Hey guys, I am currently struggling to power up my
[[Mirko Vosk, Mind Drinker]] deck. Back in August I made a massive rework to the deck and improved it, but it still feels like it's falling short. I've tried to make it so the deck is well-tuned and balanced. However, I still find that it is too slow and folds if I can't get Mirko Vosk out/keep him alive.
The goal of the deck is to mill opponents out Mirko Vosk's ability. I'm running ways to
clone him as well as double his attack trigger to help achieve this.
I'm running 36 lands, 10 mana accelerants, 15 removal spells, 5 counters, & 10 sources of draw. So think that my numbers should be pretty solid. Is it because of the cards themselves?
I would really love some help tuning the deck more and raising up its power level. Any advice that isn't "you should change your commander" or a random two-card infinite would be appreciated.
https://deckstats.net/decks/113239/2770956-mirko-vosk-hates-your-lands#show__spoilerAnd to those that run or have run Mirko Vosk as a commander in the past, what is your advice/experience with him?