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Messages - Xragion

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1
Commander Deck Reviews / Re: [EDH / Commander] God Squad
« on: December 07, 2020, 03:00:56 pm »

2
Commander Deck Reviews / Re: [EDH / Commander] God Squad
« on: November 10, 2020, 10:16:37 am »



Revision 3

Added/removed cards:
-1 Aegis of the Gods
-1 Archetype of Aggression
-1 Archetype of Courage
-1 Bant Charm
-1 Cancel
-1 Collective Blessing
-1 Courser of Kruphix
-1 Cultivate
-1 Darksteel Ingot
-1 Dissipation Field
-1 Doomwake Giant
-1 Explosive Vegetation
-1 Farseek
-1 Fieldmist Borderpost
-1 Firewild Borderpost
-1 Ghirapur Orrery
-1 Herald of the Pantheon
-1 Hour of Promise
-1 Jodah, Archmage Eternal
-1 Kodama's Reach
-1 Mistvein Borderpost
-1 Mystic Confluence
-1 Mystic Monastery
-1 Opulent Palace
-1 Riptide Chimera
-1 Rites of Flourishing
-1 Sandsteppe Citadel
-1 Veinfire Borderpost
-1 Wildfield Borderpost
-1 Zendikar Resurgent
+1 Altar of the Pantheon
+1 Athreos, Shroud-Veiled
+1 Bolas's Citadel
+1 Descendants' Path
+1 Enigmatic Incarnation
+1 Erebos, Bleak-Hearted
+1 God-Eternal Bontu
+1 God-Eternal Kefnet
+1 God-Eternal Oketra
+1 God-Eternal Rhonas
+1 Goreclaw, Terror of Qal Sisma
+1 Heliod, Sun-Crowned
+1 Idyllic Tutor
+1 Ilharg, the Raze-Boar
+1 Indatha Triome
+1 Jhoira's Familiar
+1 Kethis, the Hidden Hand
+1 Klothys, God of Destiny
+1 Morophon, the Boundless
+1 Nylea, Keen-Eyed
+1 Purphoros, Bronze-Blooded
+1 Raugrin Triome
+1 Semblance Anvil
+1 Soothsaying
+1 Thassa, Deep-Dwelling
+1 The Scarab God
+1 Urza's Incubator
+1 Zagoth Triome
-1 (SB) Arjun, the Shifting Flame
-1 (SB) Azorius Chancery
-1 (SB) Boros Garrison
-1 (SB) Burgeoning
-1 (SB) Call to the Kindred
-1 (SB) Dimir Aqueduct
-1 (SB) Door of Destinies
-1 (SB) End Hostilities
-1 (SB) Explore
-1 (SB) Extinguish All Hope
-1 (SB) Future Sight
-1 (SB) Golgari Rot Farm
-1 (SB) Gruul Turf
-1 (SB) Into the Wilds
-1 (SB) Izzet Boilerworks
-1 (SB) Orzhov Basilica
-1 (SB) Palace Siege
-1 (SB) Rakdos Carnarium
-1 (SB) Rakdos, Lord of Riots
-1 (SB) Rampant Growth
-1 (SB) Selesnya Sanctuary
-1 (SB) Simic Growth Chamber
-1 (SB) Sphinx's Tutelage
-1 (SB) Summer Bloom

Changed amounts:
+1 (Main) -1 (SB) Conflux
+1 (Main) -1 (SB) Karona, False God
-1 (SB) Forest

3
Deck Reviews / [EDH / Commander] W/U/B/G Tokens
« on: April 21, 2018, 05:16:33 am »
W/U/B/G Tokens

Sadly I couldn't think of a name :\ also i haven't to many games in with this deck
Use Embalm/Eternalize with creature tokens and populate. it's a mostly cute deck idea that i've been working since amonkhet and hour came out. i've got an idea but other than that im just applying the basics i was thinking a pesudo zombie tribal sub-theme because of embalm
open to suggestions
note: this is fairly budget, so i'll be picking up cards over $15+ in time like chromatic lantern the shock lands i might get some temples (scry lands) and im aware of the scarb god but for the moment i don't have any income but i'll pick those up when i get some money or better trade bait


4
Commander Deck Reviews / Re: [EDH / Commander] God Squad
« on: April 20, 2018, 08:06:18 am »
Mirrodin's Core and Exotic Orchard make good starting point. You can also use Blood Sun to ensure that your lands enter untapped (it also gets rid of the ability that causes you to return a land to your hand).

I'm not seeing many boardwipes. All of your gods (aside from Karona) have indestructible, so don't be afraid of using mass destruction.

Lastly, there are a couple of card choices that confuse me. Namely Aegis of the Gods, Sphinx's Tutelage, Summer Bloom,  and Arjun the Shifting Flame. Could you explain why you chose these cards?
[/quote]


Thanks for the reply; i didn't know blood sun stopped my bounce lands from bouncing or about mirrodin's core and as soon as i get some income coming in ill invest into some better board wipes as for Aegis of the gods is a meta call i'm usually the "target player". Sphinx's Tutelage I'd like to think is a alternate win-con summer bloom is for all the bounce lands. i wanted to try an idea using Arjun to cycling through my deck. I heard the idea that draw-power = win-power so i'd like to put that theory to the test 
I've been playing with the deck for a while and i haven't found a consistent way to win, i usually end up durdling for a few turns people thinking my board is scary and focus me.
Note: I like the interaction between Temples, Sultai ascendancy with Into the Wilds, Sunbird's Invocation and Maelstrom Nexus.
i feel like there's a thing their and i think it's the amount of information im getting from the cards noted above and i'd like to capitalize on it.
i've been thinking about adding Telepathy for a bit of misdirection and subterfuge. Thoughts?

5
Commander Deck Reviews / [EDH / Commander] God Squad
« on: April 19, 2018, 07:13:22 am »
God Squad
I've been looking everywhere for god tribal decks and i couldn't for the life of my find many deck list
so this is a work in progress and i can only get a expensive card every once in a while and im working
on getting a scarb god
i was thinking of buying the liege cycle from shadowmore or the Spirit Avatar   
Any advice or constructive criticism are welcome

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