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Commander Discussion / Re: EDH alternative formats
« en: Julio 12, 2023, 04:39:42 pm »
Humble Beginnings Commander - HBC
See the full article by WitchPHD:
https://witchphd.substack.com/p/humble-beginnings-commander
and the full rules & philosophy document:
https://docs.google.com/document/d/1CKqzg0AuMRTj8LwoW_yXjXOmQWs5sF1OqxWQmVfGFOE/edit
TL;DR No fast mana or fast tutors. The idea is to ban cards that create severe imbalance in the pod in the early turns. Mana is more valuable on early turns than it is late game. A T1 Sol Ring or Mana Crypt can mess up the playing field pretty badly letting one player pull ahead and snowball to a win prematurely.
The idea is not to make T3 the new T1 - the idea is to ban things that can cause lopsided and unfun games. You can still definitely have T1 and T2 plays! The rules obviously cut all the important staples for cEDH so you can't play cEDH like this but other than that it doesn't really affect the range of power levels you can play. I adapted my Kinnan cEDH deck to be HBC compliant and it won every time against more relaxed decks.
We played this for a couple of months just to test it out and went through countless iterations of banlists. It's subtly fun because it results in fewer non-games for most of the time. It's not obvious the first time you play but over time you'll notice the playfield leveling aspect of the banlist.
I wrote a short stats article on T1 Sol Ring. TL;DR: at least one fourth of your games are lopsided if all players are running Sol Ring.
https://www.reddit.com/r/EDH/comments/120jvvk/to_sol_ring_or_not_to_sol_ring_variance_and/
See the full article by WitchPHD:
https://witchphd.substack.com/p/humble-beginnings-commander
and the full rules & philosophy document:
https://docs.google.com/document/d/1CKqzg0AuMRTj8LwoW_yXjXOmQWs5sF1OqxWQmVfGFOE/edit
TL;DR No fast mana or fast tutors. The idea is to ban cards that create severe imbalance in the pod in the early turns. Mana is more valuable on early turns than it is late game. A T1 Sol Ring or Mana Crypt can mess up the playing field pretty badly letting one player pull ahead and snowball to a win prematurely.
The idea is not to make T3 the new T1 - the idea is to ban things that can cause lopsided and unfun games. You can still definitely have T1 and T2 plays! The rules obviously cut all the important staples for cEDH so you can't play cEDH like this but other than that it doesn't really affect the range of power levels you can play. I adapted my Kinnan cEDH deck to be HBC compliant and it won every time against more relaxed decks.
We played this for a couple of months just to test it out and went through countless iterations of banlists. It's subtly fun because it results in fewer non-games for most of the time. It's not obvious the first time you play but over time you'll notice the playfield leveling aspect of the banlist.
I wrote a short stats article on T1 Sol Ring. TL;DR: at least one fourth of your games are lopsided if all players are running Sol Ring.
https://www.reddit.com/r/EDH/comments/120jvvk/to_sol_ring_or_not_to_sol_ring_variance_and/