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Topics - Firegriff

Pages: [1] 2 3 ... 8
1
Commander Deck Reviews / Breena, the Demagogue Pillow Hug EDH
« on: April 16, 2021, 03:55:59 pm »
This is my first attempt at a group hug deck, but it's still a little bit too many cards.  Trying to decide what to take out, and if I have the right cards.  Also, definitely wanted to build around table politics to enable better deal making...

https://deckstats.net/decks/75927/2018337-silverquill-pillow-hug-edh

2
Commander Deck Reviews / Orzhov Angel Tribal
« on: March 21, 2021, 06:09:51 pm »
Orzhov Angel Tribal

Trying to figure out what cards to cut.  Changelings help bring down the average cost and give earlier plays for defense until heavy hitters can hit the field.

3
General Magic / Uri Ban Announcement
« on: February 11, 2021, 05:41:55 am »
Does anyone else find it odd that they made the Uro ban Announcement INSIDE of the Secret Lair Smitten Superdrop announcement?  Admittedly, one of the drops includes Uro in it, but... Really?  I saw the announcement there before anywhere else...

4
General Magic / Possible format idea : Tiny Partners
« on: January 24, 2021, 08:29:51 pm »
So I had an idea for an EDH format variation, and thought I'd seek feedback on the idea. I call it Tiny Partners.

The premise is simple: choose any two Legendary Creatures any rarity, under 3 CMC, to serve as your Commanders.  They are considered to have partner with each other and only each other for the sake of the format.  The other 98 cards in the deck will be singleton (other than basic lands, wastes and snow covered basic lands.  The other 98 cards are also limited to common and uncommon rarity and must stay within the color identities of the Commanders.

5
General Magic / Solemnity and Vanishing
« on: December 27, 2020, 11:15:29 pm »
So I know with Fading, Solemnity just causes permanents to just fizzle on upkeep, but Vanishing has me thinking: if there were never any counters to take off in the first place, does that mean I can just keep the permanent with vanishing since I would never really be taking off the last counter? (For instance, Solemnity on the field and I cast Chronozoa)

6
Commander Deck Reviews / Nightstalkers
« on: November 30, 2020, 04:02:25 am »
Nightstalkers

The Mana base seems off, but not sure the best way to repair it.  The general idea is to strengthen unblockable creatures to take out opponents quickly.

7
Commander Deck Reviews / Angelic Party (Brawl)
« on: October 05, 2020, 04:19:06 am »
Trying to design a party themed deck around Linvala, Shield of Seagate.  Right now, still need to cut some cards to get to the required 60 cards, but trying to determine which ones to choose...

https://deckstats.net/decks/75927/1775710-angelic-party?lng=en

8
Commander Deck Reviews / Chulane Landfall
« on: September 14, 2020, 05:47:59 am »
Chulane Landfall

Utilize various combos to try to create infinite landfall loops. For instance, Ruin Ghost, Lotus Cobra and Tideforce Elemental.  Or Retreat To Coralhelm, Murasa Rootgrazer and Tideforce Elemental with an Island.

9
Commander Discussion / Card Interaction - Marath Will of the Wild
« on: July 27, 2020, 02:14:51 am »
Out of curiosity, had a couple of questions about Marath, Will of the Wolf's interaction with different cards.

First card: Zirda, the Dawnwaker.  Since Zirda reduces the cost of activated abilities, could you combine that with Marath's X ability to remove and add counters?  For instance, would x=3 require 1 Mana to pay instead of 3?

Second card: Hardened Scales.  Could Marath target himself to add +1/+1 counters and get an extra counter each time?

Just curious, really. Zirda isn't a direct interaction with Hardened Scales (although a Basalt Monolith added in could make it crazy).

10
Commander Discussion / Ultimate Budget EDH deck competition
« on: June 03, 2020, 02:39:06 am »
Welcome to the next deck building competition!  The rules are simple.  Build a full EDH deck, including Commander and lands, for $50 or less (roughly 7.5 Tix).  .  The judging criteria will be simple.  Does the deck come in under the price limit?  How competitive will the deck play out?  How much fun will the deck be to play?  And one bonus standard, in case decks are close to a tie: could a new player make good use of the deck?  Deck building has until June 16th, and once submitted, a deck cannot be changed. 

11
Commander Deck Reviews / Raff's Historic Voyage
« on: May 14, 2020, 04:01:05 am »

12
Commander Deck Reviews / Jenara, War Cry
« on: May 10, 2020, 06:46:00 pm »

13
Deck Reviews / [Standard] Zirda Aggro Dawn
« on: May 01, 2020, 06:46:37 am »
Looking to make this an efficient, repeatable aggro deck in Standard.  Trying to decide how best to fill it out, make it faster.  Gideon and his Company are the most likely cards I can see to change out, but not sure what to put in their place.

Zirda Aggro Dawn


14
Commander Deck Reviews / Judith's Companions
« on: April 16, 2020, 10:43:25 pm »

15
General Magic / Anafenza Mind Hate
« on: January 12, 2020, 03:00:23 am »
I am certain there are better Mana base/Mana ramp options for the deck.  Looking to see what ideas might make the deck more competitive.

https://deckstats.net/decks/75927/1512703-anafenza-mind-hate/en

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