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Topics - G. Moto

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[en] Deck Review Requests / The Grim Captain's Garden
« on: January 15, 2018, 06:04:24 AM » (start watching at the 24 min.15 sec mark)

 So I was watching this video on the Rivals of Ixalan set review and one of the cards that the commentators was talking about was called the World Shaper. They gave it a fairly negative review based off of it's usability but I saw something special in this card. So being the creative vamp that I am I decided to construct a deck around this wonderful tree hugging merfolk.

So far the deck is made larger to mill as many creatures and lands as possible. The sideboard's card amounts are subject to change but the boneyard parley is definitely something that I'd like to use. Your comments and suggestions are welcome.

[en] General Magic Forum / How Much Mana Do I Need?
« on: January 15, 2018, 04:01:29 AM »
     Hello everyone, I hope that all who attended the pre-release had a good time, had some good pulls and really enjoyed themselves. A few months ago during my absence I was away at college advancing my education. While there I had a math class and amazingly my Math Professor also played magic the gathering. Knowing how magic works he was actually able to teach me how to balance mana without having to put your deck into this forum. This skill came in handy at my pre-release where I had minimum time to actually build my deck. Using this quick 5-minute process I was really able to help out a few people at the event so now I am going to help you all by sharing what I learned:

For this example I'll use my Abzan Deck that I played at the pre-release event that I attended.

Step 1: Count the color devotion of all of your cards that are going to be in this deck (for example, 17 Green/11 Black/14 white). Once you have your total (42) this is the number you'll keep in mind for step 2 of this process.

Step 2: divide the number of devotion of each color by the accumulated devotion cost of your deck:
17/42= 0.404 = 40%
11/42= 0.261 = 26%
14/42 = 0.333 = 33%
  Note; the percent values my vary due to rounding but it's the decimal values that will be most important.

Step 3: Know how many lands you want in your deck and then multiply that number by the decimal values of each of your devotion colors. It's best to have your deck be 1/3 of your deck and in my deck I like to run an average 24 lands. The land count may vary between decks but that's why it's important to know your land count before getting to this stage. For this deck I chose 25 lands so this is what I did:
25*0.404=10.1 = 10 Forests
25*0.261=6.5 = 7 Swamps
25*0.333=8.3 = 8 Plains

     When you have gotten your land count it should equal the number of lands that you want to have included in this deck. This is how you balance mana by hand without a simulator. I'd recommend keeping a calculator with you so that not only can it help you with actual game values that change (ex. damage calculation, stat changes, changing life totals), but now you can balance decks on the fly. Based on how you shuffle there is always the possibility that you may get mana flooded or drought during some games. But as this is possible no matter the deck I would feel safe to say that this is a sure fire way to balance the ratio in any deck. If you ever feel that you getting too much mana or not enough mana adjust how much land that you have. Just don't forget that when you take out or add cards to your deck, to avoid changing the values switch out cards that have the same devotion costs. Otherwise once you've decided what you want to switch and change around make sure you do this process again and it'll give you the corrected values. I hope that this all helps my young planeswalkers. May you all grow wise with your years and remember, the blind eternities is the limit :)

[en] Deck Review Requests / [Standard] Burn and Run
« on: January 14, 2018, 04:49:37 AM »
Burn and Run

Grixis (B/U/R) Pirate deck focuses on the use of raid and also flying creatures. Burn spells are included.

Burn and Run

During the pre-release I had enough cards in my card pool to create TWO separate decks. This is the Second deck that I created and used interchangeably during my Saturday draft.
Grixis (B/U/R) Pirate deck focuses on the use of raid and also flying creatures. Burn spells are included.

[Pre-release Draft Build] Old Fangs, New Power

During the pre-release I had enough cards in my card pool to build TWO separate decks. This was my first deck that I used interchangeably against my various opponents.
    This deck is an Abzan (W/B/G) deck using dinosaurs and vampires. The deck utilizes a life gain and aggro kind of play style against the opponent.

[en] Deck Review Requests / [Standard] Your Loss My Gain
« on: January 12, 2018, 08:44:56 PM »
Your Loss My Gain

Dimir (U/B) Pirate deck. The focus is on hand discard and using raider's wake for added life loss. Make sure the opponent runs out of resources and create treasure so that the Deadeye Plunderer will be as strong as possible. Am planning on making this deck Grixis, otherwise I'll keep the deck as is.

One Fish Two Fish, Green Fish Blue Fish?

Merfolk Deck that is G/U. Uses +1/+! counter producing cards and creatures that can both fly and become unblockable. Plenty of hexproofing going on in this deck.

For Blood, For Glory...and More Blood

W/B Vampire deck that uses token production and life gain to stay in the game. Any ideas or suggestions would be appreciated. Have not tested this deck, I just finished construction on it.

[en] Deck Review Requests / [Standard] The Lurking Woods
« on: January 12, 2018, 12:50:55 AM »

This deck is something that I've wanted to build because of the Chupacabra. After seeing the rest of the cards in the set I saw some variations on this deck I was able to build. If you guys have any suggestions or comments then let me know. This deck is still under construction but I am comfortable where it's at so far with its playstyle. Play creatures to explore, but if the Lurking Chupacabra and/or Wildgrowth walker are no the filed then it's extra benefit.

[en] General Magic Forum / Welcome to the New Age
« on: January 01, 2018, 06:26:10 PM »
 Ladies and Gentlemen of the multiverse, welcome to and HAPPY NEW YEAR to all of you. This is your favorite planeswalking vamp G. Moto. It truly has been a long time since I've been here on this plane so I hope that everyone has been doing well. I've been visiting some institutions in other realms and I have acquired a great deal of knowledge that I'm ready to share with you all. For any that are able to attend the Rivals of Ixalan will be this January 13th-14th. If anyone goes then make sure you bring your A-game, the jungle can be a dangerous place. May you all have a prosperous new year full of excitement, adventure and splendor. And for any that are new to this forum feel free to contact me and I'll be more than glad to assist you in traversing this new forum. It feels good to be back :)   

[en] General Magic Forum / Meta Making
« on: June 29, 2017, 09:55:01 AM »
  Hello ladies and gentlemen of the multi-verse, this is your favorite planeswalking Vamp G. Moto here. I've been doing a lot of reading on other forums, reading articles and listening to the voices of you other planeswalkers out there and a conundrum had come to my attention; How do you beat a meta that we make? If this confuses you then let me explain it in this way....
   A) deck A is a hard control deck that says no to everything you do and pluses on every play.
   B) deck B is hexproof and counter proof and makes your opponent pay extra costs for every card they play.
   C) deck C is in your face powerful and strikes hard and fast like lightening and punishes your slower opponent.

If the dominating deck is Deck A and we all know this then why don't we play deck B? If deck B is strong on the scene then why not shift gears to deck C? My main concern is that like other TCGs, there usually are strong decks that dominate the competitive scene. The problem is that people generally only play the "deck that wins" rather than building their own brew for fun or even something that opposes the status quo. My fellow planeswalkers I want to hear from you, how are YOU going to shake up the meta? Let me know your plans and I will be sure to encourage and support you.

[en] Deck Review Requests / [Standard] Feed the Locusts
« on: June 25, 2017, 08:14:10 AM »
Feed the Locusts

Grixis Discard/Draw deck. The deck uses drawing cards to build up a strong board state with the locust God. Also with the spells in the graveyard it fuels cards such as cryptic serpent and enigma drake.

This is my last God themed deck, this time centering around the Locust God. Once again if anyone has any opinions, questions, comments or concern feel free to post them. This is purely for deck building topics for conversation and to ignite the spark of creativity in others.

[en] Deck Review Requests / [Standard] Scarabs Waste Nothing
« on: June 25, 2017, 07:44:00 AM »
Scarabs Waste Nothing

Esper Zombie deck that uses mill and exile tactics to utilize the powers of the scarab god. Sending cards to your opponent's grave and stealing health are two prominent mechanics in this build.

This is the 2nd God deck that I built. It has potential and can be very lethal when played right. Personally I feel that more counter spells would be good on the menu but I'll leave this one up to you all for discussion. Let me know what you all think.

[en] Deck Review Requests / [Standard] Wrath of the Scorpion King
« on: June 25, 2017, 06:51:20 AM »
Wrath of the Scorpion King

Jund -1/-1 Counter deck using Hapatra, Vizier of poisons and the Scorpion God. The objective is to utilize the various creatures and spells to create a synergy within the deck that allows for card draws, kill spells and massive amounts of token production with the nest of scarabs.

Just a quick deck build that I came up with. The idea is in the description of the deck where I'll be utilizing -1/-1 counters to the advantage of the larger creatures in the deck. Feel free to post comments, ideas and critiques on this build. I built it merely for brainstorming and subject matter for discussion.

[en] General Magic Forum / Spoilers for New Set
« on: June 05, 2017, 10:45:50 PM »
Hello ladies and Gentlemen, this is your friendly neighborhood planeswalking vamp G. Moto. Spoilers on mythic spoiler have begun and man have they started with some strong cards. For all who have been expecting it Bolas does make his return in this block. Even a previous legendary creature becomes a NEW PLANESWALKER. Lastly a strong kill spell that gives Black a new way to wipe the board. Check them out:

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