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Topics - JacG

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Deck Reviews / Scion of the Ur-Dragon EDH deck
« on: January 27, 2014, 10:14:25 am »
I'm looking to make two versions of my Scion deck; one that is very competitive, and one that is kind of laid back for casual multiplayer.

This is my current decklist:

Deck: Magic The Dragoning

//Dragons
1 Balefire Dragon
1 Dragon Mage
1 Dragon Tyrant
1 Hellkite Overlord
1 Hellkite Tyrant
1 Hoarding Dragon
1 Rimescale Dragon
1 Scourge of Kher Ridges
1 Steel Hellkite
1 Thundermaw Hellkite
1 Utvara Hellkite

//Legendary Dragons
1 Bladewing the Risen
1 Dromar, the Banisher
1 Intet, the Dreamer
1 Karrthus, Tyrant of Jund
1 Kokusho, the Evening Star
1 Malfegor
1 Numot, the Devastator
1 Teneb, the Harvester

//Non-Dragons
1 Bloom Tender
1 Joiner Adept
1 Maelstrom Archangel
1 Oracle of Mul Daya
1 Progenitus
1 Yore-Tiller Nephilim

//Planeswalkers
1 Liliana Vess
1 Nicol Bolas, Planeswalker
1 Sarkhan Vol
1 Sarkhan the Mad

//Artifacts
1 Amulet of Vigor
1 Armillary Sphere
1 Bow of Nylea
1 Chromatic Lantern
1 Darksteel Ingot
1 Darksteel Plate
1 Dolmen Gate
1 Expedition Map
1 Gilded Lotus
1 Legacy Weapon
1 Sol Ring
1 Swiftfoot Boots
1 Whispersilk Cloak

//Enchantments
1 Abundance
1 Asceticism
1 Call to the Kindred
1 Conspiracy
1 Crucible of Fire
1 Grave Betrayal
1 Haunted Crossroads
1 Khalni Heart Expedition
1 Lurking Predators
1 Nature's Will
1 Thassa, God of the Sea

//Sorceries and Instants
1 Boundless Realms
1 Conflux
1 Cultivate
1 Explosive Vegetation
1 Insidious Dreams
1 Kodama's Reach
1 Living Death
1 Merciless Eviction
1 Recross the Paths
1 Rise of the Dark Realms
1 Search for Tomorrow

//Lands
1 Cavern of Souls
1 Command Tower
1 Crystal Quarry
1 Dragonskull Summit
1 Drowned Catacomb
7 Forest
1 Glacial Fortress
2 Island
5 Mountain
2 Plains
1 Rupture Spire
1 Savage Lands
3 Swamp
1 Evolving Wilds
1 Terramorphic Expanse
1 Transguild Promenade
1 Vivid Creek
1 Vivid Crag
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow

//Sideboard
1 Scion of the Ur-Dragon

Display deck statistics

If you have any suggestions on how to make the deck kill faster, I'd love to hear them.
If you have any thoughts on how to make it more multiplayer friendly, I'd love to hear those too.
Thanks for your time!

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