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Topics - STIKY55

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Deck Reviews / [Standard] Ebolathreos, The Toucher
« on: August 13, 2014, 05:49:20 am »
Eboathreos, The Toucher

This is an Athreos deck that just wants to punish you for not blocking my Cheap deathtouch creatures, and for blocking my deathtouch creatures.

Typhoid Rats , Sedge Scorpion , and Deadly Recluse , come down early to do a few points of damage, and then stick around to trade with your opponents good creatures with little worry. They can let it die and take the 3 point hit, or give it back to you as a sure spell for next turn.

Spear of Heliod and Dictate of Heliod , as well as Nylea, God of the Hunt and Bow of Nylea will pump up your tiny creatures to beefy bugs once the game moves to mid game. A 4/5 Deadly Recluse can take down most midrange threats, and will always be a profitable blocker.

Standard removal in Banishing Light and Revoke Existence to remove threats if we are missing win cons. Each of the gods bring important assistance to your tiny creatures, and Pharika, God of Affliction can pump out an army if you are in need of creatures, but That is a secondary gameplan.

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Deck Reviews / [Standard] Newspaper Midrange
« on: May 05, 2014, 05:56:40 am »

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Deck Reviews / [Modern] Thunder Cats
« on: May 04, 2014, 06:19:56 am »
Thunder Cats

Cat Deck designed to flood the feild with ferral feline fighters to feast your opponents flesh. THUNDER CATS! HOOOOOOOOOOOOOOOOOOOOO!

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Deck Reviews / Bant Combo Deck
« on: April 28, 2014, 04:36:20 am »
Bant Combos

This is PRE Journey into Nix. Changes will occur based on full card list past release.

This is a take on the Bant Fathom Mage, Archangel, Chimera combo. Also has a few other tricks to provide multiple win cons

CreaturesArchangel of Thune - Provides a big flying body that pumps your creatures when you gain life

Brimaz, King of Oreskos - The Crazy Cat King that fills the board faster that an airbag

Fathom Mage - Card Draw and Evolve. Starts out very weak, so ramping into it turn 3 or 4 is important.

Horizon Chimera - Card draw and life gain in a 3/2 flying body to boot. Very well placed here, though it is susceptible to most removal.

Prime Speaker Zegana - Possible fatty to drop on the board, and can work in conjunction with Horizon Chimera to have to effect of a Sphinx's Revelation on legs.

Fleecemane Lion - 3/3 vanilla for 2 until you make him a 4/4 untouchable bad-ass. with the heavy ramp here there are plenty of options to power out a monstrous fleecemane once it hits the board.

Prophet of Kruphix - What's better than a ton of Ramp and a ton of creatures and a ton of draw? Doing it on your opponents turn so you can avoid that pesky summoning sickness.

Trostani, Selesnya's Voice - Creatures provide life as they enter the battlefield, which will be very helpful if you are able to drop a big Zegana or several creatures with your main combo. also interacts with Archangel very well.

Karametra, God of Harvests - Major player in this deck. Allows our creature heavy stratagem to power out lands for every creature we cast.Elvish Mystic / Sylvan Caryatid - Ramp. Nuff Said.

Enchantments

Detention Sphere - Remove anything you cant stand looking at or need to remove before you fill your side of the board.

Planeswalkers

Elspeth, Sun's Champion - Token pump

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Deck Reviews / [Standard] Black (and white) SAC
« on: April 18, 2014, 06:03:39 am »

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Deck Reviews / [Modern] Battle of Wits
« on: April 13, 2014, 04:52:19 am »

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Deck Reviews / [Modern] U/R Unblockable Aggro
« on: April 13, 2014, 03:46:34 am »

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Deck Reviews / [Modern] GW Midrange
« on: April 13, 2014, 03:04:47 am »

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Deck Reviews / [Modern] BladeMasters
« on: April 13, 2014, 02:04:50 am »

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Deck Reviews / [Modern] W/B Midrange
« on: April 11, 2014, 08:32:18 am »
W/B Midrange

Modern Midrange Lifelink Deck

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Deck Reviews / [Modern] Mountain Rage
« on: April 06, 2014, 03:38:38 am »
Mountain Rage

When your opponent things you are land screwed, beat him over the head with you army of mountaineous Manlands!!

The Team
MOUNTAINS!!!!

The Cheer Squad

Koth of the Hammer

to really pep thos emountains into action and pummel your opponent with near infinate mana and/or damage abitlity

Awaken the Ancient

What  scares your opponents out of their prety pink panties? Seeing a 7/7 Mountain Man with haste swinging at thier face on turn 3 thats what.

Crusher Zendikon

When you just can't part with your beloved mountain, guess what? You get it Back!

Genju of the Spires

For all of those pescky walls and cretures your opponent keeps putting out. Just Drop mountains on them turn after turn and see your opponents face as he realizes you are the MOUNTAIN MASTER!!

Water Boys

The rituals are to ramp into those fatty mountain enchantments faster and keep your manlands untapped for battle. Assualt strobe it to really flatten those pesky opponents with life gain or big creatures of thier own.

Fireball

To wipe that silly smile off of an opponents face when they think that you just have a bnch of lands and no way of riddig YOUR battlefield of ugly beast and flying monstrosities.

Sideboard

playing control? Fry all thier lands, or just turn them into Mountais for yuo to laugh at as they watch in horror as you summon your army of Mountian Warriors to crush thier hopes and dreams.

And if your opponent is just too fast for you? Drop hammers and turn your mountains or rock and rubble into an army of chiseled golems to gaurd your person.

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Deck Reviews / [Modern] Mono-White Lifelink
« on: April 04, 2014, 08:35:42 am »
Mono-White Lifelink

Gain Life forever!

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Deck Reviews / [Modern] Blue White Devotion
« on: April 04, 2014, 06:33:32 am »

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Deck Reviews / [Standard] B/W Lifelink
« on: March 31, 2014, 03:56:08 am »

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Deck Reviews / [Standard] Bant Evolve Deck Remix
« on: March 25, 2014, 09:15:00 am »

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