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General Magic / The problem I'm facing with Arena
« on: March 04, 2019, 02:18:34 pm »
The platform is awesome. I just love playing games of MTG on Arena. Everything about it: the speed of gameplay, the visuals, ease of use,... Just so good. It makes MTGO near unplayable now. It's like you only ever playing basketball in your driveway and now you are playing at Madison Square Gardens.
The design of card accumulation is my major issue with Arena. I get tired of playing decks over time. A pretty common comment for a certain segment of the community. A thing I loved about MTGO was I would purchase a deck, play it for a few weeks, then flip the cards when I was done. You would of course take a loss, but it was minimal in the grand scheme of things. About 6 months ago I discovered manatraders (if you don't know it is a website that lets you rent decks for MTGO). The price use to be pretty steep, but with the crash of card prices on MTGO it became very affordable. Unfortunately, you have to play on MTGO.
I thought drafting might help build up a collection, so that switching up decks is easier. It does help build up a card base, but then I have to play games of MTG with awful draft decks. I'm constructed all the way (unless it's cube). Playing with crap cards is just not my thing. It takes so long to build up enough wildcards to change decks. Oh my lord how long. Even straight buying packs has proven to be way to long a process. I just wish Arena had any way to trade cards. Of course this is against WotC's bottom line, so I'm not foolish and understand why it is that way.
Does anyone have a solution that they have found to getting cards at a faster rate on Arena? Getting 5/6 free packs a week and buying a few more is just not cutting it. Arena is actually costing me way more money than MTGO ever did and that is sad.
The design of card accumulation is my major issue with Arena. I get tired of playing decks over time. A pretty common comment for a certain segment of the community. A thing I loved about MTGO was I would purchase a deck, play it for a few weeks, then flip the cards when I was done. You would of course take a loss, but it was minimal in the grand scheme of things. About 6 months ago I discovered manatraders (if you don't know it is a website that lets you rent decks for MTGO). The price use to be pretty steep, but with the crash of card prices on MTGO it became very affordable. Unfortunately, you have to play on MTGO.
I thought drafting might help build up a collection, so that switching up decks is easier. It does help build up a card base, but then I have to play games of MTG with awful draft decks. I'm constructed all the way (unless it's cube). Playing with crap cards is just not my thing. It takes so long to build up enough wildcards to change decks. Oh my lord how long. Even straight buying packs has proven to be way to long a process. I just wish Arena had any way to trade cards. Of course this is against WotC's bottom line, so I'm not foolish and understand why it is that way.
Does anyone have a solution that they have found to getting cards at a faster rate on Arena? Getting 5/6 free packs a week and buying a few more is just not cutting it. Arena is actually costing me way more money than MTGO ever did and that is sad.