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Messages - sieglsiegl

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31
Deck Comments / Re: For the Swamp Emerges - Comments
« on: December 03, 2014, 04:28:32 pm »
It's a sandwich short of a basket case.

I like it.

32
Deck Comments / Re: B/R Control - Comments
« on: November 24, 2014, 04:47:56 pm »
Major flaws in this deck.
1) Hammer of Purphoros is absolutely useless to you. The last thing you want to be doing is saccing lands.
2) The god cards are also completely useless. You have 7 permanents total besides Hammer.
3) The permanents brings up an other issue. Your lack of a blocking force will be your downfall. Your 'control' isn't very good, as there are a lot of things that can slip by. Your destroys aren't helping you much. 3 Heroes' Downfall won't get you very far, and Delve would only work under the assumption that you've cast enough for it to work. The rest is rather minimal damage, which won't get rid of anything <4 toughness unless you use two, which whittles down your hand. You wouldn't last long at all, you'd hand vomit early in the game.
4) In addition to what's happening above, you're losing too much life through your own spells. Losing life due to your own instants and creatures will cost you the game.

All in all, this deck isn't great.

33
Deck Comments / Re: Goblin Token Growth - Comments
« on: November 22, 2014, 05:12:34 am »
There are so many things wrong with this deck, I don't even know where to start.

First of all, Goblins are incredibly weak. Really, really weak. Giving them trample does you no good. If you're going to argue that you have boosts for them, I'm only going to say that there are exactly 3 cards that would benefit.
Secondly, what's up with all the land stuff? There's absolutely no reason you should have those and Ground Assault in there. It's just a bad idea.
Also, what's up with Taiga? Sure, it enters untapped, by why should that matter? Do you want mana earlier? If that's the case, then add more land. You only have 21 land in there! Is that what the land-grab is for? It would be nice to be able to pay for those.
You only have 8 cards that bring out tokens. 8 of them.
I'll stop here. Let the next person tell you more.

34
Deck Comments / Re: Mishra, Artificer Prodigy - Comments
« on: November 21, 2014, 04:00:36 pm »
Dragonskull/Drowned/Sulfer are useless to you, considering you only have 5 basic land. I'd suggest switching to
//Lands
3 Crumbling Necropolis
4 Bloodfell Caves
4 Dismal Backwaters
4 Swiftwater Cliffs
3 Island
3 Swamp
3 Mountain

35
General Magic / Re: Challenges
« on: November 19, 2014, 07:51:11 pm »
Deck that revolves around Dictate of the Twingod and Heartless Hidetsugu
or
Rainbow Staircase deck, no non-basic lands

36
Deck Comments / Re: No Spells Allowed - Comments
« on: November 19, 2014, 07:33:55 pm »
So, DeckStats says that I can't save my deck when I attempt to save it, and now it's showing up 5 times in Casual. If anyone has any suggestions on how to fix this, or where I can contact for help, that would be great.

37
Deck Comments / Re: Artificial Intelligence - Comments
« on: November 19, 2014, 04:27:35 pm »
It's far from being complete. Insanely far. This is a project that I dropped temporarily to work on other things, like Bane Ramp. It got a few tweaks, and so did others. I'm not ready to pick this one back up yet. I'm going to work on the Red Artifact deck first. Even the description is only "incomplete"

38
Deck Comments / Re: Mana Overdose - Comments
« on: November 19, 2014, 03:18:03 pm »
Desde luego no es tan buena como la rampa de pesadilla que he creado antes. Se suponía que debía eliminar criaturas, que, obviamente, no terminó bien, por lo tanto, por qué es todavía en curso. Tener un pico en mi terraza Bane Rampa lugar. Por lo general, puede sacarlo como un 30/30 por turno 4.

39
Deck Comments / Re: Orzhov Dominance - Comments
« on: November 17, 2014, 08:40:00 pm »
You'll have life to spare, I'd suggest swapping Radiant Fountain for Norn's Annex. Even if you pay 4 life to drop it turn 3, it's definitely worth it in the long run since you don't have a lot of creatures built for defense. Ethereal Armor really has no place in this deck; not enough enchantments to keep it successful. Also, simply because I'm not a fan of Ruthless Ripper (Many people have explained why it's a pretty good card, but I still just don't like it), perhaps Typhoid Rats would lend a helping hand.

40
Deck Comments / Re: Peasant Boggles (less than $20) - Comments
« on: November 17, 2014, 07:03:45 pm »
It's not a peasant deck; there's more than 5 uncommons.

41
Deck Comments / Re: ISLANDS!!!!!! - Comments
« on: November 17, 2014, 03:18:47 pm »
I don't think decks could get any better than this.

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