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Deck Reviews / Re: [Standard] Deathtouch
« on: November 08, 2014, 12:27:18 am »
Hello.
So, for building a deck around Deathtouch, might I suggest Archetype of Finality? It grants all of your creatures Deathtouch, and opponents can't have it. I think it is worth looking into, just in case your opponent also has it or if your bows are destroyed. I think you could put in more Typhoid Rats, if you are able to find room for them. And finally, Necrobite. If there is any card that a Deathtouch deck should have, it is Necrobite.
Now, another thing I'm concerned with is Agent of the Fates. It has Deathtouch, but you only have one card that can activate its Heroic ability. I don't really think it is worth keeping it in the deck, unless you add some more things to keep Heroic active a lot.
Another card I'm not sure about is Kheru Bloodsucker. You have two cards in your deck that will activate its first ability, unless they are buffed. These two creatures I don't find to be worth the place of the card. Which brings me to the next card. Rotting Mastodon just seems unnecessary to me. It has a lot of toughness, yes, but with Deathtouch, most people won't be that willing to attack you anyway.
So, hopefully you found my comment to be helpful, and I hope that you are able to make your deck work!
So, for building a deck around Deathtouch, might I suggest Archetype of Finality? It grants all of your creatures Deathtouch, and opponents can't have it. I think it is worth looking into, just in case your opponent also has it or if your bows are destroyed. I think you could put in more Typhoid Rats, if you are able to find room for them. And finally, Necrobite. If there is any card that a Deathtouch deck should have, it is Necrobite.
Now, another thing I'm concerned with is Agent of the Fates. It has Deathtouch, but you only have one card that can activate its Heroic ability. I don't really think it is worth keeping it in the deck, unless you add some more things to keep Heroic active a lot.
Another card I'm not sure about is Kheru Bloodsucker. You have two cards in your deck that will activate its first ability, unless they are buffed. These two creatures I don't find to be worth the place of the card. Which brings me to the next card. Rotting Mastodon just seems unnecessary to me. It has a lot of toughness, yes, but with Deathtouch, most people won't be that willing to attack you anyway.
So, hopefully you found my comment to be helpful, and I hope that you are able to make your deck work!