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Messages - Wombat_Matt_3

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38
Deck Comments / Re: Tor-Obosh, Dragon's Approach - Comments
« on: December 10, 2022, 08:25:16 am »



Revision 8

Added/removed cards:
-1 Destructive Tampering
Mogg Salvage is better because it could be free.

-1 Junji, the Midnight Sky
Hate cutting a dragon, but it has zero synergy with the deck beyond maybe getting Obosh back if it dies. Too many loops to jump through, but might revisit the idea.

-1 Pyroblast
Only hates on blue.

-1 Slumbering Dragon
I've tried running this guy before, it just doesn't do the thing even in pure dragon decks.

-1 Szat's Will
Something had to go. I like the exile effect on graveyards, but I'm not totally sold on it in this deck.

-1 Torbran, Thane of Red Fell
4 CMC. Didn't realise, but Obosh is the companion so he has to go (Deckstats didn't flag this originally)

41
Deck Comments / Re: Tor-Obosh, Dragon's Approach - Comments
« on: December 10, 2022, 07:48:18 am »



Revision 3

Changed amounts:
+1 (Main) -1 (SB) Obosh, the Preypiercer

42
Deck Comments / Re: Mayael Stompy v 1.06 - Comments
« on: November 26, 2022, 12:34:43 pm »



Revision 15

Added/removed cards:
+1 Concordant Crossroads, 1 mana for haste. The uncounterable creatures has never been relevant in 2 odd years. I also sometimes struggle to prioritise getting it out.
+1 Lurking Predators, Electrodominance is really good. Instant speed, hurt something and deploy a giant creature is really good, but I've only done that play once. It's not great removal. Lurking Predators is 4 mana to deploy about 1 creature, Electrodominance is about 7 mana for X=5, but most creatures are 6 mana so it just gets prohibitively more expensive / Mayael gets better.
+1 Nyxbloom Ancient, costs 2 more than Zhur-Taa but it's asymetrical instead of helping everyone. It also helps ramp harder. Won it in an auction, I'll give it a go.

Changed amounts:
-1 Electrodominance
-1 Rhythm of the Wild
- 1 Zhur-Taa Ancient

43
Deck Comments / Re: Reyhan & Slurrk's Home For Hydras and Oozes - Comments
« on: November 17, 2022, 07:36:47 am »



Revision 20

Removed cards:
-1 Hagra Constrictor - swapped for Culling Ritual. Might be a bad decision as it hits all our X cost hydra bodies.
-1 Path of Discovery - Swapped for Defiler of Vigor. Lose ramp, but better +1/+1 counter dispersion.
-1 Reliquary Tower -  It's cool, but Lair of the Hydra is more on brand.
-1 Temple of Malady - Swapped for Golgari Rot Farm. Land back into hand in early games is better than a scry land early game methinks.
-1 Temple of the False God - I like this land, but Blighted Woodland is better. Deck is more geared towards basics anyway, so might as well use this to fetch out basics.

Actually added
+1 Blighted Woodland
+1 Culling Ritual
+1 Defiler of Vigor
+1 Golgari Rot Farm
+1 Lair of the Hydra

44
Deck Comments / Re: Snakes on a Plane - Comments
« on: October 16, 2022, 06:43:38 am »



Revision 3

Added/removed cards:
-1 A Little Chat
+1 Arcane Denial

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