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Messages - big8lu3

Pages: [1]
1
Deck Comments / Re: UG Eldrazi - Comments
« on: May 09, 2019, 12:39:52 am »
Shifted some things around, only one thought knot in the side for now as I only have the one for now.  May consider putting new karn in there and change up the sideboard a bit with more artifacts, but I'm pretty happy with it for now.  Beat amulet titan, bogles, mill, and lost a close one to storm, they had some really good draws that somehow beat out all the sideboard hate.


Revision 2

Added/removed cards:
-3 Coiling Oracle
+2 Naga Vitalist
+1 Prophet of Distortion
+2 Tamiyo, Collector of Tales
+2 Ugin, the Ineffable
-2 (SB) Teferi's Time Twist
-3 (SB) Torpor Orb
+1 (SB) All Is Dust
+2 (SB) Damping Sphere
+1 (SB) Fracturing Gust
+1 (SB) Kozilek, Butcher of Truth
+1 (SB) Thought-Knot Seer

Changed amounts:
-1 (Main) +1 (SB) Cyclonic Rift
-1 Enter the Unknown
+1 Forest
+1 Island
-1 Oblivion Sower
+2 (Main) -2 (SB) Reality Shift
-2 Release to the Wind
-2 (Main) +1 (SB) Tatyova, Benthic Druid
-1 World Breaker
-1 (SB) Scavenging Ooze

3
Deck Comments / Re: Mark Wallburn - Comments
« on: December 03, 2018, 02:45:49 pm »



Revision 7

Added/removed cards:
-1 Gruul Guildgate

Changed amounts:
+1 Jaddi Offshoot
-1 Portcullis Vine
+1 Rugged Highlands

4
Deck Comments / Re: Mark Wallburn - Comments
« on: December 03, 2018, 12:52:57 am »
Dead // Gone has been a great addition, can kill a delver or bounce a gurmag angler


Revision 6

Added/removed cards:
-2 Incinerate
-1 Mob Justice
-1 (Main) -1 (SB) Repopulate
-1 Rolling Thunder
+1 Battle Rampart
+2 Cultivate
+2 Dead // Gone
+1 Jaddi Offshoot
+3 Tormenting Voice
+2 (SB) Fissure
+2 (SB) Scour from Existence

Changed amounts:
-1 Entourage of Trest
-1 Gatecreeper Vine
-1 Lead the Stampede
-1 Lightning Bolt
-1 Portcullis Vine
+2 (Main) -2 (SB) Pulse of Murasa
-1 Vent Sentinel
-1 (SB) Gorilla Shaman

5
Deck Comments / Re: Zendikon Pyre - Comments
« on: November 29, 2018, 02:17:12 pm »
The idea is to animate one of their lands while filling your graveyard to hit it with harvest pyre with ragged veins on it.

6
Deck Comments / Re: Mark Wallburn - Comments
« on: November 27, 2018, 11:31:11 pm »
Taking the deserts out and getting a bit more card draw and threats has defnitely made this far more consistent.  Can grind for days against control and handle most go wide decks pretty handily.  Struggles to remove huge creatures without a bunch of mana, but overall has been great with the regular cycling lands.


Revision 5

Added/removed cards:
-1 Desert of the Fervent
-2 Desert of the Indomitable
-1 Gruul Turf
-1 Impact Tremors
-3 Needle Drop
-4 Sunscorched Desert
-3 Thermo-Alchemist
-2 Wall of Forgotten Pharaohs
+3 Entourage of Trest
+1 Forgotten Cave
+2 Incinerate
+3 Rugged Highlands
+2 Tranquil Thicket
+2 Wall of Tanglecord
-2 (SB) Radiating Lightning
-2 (SB) Squall
-1 (SB) Tranquility
+2 (SB) Scouring Sands
+2 (SB) Spidersilk Armor

Changed amounts:
+3 Forest
+1 Gatecreeper Vine
-1 Gruul Guildgate
+1 Mountain
-1 Portcullis Vine
+1 Repopulate
+1 (SB) Appetite for the Unnatural
+1 (SB) Gorilla Shaman
-1 (SB) Rolling Thunder

7
Deck Comments / Re: Mark Wallburn - Comments
« on: November 27, 2018, 09:34:28 am »

8
Deck Comments / Re: Mark Wallburn - Comments
« on: November 26, 2018, 09:34:21 pm »

Pages: [1]