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Messages - THETRUEKINGLUI

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Hm I totaly agree on the Zur -thought. I love to play noninfinit-ish combo. Love when everything interact like a mashine. So I was super excited when building him about all those possibilities. To give more diversity in playing I build the deck in a way that I would draw some creature cards and get the enchantments that combo nice with those. Like: drawing "crypt rats" + getting "charisma" + anything that prevents crypt rats from dying.  Or draw "nine lives" + get "solemnity"...

BUUUUT... in reality first few turns are allway about getting protection for zur and more often than not getting card draw. 
I stopted playing it quite fast because its to predictable and linear for me.

I think the other Zur is the more interesting variation.

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