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Messages - Cabinade

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1
Deck Reviews / [Casual] JumpStart 2: Electric Boogaloo
« on: September 28, 2020, 03:11:47 am »
JumpStart 2: Electric Boogaloo

I'm trying to come up with some new Jumpstart decks that I'd be able to toss into a Jumpstart "cube". Let me know if you have any ideas for cards and/or archetypes. (I'm working on nerfing the Soul Sisters half-deck)

2
Deck Comments / Re: Marisi - Comments
« on: September 06, 2020, 01:58:48 am »
First of all, love the deck concept. I've been brewing a very similar looking Sidar Kondo of Jamuraa & Ludevic, Necro-Alchemist deck that use lots of small creatures to draw cards and cause your opponents to kill each other. (https://deckstats.net/decks/117798/1699574-tiny-leaders-but-edh-and-also-?lng=en - link to my deck if you're at all interested)

Couple of thoughts, cards like Renegade Map and Traveler's Amulet tend to ramp up rather slowly so replacing them with cards such as Signets, Talismans or Fellwar Stone might work a bit better. If you are looking for land ramp in those slots, I find that Font of Fertility works pretty well, putting the land onto the battlefield rather than into your hand. Realistically however, with the curve on this deck and the massive amount of 1-drops it contains, it is unlikely that you need any permanent based ramp.

Personally, I'd replace Oblation with either Aura Mutation or Artifact Mutation (or both) due to the fact that there is almost always a valid target for them and they add to the decks win condition rather than fueling that of the opponents.

Sidar Kondo of Jamuraa is actually a really strong card for this deck and combined with a few other mass evasion effects might allow you to cut some smaller solely evasive creatures for token producers and/or creatures that provide their own card advantage (e.g. Mentor of the Meek)

Overall however, this is an awesome deck idea.

3
Deck Reviews / [Brawl] Wombo Combo III - Brawl Edition
« on: March 09, 2020, 06:17:47 pm »
Wombo Combo III - Brawl Edition

Quote
The Erebos Event is about to be upon us so I decided to finally complete the third installation of the Wombo Combo series. This is a Niv-Mizzet (or Kenrith) brawl list with as many combos packed in as possible. I've counted 5 win lines as well as 2 infinite mana combos, and 4 non-mana combos. Obviously these are not as potent as those found in Wombo Combos I & II, however for a 60 card standard legal deck, this is loaded with a shocking number of win cons. What do you think? Are there any combos I'm missing?

5
Deck Comments / Re: 100% Win Rate TOTEM - Comments
« on: November 18, 2019, 02:50:20 pm »
Totem is a format where you have an enchantment essentially on the battlefield during the entire game. Unfortunately however, the rules have been changed so the enchantment must have a CMC 4 or less.

6
Deck Comments / Re: Muldrotha, Out of my Swamp! - Comments
« on: October 22, 2019, 02:59:24 pm »
If you are only using permanents, you might want to consider Primal Surge. Some other cards you might want to consider are
- Yavimaya Granger
- Mirror-Mad Phantasm
- Possessed Portal
- Secrets of the Dead
- Seal of Primordium
- Sakura-Tribe Elder
- Protean Hulk
- Spore Frog
- Mystic Remora

7
Deck Comments / Re: Naya Fires - Comments
« on: October 22, 2019, 02:50:18 pm »



Revision 2

Added/removed cards:
+2 Vivien's Arkbow

Changed amounts:
-2 Circuitous Route

8
Deck Reviews / [Standard] Orzhov Reanimator
« on: October 21, 2019, 11:37:29 pm »
Orzhov Reanimator

So I found Kenrith's final ability really interesting and threw this together. Any suggestions?

9
Deck Reviews / [Standard] THAT'S A LOT OF DAMAGE
« on: October 15, 2019, 06:43:06 pm »

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Deck Comments / Re: Good Idea? Bad Idea? - Comments
« on: May 06, 2019, 04:12:28 am »
I can confirm that it will NOT be banned. I was at an event yesterday and discussed the deck idea with the creators of the format and it was decided that although consistent, it is weak enough against well, really any removal that it is not worth banning. Also it's nice in theory but quite honestly, after winning even once with it, you'll probably decide to never run it again. It would just get boring after a while.

13
Deck Reviews / Re: Bolas's Master Plan (and some rats just because)
« on: April 29, 2019, 07:13:27 pm »
So I forgot about Dovin Baan on Kaladesh
Oh, and Bolas wasn't on Kaladesh (I just didn't want to add another phase)

15
Yeah pretty much. I also take other peoples bombs and turn them against them. And in the rare event that no one is doing anything, I just copy my commander and stax them (Kind of)

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