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Sujets - PenguinAvatar

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Deck Reviews / [Standard] Budget Metalwork Colossus Combo
« le: Février 28, 2017, 11:49:45 pm »
Budget Metalwork Colossus Combo

This is more or less your standard (no pun intended) Metalwork Colossus build, but instead of the only win condition being to attack with some combination of Metalwork Colossus, Elder Deep-Fiend, and Skysovereign, Consul Flagship there's also a combo win for the long game.  I included some thoughts in the 'Maybeboard' section, such as testing out replacing Renegade Map with Anticipate or some combination of Inspiring Statuary, Merchant's Dockhand, and Metallic Rebuke, but I'm not 100% certain what will work best.

The combo, as it currently stands, is...

The combo engine:

1x Metalwork Colossus in the graveyard + 1x Metalwork Colossus on the battlefield + 1x Efficient Construction on the battlefield (+ any combination of non-creature artifacts with a combined CMC of 11 or more - it is after all a Metalwork Colossus deck) - use the sac ability on the Colossus in the graveyard to return it to your hand by sacking the Colossus on the battlefield and a thopter.  Cast the Colossus from hand, triggering to create a thopter.  Rinse and repeat 20 or 30 thousand times.

The win conditions:
(combo engine plus...)

1x Aetherflux Reservoir (each time you cast Metalwork Colossus for free the spell count ticks up and...)
1x Efficient Construction (in addition to the one from the engine) + 1x Gonti's Aether Heart (make a few thousand thopters, get a LOT of energy, take an extra turn and swing in)

I did some testing the other night against BG constrictor and game 1 appears to be about 50-50.  Winning was only possible if I reached 5 mana though.  If they had lethal before my 5th mana was online to wrath the board I lost, otherwise the longer the game went the greater my chances of winning.  Any suggestions to improve the decks consistency would be appreciated.

2
Deck Reviews / [Modern] Dark Ancestors
« le: Juin 10, 2015, 10:54:39 pm »
Dark Ancestors

I'm looking for suggestions for the main and SB.  At first I thought about staying within the traditional Soul Sister shell with Ajani's Pridemate, but with so many humans I then thought Champion of the Parish might work a turn faster.  Then I considered the black splash for Lingering Souls (such a staple card) and that led me towards switching the whole thing to B/W tokens.  That's when I had my epiphany - Vizkopa Guildmage.  Use his second ability, put a bunch of creatures onto the battlefield with a few of the Sisters in play, and turn Soul Sisters into a combo deck.  Only problem was:  how do I put a bunch of creatures onto the battlefield all at once, AND make sure one of them is a guildmage, AND have mana available to activate his second ability while all the life gain triggers are on the stack... that's when Rally the Ancestors came to mind.  At first glance it seems like a mediocre card, but in the right deck it's suddenly an instant speed combo blowout.

3
Deck Reviews / [Standard] Abzan Ancestors
« le: Mai 29, 2015, 11:16:36 pm »
Abzan Ancestors

Plays sort of like an Abzan control list with a Rally the Ancestors kicker.

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