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Topics - G. Moto

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[en] General Magic Forum / Meta Making
« on: June 29, 2017, 09:55:01 AM »
  Hello ladies and gentlemen of the multi-verse, this is your favorite planeswalking Vamp G. Moto here. I've been doing a lot of reading on other forums, reading articles and listening to the voices of you other planeswalkers out there and a conundrum had come to my attention; How do you beat a meta that we make? If this confuses you then let me explain it in this way....
   A) deck A is a hard control deck that says no to everything you do and pluses on every play.
   B) deck B is hexproof and counter proof and makes your opponent pay extra costs for every card they play.
   C) deck C is in your face powerful and strikes hard and fast like lightening and punishes your slower opponent.

If the dominating deck is Deck A and we all know this then why don't we play deck B? If deck B is strong on the scene then why not shift gears to deck C? My main concern is that like other TCGs, there usually are strong decks that dominate the competitive scene. The problem is that people generally only play the "deck that wins" rather than building their own brew for fun or even something that opposes the status quo. My fellow planeswalkers I want to hear from you, how are YOU going to shake up the meta? Let me know your plans and I will be sure to encourage and support you.

[en] Deck Review Requests / [Standard] Feed the Locusts
« on: June 25, 2017, 08:14:10 AM »
Feed the Locusts

Grixis Discard/Draw deck. The deck uses drawing cards to build up a strong board state with the locust God. Also with the spells in the graveyard it fuels cards such as cryptic serpent and enigma drake.

This is my last God themed deck, this time centering around the Locust God. Once again if anyone has any opinions, questions, comments or concern feel free to post them. This is purely for deck building topics for conversation and to ignite the spark of creativity in others.

[en] Deck Review Requests / [Standard] Scarabs Waste Nothing
« on: June 25, 2017, 07:44:00 AM »
Scarabs Waste Nothing

Esper Zombie deck that uses mill and exile tactics to utilize the powers of the scarab god. Sending cards to your opponent's grave and stealing health are two prominent mechanics in this build.

This is the 2nd God deck that I built. It has potential and can be very lethal when played right. Personally I feel that more counter spells would be good on the menu but I'll leave this one up to you all for discussion. Let me know what you all think.

[en] Deck Review Requests / [Standard] Wrath of the Scorpion King
« on: June 25, 2017, 06:51:20 AM »
Wrath of the Scorpion King

Jund -1/-1 Counter deck using Hapatra, Vizier of poisons and the Scorpion God. The objective is to utilize the various creatures and spells to create a synergy within the deck that allows for card draws, kill spells and massive amounts of token production with the nest of scarabs.

Just a quick deck build that I came up with. The idea is in the description of the deck where I'll be utilizing -1/-1 counters to the advantage of the larger creatures in the deck. Feel free to post comments, ideas and critiques on this build. I built it merely for brainstorming and subject matter for discussion.

[en] General Magic Forum / Spoilers for New Set
« on: June 05, 2017, 10:45:50 PM »
Hello ladies and Gentlemen, this is your friendly neighborhood planeswalking vamp G. Moto. Spoilers on mythic spoiler have begun and man have they started with some strong cards. For all who have been expecting it Bolas does make his return in this block. Even a previous legendary creature becomes a NEW PLANESWALKER. Lastly a strong kill spell that gives Black a new way to wipe the board. Check them out:

[en] Deck Review Requests / [Standard] Lessons Learned
« on: May 08, 2017, 09:03:15 AM »
Lessons Learned

Hello everyone, it's your friendly neighborhood vamp G. Moto. I was looking over the cards for the Amonkhet set and I noticed that like most sets, Blue and Red have some solid synergies. So of course taking this a step further, I added another color. Introducing the deck called "Lessons Learned". The best part of this deck is that the more you play the greater value that this deck produces both in and out of combat. The sideboard is full of cards that I think may be valuable depending on the deck build but it's purely a construction pool at this point. Feel free to take a look and let me know if it gives anyone ideas.

Jeskai (U/R/W)
The objective of this deck is to use combat tricks and low cost spells to stall out a board state in order to gain a graveyard advantage over the number of spells you have in grave.

[en] General Magic Forum / Mystic Brews
« on: May 05, 2017, 05:21:15 PM »
  Good evening ladies and gentlemen of the multiverse, this is your friendly neighborhood vamp G. Moto.
  I've noticed a lot of people are getting involved in the Amonkhet set and I'm seeing a trend as far as deck builds go (for example; Jund Hapatra, W/B Zombies, R/G exert, etc...). So for those who may need extra inspiration or just help with a deck build idea I would like to offer my assistance. If anyone has a request for me to build a particular deck or just wants to see what a particular deck may look like feel free to add a comment below on the deck you want to see. I'll build it, run it through the simulator, test it if I have the available cards and will give feedback on how it runs. I extend this invitation to any or all that may ask for aid in this matter.
     Just to start off there was a member of our community who wanted to see what an aggro R/G deck would look like for this set. I took it a step further and made a NAYA (G/R/W) Jackal Deck that I believe does that deck idea justice. Keep in mind that any deck I build is merely to inspire other players. The decks I build are not to tell you WHAT to play, but rather alternative stratagies on HOW you may want to play. Have fun my young planeswalkers ;)

[en] Deck Review Requests / [Standard] Jacked Up
« on: May 05, 2017, 08:04:46 AM »
Jacked Up

Naya (G/R/W) Jackals
   for this deck I was trying to go for a combat oriented play-style utilizing Exert when attacking, untap abilities with combat tricks, and prowess triggers. If anyone wants to feel free to comment or post any ideas that this deck may give you.

[en] Deck Review Requests / [Standard] Undead Legion
« on: April 29, 2017, 03:44:10 AM »
Undead Legion

Abzan (W/B/G) Zombie army, the use of tokens is a back-up option in order to gain momentum in this deck.

I built this deck as a request in order to help another one of our members build a stronger abzan Zombie deck. If anyone has any input, comments, critiques or ideas gained from looking this deck over let me know. Anything and everything in this deck is up for change if need be.

[en] Deck Review Requests / [Standard] Pain from the Grave
« on: April 25, 2017, 06:26:50 AM »
Pain from the Grave

If anyone gets any ideas from this or simply wants to leave a comment then by all means feel free to do so. Also fun fact, I ran a 60 card deck compared to everyone else's 40 card decks and these were my results: 1Win/1Loss/2Draws

Grixis (B/U/R) This deck was made at a pre-release event for the first amonkhet set. Knowing my local play group I expected to see some control oriented players and I have a deep appreciation for Graveyard Shenanigans. I leaned towards some graveyard play, some destruction and control while at the same time keeping some tempo between speeding up and slowing down my deck speed. Overall the deck runs pretty darn well.

[en] Deck Review Requests / Aether Made U/B
« on: February 20, 2017, 09:58:55 AM »
 This is a deck that I just recently finished putting together. I think i did pretty well as far as balancing out the mana and creatures/spells. I only picked up a few things from the shop i went to so if there are any recommendations let me know what cards i should get. I'll put them on my list.

[en] General Magic Forum / Walking Back into the Plane
« on: January 03, 2017, 04:41:44 AM »
   Ladies and Gentlemen of the multi-verse this is your favorite planeswalking vamp G. Moto. I've returned from the blind eternities to say HAPPY NEW YEAR to all!!! IT's been a little while since I've been active so I hope i haven't kept anyone waiting. t feels good to be back and its good to see that everyone has been playing nice in my absence. If anyone has any questions, request or just wants to chat I'll do my best to make myself available to you all. To any who may be new to magic; WELCOME TO DECKSTATS.NET, your new home for Magic The Gathering.

[en] Deck Review Requests / Game Day Prep: Fear the Woods
« on: August 10, 2016, 05:55:20 PM »
 Hello ladies and gentlemen of the multi-verse, this is your favorite planeswalking vamp G. Moto. I'm reaching out to you all today because the Game day for Eldritch Mon is quickly approaching. For this coming Friday the 13th  plan on playing my Triskaidekaphobia deck and I'd like some advice from you all. Any suggestions will be greatly appreciated. Here is the deck:

[en] Deck Review Requests / To Hop or Fly?
« on: June 23, 2016, 06:31:08 AM »
   Hello ladies and gentlemen of the multiverse, this is your favorite planeswalking vamp G. Moto. I have a question concerning going commander at my local game shop. Should I run The gitrog monster or use Sigarda, heron's grace? Your opinions are always valued.

[en] General Magic Forum / villain of the week
« on: June 22, 2016, 08:08:13 AM »
    Hey there Ladies and Gentlemen, this is your favorite planes walking vamp G. Moto. I've noticed that Wizards of the Coast is trying to do story wrap ups and are focusing on pushing more towards the game lore. As far as game play goes this could be pretty fun when it comes to future set speculations. As far as potential villains go who do you think would be good for future story arcs for upcoming sets? So far I have a few options that could turn into some good stories:

a) Ravnica- Return of the Nephilim. Remember, not all of them were killed off during the first set.

b) Theros- Waking Fear. Ashiok could find a way to manipulate the minds of the people giving us more nightmare creatures. That or it could planes-walk to a different world after having its wish for invisibility being granted by Phenax.

c) Alara- War of the factions. Once all the shards of Alara combined there could be a world war, giving Gideon a reason to return since Elspeth died.

d) Dominaria- The Raven Man's Flock. We could focus back on Liliana's home world and the kingdom of her father's that could fall into the hands of his enemies. There could be a land full of cultists and the block could use more druids and shamans.

     These are just a couple crazy ideas that Wizards could run with in the future. My question to you people of the multiverse is this: What do you think could come next?

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