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Nachrichten - Haakon21

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16
Deck Reviews / Re: [Modern] [B/G/R] Living End
« am: Januar 08, 2016, 12:09:06 Nachmittag »
If that had been "less or equal", you would have cascade into violent outburst and demonic dread , Living end would not have worked properly.

17
Deck Reviews / Re: [Modern] [B/G/R] Living End
« am: Januar 08, 2016, 09:29:14 Vormittag »
I agree with youjohneh, exept that you don't cascade into Faerie Macabre, it cost 1BB wich is not less than 3.

18
Deck Reviews / Re: [Modern] [B/G/R] Living End
« am: Januar 08, 2016, 06:49:47 Vormittag »
Hi,
Terminate is really not a good idea as it can fizzle your combo, you shoul replace it by Dismember (or another removal for 3 or more)

19
Deck Reviews / Re: [Modern] Green Counters
« am: Januar 04, 2016, 11:14:47 Vormittag »
Hi, some ideas :
add Aquastrand Spider, Avatar of the Resolute, and maybe inspiring call.
One or Two Cytoplast Root-Kin could be nice too.
Dragonscale boon, Dromoka's Gift, incremental growth are not really good.
Thrive, Travel Preparations, could be nice, I think.

20
Deck Comments / Re: Modern Mono W soul sisters - Comments
« am: Dezember 15, 2015, 12:21:22 Nachmittag »
Devouring light allows to choose wich creature you destroy, and convoke can really help in a creature based deck. Celestial flare could enter the sideboard.

I don't use Auras because if the opponent destroy/exile your creature in response you lose both.

21
Deck Reviews / Re: [Modern] White Token Aggro
« am: Dezember 14, 2015, 05:36:32 Nachmittag »
White Token Aggro

This deck has a focus on getting out a lot of creatures  that spawn tokens 

Why? You don't get value from those tokens. At least if you want to focus on spawning tokens, you should play Intangible Virtue.
Imho the average casting cost is way to high to be really efficient...

22
General Magic / Re: Favorite Combos
« am: Dezember 04, 2015, 06:47:51 Vormittag »
Zada, Hedron Grinder + Hordeling Outburst  + Collateral Damage blow up your creatures for massive damage

It doesn't work, you don't target the creature you sacrifice, and if you target Zada, Hedron grinder with the 3 damage, you'll get 2 copies (only 2, one of the goblin token has been sacrificed) so you clear your board...

23
Deck Reviews / Re: [Modern] Mono Green Collected Company
« am: Dezember 02, 2015, 10:13:26 Vormittag »
The deck does'nt do anything before turn 3 or 4. You rely on CoCo only, so any dispel, negate or hallowed moonlight will be terrible.

Some creatures are not the best imho.

I'd cut off
Great sable sag (it can be countered, but on Coco who cares?)
Hunting Moa
predator Ooze
sheltering ancient

Maybe ravaging riftwurm

I'd add
experiment One
Avatar of the resolute
strangleroot geist
Dismember (you must be able to interact with your opponent) or beast within

24
Deck Reviews / Re: [Modern] Infinite Elves
« am: November 24, 2015, 12:09:49 Nachmittag »
Hardened scales does nothing.
Imho jagged-scar archers are useless, and elvish champion does'nt do much. Elvish visionary could help to dig in your deck. I would play less Island and add breeding pool, you can't miss your green mana on first turn. I think heritage druid and nettle sentinel could fit in perfectly.

25
Deck Comments / Re: Merfolk (semi budget) - Comments
« am: November 10, 2015, 06:12:58 Nachmittag »
Fyi, Preordain is banned in modern.

27
Deck Reviews / Re: BW aristocrats
« am: November 07, 2015, 05:57:21 Nachmittag »
Bloodghast could fit in, and geralf's messenger or kitchen finks would be nice sac target, I think.

28
Deck Reviews / Re: [Standard] Black/White Warriors
« am: November 07, 2015, 11:25:03 Vormittag »
Hello,
I would replace reave the soul by complete disregard, it cost 1 most to cast but is instant speed wich is great, and exile instead of destroy.

I would cut 1 or 2 herald of dromoka, 1 or 2 blood-chin rager, and maybe 1 foul-tongue shriek, and add 3 or 4 battle brawler.

I think exchanging 1 pacifism to 1 valourous strand could help too.

Kind regards,
Fred.

29
General Magic / Re: Mono White Aggro decks
« am: November 01, 2015, 01:40:06 Nachmittag »

Imho with no mana ramp an no turn one, and a curve so heavy in ccm4, you'll probably face some problems against fast agro decks and control decks.
White weenies are as old as magic, but they usually need lots of turn1/turn 2 and "anthem" effect.


30
Deck Reviews / Re: [Modern] Collected company elves gg
« am: November 01, 2015, 11:48:20 Vormittag »
The white splash doesn't seem to add a lot.
Mirror Entity is not so great (in this build anyway), Quarantine Field is way too expensive.
And it does affect the stability of your mana base.
Also Manamorphose doesn't fit quite well.
Instead you could add 2 chord of calling (wich are really key to get Ezuri or Archidruid), 2 or 3 dismember, 1 of Elvish Champion, 1 of Imperious Perfect, and maybe 1 Beast Within.
Also 4 cavern of souls, and the rest should be forest (or fetch + forest if you want to)


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