deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bluvel

Pages: 1 2 [3] 4
31
Deck Comments / Re: Comet-Blast - Comments
« on: July 25, 2017, 01:04:47 am »



Revision 3

Added/removed cards:
-1 Cinder Glade
-1 Karplusan Forest

Changed amounts:
+2 Forest

I don't need the multi lands.

32
Deck Comments / Re: Draw your everything - Comments
« on: July 25, 2017, 12:03:45 am »
-10/10, doesn't have the Omniscience + 20 Progenitus combo.

33
Deck Comments / Re: Kirexis's Army - Comments
« on: July 22, 2017, 02:41:01 am »



Revision 12

Added/removed cards:
-1 Aetherworks Marvel
Too slow - Decent payoff but not enough to win the game with infinite mana.

-1 Tempt with Vengeance
I don't need token generation.

+1 Arbor Elf
+1 Leaf Gilder
More consistent mana ramp is always important.

+1 Tragic Slip
Good removal in this deck.

Changed amounts:
-1 (Main) +1 (SB) Defense Grid
It's useless in most games in my playgroup so I'll just move to the sideboard.

34
Deck Comments / Re: squirel power - Comments
« on: July 03, 2017, 10:53:02 pm »
i've been thwarted

35
Deck Comments / Re: squirel power - Comments
« on: July 03, 2017, 08:21:43 pm »



Revision 2

Added/removed cards:
-4 Utopia Sprawl
-4 Vizier of the Menagerie
+2 Fecundity
+2 Fog
+2 Green Sun's Zenith
+1 Metallic Mimic
+2 Tribal Unity

Adding more utility. Less expensive stuff. Let's see how this playtests...

Changed amounts:
-1 Deranged Hermit

36
Deck Comments / Re: Kirexis's Army - Comments
« on: June 30, 2017, 03:59:50 am »



Revision 11

Added/removed cards:
-1 Leaf Gilder
+1 Utopia Tree

Utopia Tree's any color is way better than 2 damage.

37
Deck Comments / Re: Kirexis's Army - Comments
« on: June 28, 2017, 06:26:54 pm »



Revision 8

Added/removed cards:
-1 Kher Keep
-1 Rupture Spire

Changed amounts:
+1 Forest
+1 Swamp

Kher Keep is a flavor win, but awful. Rupture Spires destroys my tempo.

38
Deck Comments / Re: Omnath, Ruler of The Mana - Comments
« on: June 22, 2017, 04:50:15 am »
This... This, is the best deck, of all time. cEDH is solved. Fuck this deck. Fuck EDH. Fuck you,

39
Deck Comments / Re: Kirexis's Army - Comments
« on: June 22, 2017, 04:42:07 am »



Revision 7

Added/removed cards:
-1 Parallel Lives
+1 Sylvan Caryatid

Parallel Lives is too slow. I make enough tokens.

40
Deck Comments / Re: Kirexis's Army - Comments
« on: June 19, 2017, 08:25:38 pm »



Revision 6

Added/removed cards:
-1 Ashnod's Altar
-1 Atarka, World Render
-1 Avenger of Zendikar
-1 Craterhoof Behemoth
-1 Emrakul, the Promised End
-1 Golgari Signet
-1 Greater Good
-1 Grim Backwoods
-1 Gruul Signet
-1 Harmonize
-1 Lightning Greaves
-1 Ogre Battledriver
-1 Rakdos Signet
-1 Rot Shambler
-1 Sprouting Thrinax
-1 Uncaged Fury
+1 Behold the Beyond
+1 Beseech the Queen
+1 Boreal Druid
+1 Dark Ritual
+1 Defense Grid
+1 Dimir Machinations
+1 Food Chain
+1 Fyndhorn Elves
+1 Increasing Ambition
+1 Leaf Gilder
+1 Overgrowth
+1 Planar Bridge
+1 Sylvan Ranger
+1 Ulvenwald Captive
+1 Wood Elves

Added tons of ramp and tutors. Removed the signets-- not too in theme, removed some of the bigger creatures, I win with Prossh. Most importantly though I added Food Chain, which makes me go infinite with mana.

Changed amounts:
+2 Forest
-1 Mountain

41
Deck Comments / Re: Kirexis's Army - Comments
« on: June 17, 2017, 04:54:09 am »
Wait... Whoops. Kazandu Refuge isn't a land!

42
Deck Comments / Re: Kirexis's Army - Comments
« on: June 17, 2017, 04:53:13 am »



Revision 4

Removed Lands:
-1 Akoum Refuge
-1 Golgari Rot Farm
-1 Jungle Hollow
-1 Kazandu Refuge
-1 Khalni Garden
-1 Rakdos Carnarium

Tap lands slow this deck down way too much. I need as little as possible.

Added Lands:
+1 Karplusan Forest
+1 Llanowar Wastes
+1 Mossfire Valley
+1 Shadowblood Ridge
+1 Sprouting Thrinax
+1 Sulfurous Springs

The pain lands and Odyssey filter lands are very good, and don't enter tapped, which is most of what I'm caring about.

-1 Chandra, Torch of Defiance
-1 Fling
-1 Increasing Savagery
-1 Wildest Dreams

They don't fit that well in doing what the deck wants to do.

Changed amounts:
+1 Forest

Because Odyssey didn't have enemy filter lands >:T

Added:
+1 Avenger of Zendikar

Decent token generation. I'll have to see how this one plays out though, since if I have a lot of rocks and dorks I'll generate not as many as I'd want.

43
Deck Comments / Re: Kirexis's Army - Comments
« on: June 17, 2017, 04:47:17 am »



Revision 3

Added/removed cards:
+1 Chromatic Lantern

Changed amounts:
+1 Mountain

Oops. Dun goofed.

44
Deck Comments / Re: Kirexis's Army - Comments
« on: June 14, 2017, 11:17:56 pm »



Revision 2

Added/removed cards:
-1 Urabrask the Hidden
+1 Xenagos, God of Revels

Xenagos will do way more for my deck, make me slam waaay harder, and Urabrask while being decent is too expensive money-wise for such an underwhelming effect.

45
Deck Comments / Re: Stormstormstorm Beta - Comments
« on: June 03, 2017, 03:55:07 am »



Revision 4

Added/removed cards:
-1 Gitaxian Probe
+1 Gifts Ungiven
+2 Peer Through Depths

Gitaxian Probe is an amazing card, but I'm trying to minimize the amount of online ordered and proxied cards I'll be using.

Gifts Ungiven is an amazing tutor, for any deck with Past in Flames it reads "1-4 mana tutor for 4 instants/sorceries!"

Peer Through Depths gives me the boost I need, whether it's a ritual, juicy storm target or utility spell. Also cycles through lands or creatures that I may need need for a while.

Changed amounts:
-2 Reach Through Mists

Will be replaced, but for now it's a passable storm target. Bonus: Can splice Desperate Ritual. Once I get the money, I'll be able to get manamorphose for the deck!

Pages: 1 2 [3] 4