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Messages - ComingUpCway84

Pages: 1 [2] 3 4 ... 26
16
Deck Comments / Re: SHORYUKEN!!! - Comments
« on: July 17, 2022, 11:53:07 pm »

19
Deck Comments / Re: The Rielle Deal - Comments
« on: May 29, 2022, 05:56:17 pm »
Usual sweep through of the new set to see what's worth including. This one gave us a couple of sweet options! Irenicus's Vile Duplication is better than Sakashima in our deck because of the flying, and the fact that it pumps Rielle in the gy; Wild Magic Surge is a powerful removal piece that helps to give us another way to deal with problem enchantments; and Decanter of Endless Water isn't *super* strong, but we'll take all the incidental limitless hand size effects we can get! May be adding more after the commander decklists are spoiled, but I'm happy with this so far.


Revision 50

Added/removed cards:
-1 Izzet Charm
-1 Ornithopter of Paradise
-1 Sakashima the Impostor
+1 Decanter of Endless Water
+1 Irenicus's Vile Duplication
+1 Wild Magic Surge

20
Deck Reviews / [Pauper] Death by a Thousand Cuts
« on: May 14, 2022, 12:08:28 am »

21
Deck Comments / Re: Adeline's Legion - Comments
« on: April 28, 2022, 01:29:04 pm »

22
Deck Comments / Re: The Rielle Deal - Comments
« on: March 19, 2022, 05:25:18 pm »
Updates I've been able to make in the past while, which make some minor improvements to the deck's manabase and removal. Cyc Rift is a home run obviously, Tower should always have been here (and has been for ages, but I forgot to add it to the online list), and Cephalid Coliseum and Otawara, Soaring City have both been basically free swap-ins that work incredibly well with the plan. Still potentially looking to find a place for the new Tezzeret, but that remains to be seen!


Revision 40

Added/removed cards:
-1 Flood of Tears
+1 Cephalid Coliseum
+1 Cyclonic Rift
+1 Otawara, Soaring City
+1 Reliquary Tower

Changed amounts:
-3 Island

24
Deck Comments / Re: The Rielle Deal - Comments
« on: January 21, 2022, 03:28:35 pm »
Another small update, adding Attunement (a card I'd completely forgotten about that breaks wide open) and Sakashima of a Thousand Faces as an additional finisher/way to copy Rielle as I opened one recently.


Revision 38

Added/removed cards:
-1 Compulsive Research
-1 Mind Stone
+1 Attunement
+1 Sakashima of a Thousand Faces

25
Deck Comments / Re: The Rielle Deal - Comments
« on: January 17, 2022, 08:30:19 pm »
Couple of minor updates, adding 2 cycling lands for some utility and another couple of powerful pieces. Currently testing out a small wizard package, so stay tuned to see if it makes the final cut!


Revision 36

Added/removed cards:
-1 Harmonic Prodigy
-1 Step Through
-1 Vedalken Aethermage
+1 Careful Consideration
+1 Compulsive Research
+1 Mystic Redaction

26
Deck Comments / Re: The Rielle Deal - Comments
« on: December 29, 2021, 10:58:36 pm »
Going back over the last few spoiler seasons to check if there was anything I missed, and Witch's Clinic absolutely fits that bill! It's basically a free slot giving us a way to gain huge swaths of life later in the game and maybe play some politics as well, I'm real happy with it!


Revision 31

Added/removed cards:
+1 Witch's Clinic

Changed amounts:
-1 Island

27
Commander Deck Reviews / Re: Grisly Re-Storrev-tion
« on: December 25, 2021, 08:04:47 pm »
Huge updates to the deck I've made across the past year or so, mainly focusing on tightening up the strategies involved, doubling down on powerful synergies and reducing the cost a little bit! Any and all suggestions would be appreciated.


Revision 22

Added/removed cards:
-1 Agent of Erebos
-1 Altar of Dementia
-1 Arch of Orazca
-1 Blighted Woodland
-1 Bonders' Enclave
-1 Castle Locthwain
-1 Cavalier of Night
-1 Dusk Legion Zealot
-1 Elves of Deep Shadow
-1 Fiend Artisan
-1 Garruk, Apex Predator
-1 Ghost Quarter
-1 Gilded Goose
-1 Golgari Rot Farm
-1 Golgari Signet
-1 Grim Flayer
-1 Hissing Quagmire
-1 Life from the Loam
-1 Liliana, Dreadhorde General
-1 Night Incarnate
-1 Nissa of Shadowed Boughs
-1 Nullpriest of Oblivion
-1 Overgrown Tomb
-1 Pernicious Deed
-1 Ramunap Excavator
-1 Ravenous Chupacabra
-1 Scavenger Grounds
-1 Shriekmaw
-1 Sidisi, Undead Vizier
-1 Splinterfright
-1 Tainted Wood
-1 Tectonic Edge
-1 Temple of Malady
-1 Underrealm Lich
-1 Wall of Blossoms
-1 Wood Elves
-1 Woodland Cemetery
-1 Yawgmoth, Thran Physician
+1 Acolyte of Affliction
+1 Author of Shadows
+1 Blex, Vexing Pest // Search for Blex
+1 Bloom Tender
+1 Carrion Feeder
+1 Deathcap Glade
+1 Dreadhound
+1 Eccentric Farmer
+1 Evolving Wilds
+1 Fyndhorn Elves
+1 Golgari Grave-Troll
+1 Golgari Rot-Farm
+1 Gorging Vulture
+1 Grim Backwoods
+1 High Market
+1 Lord of the Forsaken
+1 Meren of Clan Nel Toth
+1 Mire Triton
+1 Nevinyrral's Disk
+1 Old Rutstein
+1 Old Stickfingers
+1 Oriq Loremage
+1 Path of Ancestry
+1 Shambling Shell
+1 Skullwinder
+1 Sol Ring
+1 Syr Konrad, the Grim
+1 Terramorphic Expanse
+1 Undead Butler
+1 Viscera Seer
+1 Witherbloom Campus
+1 Woodland Chasm

Changed amounts:
+3 Forest
+3 Swamp

28
Deck Comments / Re: The Rielle Deal - Comments
« on: December 24, 2021, 01:25:26 am »
Quick update for anybody interested, the last couple of weeks have been focused on trying out Crimson Vow cards and rejigging the deck appropriately to fit any tools I thought were worth it in the long run. However, the biggest update by far is actually in a card I completely forgot existed up until recently- Chandra's Ignition. The card is absolute gas in the deck- we have very few non-Rielle creatures that aren't disposable, so it essentially acts as a second copy of Immolating Gyre, with the added benefit of ending games out of nowhere in the later stages. I've been exceptionally happy with how it's performed so far, and while Triskaidekaphile is a funny (and legitimately attainable) wincon, Ignition just adds too much consistency to our game plan to pass up.

29
Deck Comments / Re: The Rielle Deal - Comments
« on: December 23, 2021, 07:37:31 pm »

30
Deck Comments / Re: Whale Combo - Comments
« on: December 17, 2021, 12:02:30 pm »
What's the payoff here? Is it just Tooth + Whale + Helix to pump something an infinite amount? If so, I'd absolutely be moving Drift of Phantasms into the main, it's not an artifact but it's a worthwhile transmute to guarantee one of your pieces. It's also worth noting that Consider might be a little better than Opt here, because you have ways to recur things from the graveyard. Otherwise, really sick setup!!

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