Kess Token StormI am building a Kess token storm deck, and I currently need to make some final cuts. I am really stuck on what to remove since this isn't a very fleshed out archetype and I really like a lot of the cards in this deck. If you could suggest some cards to cut in order to make it down to about 65 cards that would be really helpful. Since it is a strange archetype for grixis, if you have any cards you really think I should add (
Skirk Prospector ?) (
Dark Prophecy ?) I would be open to any suggestions as well. If you want an overview of the deck the is one below
.
This deck is in an archetype I haven't really seen in grixis. It seems to play out more like a
Wort, the Raidmother deck than anythings else. The general plan of the deck is to make a bunch of tokens either from
Young Pyromancer effects and playing a bunch of instant and sorcery spells, or from one shot effects like
Hordeling Outburst. Kess is a great commander for this deck because she allows those one shot token effects which only generate a few tokens on their own to become two shot effects and therefore much more valuable. Once you have created a bunch of tokens, there are two main plans for winning. The first is the obvious plan of playing something like an
Eldrazi Monument and just beating down. The other more fun method of winning involves what I would call the token storm plan. You generally want a couple of
Young Pyromancer effects out to amass a small army (get it) of tokens. You then use those tokens for mana by either sacrificing them to cards like
Phyrexian Altar, or by casting
Battle Hymn. You can then use that maa to cast more spells, which makes more tokens and it just kind of snowballs. Some cards that help the snowball are
Zada, Hedron Grinder effects and targeted cantrips (
Expedite) which let you draw a card for each creature you control. The endgame involves either generating enough mana to
Comet Storm people to death, Making enough tokens with an
Impact Tremors in play, or creating an infinite combo. The combos in this deck are
The Locust God +
Skullclamp +
Ashnod's Altar to draw your whole deck then win with
Reiterate +
Battle Hymn/
Mana Geyser to generate infinite mana which wins with the
Comet Storm among other things. There are also some wonky
Ral, Storm Conduit + copy effects combos. The copy effects are to help the storm kill as well.