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Messages - G. Moto

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1
[en] Deck Review Requests / Re: [Casual] R/B Discard
« on: September 05, 2018, 10:11:40 pm »
Lightning axe is worth keeping because 5 damage for 1 mana and a discard you want is great. Also sideboarding shadow of the grave in case you don't have your combo pieces ready.

2
[en] Deck Review Requests / Re: [Casual] R/B Discard
« on: July 05, 2018, 04:04:53 am »
So my question is this, are you trying to make the deck more burn-centric or do you want to make it mostly creature based with aggro strategies? I know there is a good card in dominaria such as squee the immortal since he can come back from the grave or the beyond. Also if you add more madness cards and creatures that help you with your discard like mad prophet can help fuel your discard and wolf of devil's breach can help deal damage as you discard. Also pale rider of trostad can give you some good board presence and a easy discard. Other spells such as Alms of the vein and murderous compulsion can be good for this deck as well considering their low madness costs. Any thoughts or ideas?

3
[en] Deck Review Requests / Re: [Standard] U/G Lands
« on: July 05, 2018, 03:25:35 am »
In the new set Dryad greenseeker might be something worth considering. IT can help you really speed through the deck and any cycling cards can get in your hand faster. Elvish rejuvenator may also assist in getting lands out faster as well. Any thoughts?

4
[en] Deck Review Requests / Re: [Standard] Arcane Contract Combo
« on: July 05, 2018, 03:13:15 am »
What it definitely sounds like you put some work into the deck build and setup for this deck. Not going to lie control is a nuisance for any match-up, especially when you're trying to stabilize a board. So if graveyard recursion interests you would you consider adding Isareth the awakener then? She's not a demon but she can have a strong board presence in herself and she can bring back other creatures from your grave. If you're trying to keep the curve low then this can help with late game grave recursion if the game goes on for too long. It would be a good way to keep bringing back your ravenous chupacabra.

5
Deck Comments / Re: Welcome Back, Welcome Back - Comments
« on: July 01, 2018, 07:30:59 am »
It does look like a good looking deck. Would you consider adding the death baron and tenacious dead along with reassembling skeleton? It'll be a good way to have an undead army that kills on contact while at the same time keeps coming back.

6
[en] Deck Review Requests / Re: [Standard] U/G Lands
« on: July 01, 2018, 07:24:58 am »
If you wish you could always sideboard them and test it out later. But in my honest opinion drawing more cards and gaining life is a great way to get advantage over the opponent. Since the deck does turn lands into creatures would you consider adding herald of secret streams?

7
[en] Deck Review Requests / Re: [Standard] M19 Wizards of the Gutter
« on: June 30, 2018, 10:14:31 am »
I'd recommend adding bone to ash for a good counterspell and some card draw which can serve as a burn with guttersnipe. Also mirror image and doublecast may be good choices for the deck. Also if you ever want to go for an aggro approach you could add sleep so that you can tap down their creatures and get a good burn off the spell with the guttersnipe.

8
[en] Deck Review Requests / Re: [Standard] U/G Lands
« on: June 30, 2018, 10:07:54 am »
So i'm seeing that the majority of this deck us its land plays and creature animation from your lands, have you considered adding the blackblade reforged to this deck? It's something that would be right up your alley in this deck. Adding Tatyova benthic druid since just by playing lands you get card advantage and it'll be cheaper to equip with the blade. What do you think of this plan?

9
[en] Deck Review Requests / Re: [Standard] Destined for Death
« on: June 30, 2018, 09:41:08 am »
So what is the primary focus of the deck? Are you going for the midrange kill their stuff or do you have any sneaky strategies that you want to plan such as using Tetzimoc, primal death? There could be some interesting combos that you could pull off when you're dealing with dying creatures.

10
[en] Deck Review Requests / Re: [Standard] Arcane Contract Combo
« on: June 30, 2018, 09:04:44 am »
I as well was planning a deck using Liliana's Contract and U/B was the obvious deck build. Reason being is that your win con is the enchantment so you'll need protection for your enchantments so that board wipes and creatures that just destroy enchantments do not become a hindrance to you. I really do believe that playing counter spells will be the strong way to keep your deck alive. Also just a suggestion, why not add creatures that bring themselves back such as reassembling skeletons? It will literally bring itself back so in case anyone decides to play a cleansing nova and wipe your board you'll be working your back to completing your strategy. Also graveyard marshal and demon of catastrophes would be an interesting combo since you can remove what you don't need from the grave and sac the token for an actual demon that can do some damage. What are your thoughts?

11
[en] General Magic Forum / Re: help!!! dont know where to start
« on: June 30, 2018, 08:53:54 am »
       One suggestion I do have is to look over the sets that your cards come from. Reason being is that many cards do many things and often having a large collection can lead to a card soup when a predetermined focus isn't decided on first. This way if you look at the sets and take your time understanding how certain cards were intended to function in their respective limited sets then this will give you ideas on how to synergize cards from across multiple sets. That's my idea on that. Also if you look at all the different color pairings in this game ( I'd recommend looking at the 10x 2-color pairs and the 10x 3-color pairs) then this will give you some straightforward deck building ideas.
       Look at it from this perspective: Ravnica, Alara, and Tarkir were all worlds that helped shape the meanings and suggestive play styles when it came to their respective color pairings within their sets. If you keep in mind how those color pairings were intended to function for example, W/U is a more control intended build, U/B is a more secretive way of playing also using control spells and some mid-ranged tactics, B/R is mostly aggro, R/G can also be a pretty aggro and G/W can have mid-range synergies depending on what's in the deck.
     These are just some examples of possible deck builds but if you read over your cards and see what interests you see what cards function well WITH each other and then you can go forward with well thought out deck construction.

12
[en] General Magic Forum / Re: Core Set 2019 (Spoilers)
« on: June 30, 2018, 08:26:03 am »
The set has been spoiled in its entirety and I'm definitely seeing some good stuff in this core set. A lot of combos that can be done and some creative deck builds depending on what cards a person pulls. If anyone pulls omniscience make sure that you play it :p

13
[en] General Magic Forum / Re: Boarding the Weatherlight
« on: June 30, 2018, 08:03:47 am »
Thanks for the advice everybody. I'm going to go through my inventory and see what I can build. Looking forward to taking advantage of the great and splendorous Slimefoot the stowaway. There is a fungus among us.

14
[en] General Magic Forum / Boarding the Weatherlight
« on: June 13, 2018, 02:13:12 am »
Hello everyone, I have an task that I'm attempting to undergo and I would like the community's advice. I'm planning on building a 5-color commander deck using the new Dominaria cards (specifically the members of the Gatewatch) and am not entirely sure which commander should be the general of my deck. Any one have any ideas?

15
Deck Comments / Re: Infinite 2$ life combo, vampires - Comments
« on: June 07, 2018, 10:46:06 am »
IT's a similar principle, if a creature has an ability such as: "untap whenever a creature dies", and you gave it the pathway arrows and the basilisk collar then you'd also have a machine gun esque kill loop, so long as you have legal targets and the mana to keep putting into the artifact.

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