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Messages - Benjamin

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46
Deck Comments / Re: Turn 3 win! - Comments
« on: February 24, 2017, 06:45:18 pm »
@MATZEBOBBEL666 I fully agree with you. Thanks for immediate responce, before I could notice that:-)

47
Deck Comments / Re: Turn 3 win! - Comments
« on: February 22, 2017, 07:23:54 pm »
@TZx - I have him in maybyboard. I am going to try some versions of this deck against my werewolves, and decide which cards are good there and which not. And those cards in maybyboard can be there in the finished version too.

48
Deck Comments / Re: Turn 3 win! - Comments
« on: February 21, 2017, 06:21:47 pm »
Ok, so now for those, who are watching changes, there is a new revision of this deck. Added: Veteran Motorist (because for two mana 3 power, plus scry to increase deck's speed), Ride Down (taking down opponent's blockers), Renegade Wheelsmith (to crew plus tap defender), 3 mountains (because of more red spells). :-)

49
Deck Comments / Re: Turn 3 win! - Comments
« on: February 21, 2017, 06:09:34 pm »
@Yuto Kigai - Yeah, I was thiking about this card. It's good if you get slowed by opponent's creatures.

50
Deck Comments / Re: Turn 3 win! - Comments
« on: February 20, 2017, 07:07:44 pm »
@baconandeggs32 - The Scrapheap Scrounger is good for he is for two any mana 3/2. Can crew with Toolcraft Exemplar that Consulate Dreadnought, good for aggro. Plus Unlicensed Disintegration to destroy opponent's early creature and deal 3 damage. I am going to test this deck first in R/W.
@sbroec01 - Yes, I was thinking about Veteran Motorist. He is good, only I must have a little more red mana, if I want to put it in there. And mayby more red creatures. Inventor's Apprentice looks good for this, but I don't know...
@everyone - Thank you for your likes, I hope they were because it's a good deck, not because of me (mayby only a little). Thanks for comments too:-)
I will soon do some changes of this deck:D

51
Deck Comments / Re: Paradoxical Storm 3.0 AER - Comments
« on: February 16, 2017, 08:18:47 pm »
I would play some Authority of the Consuls against copycat.

52
Deck Comments / Re: Eldrazi Affinity - Comments
« on: January 21, 2017, 03:35:43 pm »
Good deck, the only problem is some spells like Ceremonious Rejection, players have it in sideboard and you are out of the game pretty quickly. But I give it like :-)

53
Deck Comments / Re: 16. deck * Fast Werewolfs - Comments
« on: December 30, 2016, 07:14:28 pm »
I have new good message for those, who have this deck. I played the first time with him and I win 2 from 3 rounds in tournament. It's fast olso for Izzet Machinegun.

54
And yes, I know that Static Orb is not legal in standart. But it is in Kaladesh Inventions, so why not use him?

55
Deck Comments / Re: Create of opponetts creatures 1/1 Frog - Comments
« on: December 28, 2016, 02:57:45 pm »
I think Polymorphist's Jest should be good with Barrage of Boulders, because you could destroy each creature you don't control. Or something like that, what deals damage to each creature. Good idea, this deck.

56
Deck Comments / Re: 16. deck * Fast Werewolfs - Comments
« on: December 03, 2016, 10:58:57 am »
Ok. I agree with you both. I personally have this dack, and I have the both Larger than life and Blossoming Defense. And olso Confront the Unknown. That is on opinion of player, who is building this deck for himself:-)

57
Deck Comments / Re: 16. deck * Fast Werewolfs - Comments
« on: November 27, 2016, 07:35:56 pm »
That is probably true:-) Confront the Unknown is there  for 2 reasons: It is for fast getting +1/+1 for only 1 green mana. But that is olso Blossoming Defense. But it is there because of some speed increase. If you have no good cards in hand, you can always sacrifise a clue:-)
Larger thań life is good for 3. or 4. round, to have some 11/11 trample:-) Blossoming Defense is god for hexproof and plus 2 damage or like that. Mayby Vines of the Recluse to sideboard. It is time of angel-humans or spirits:-)

58
Deck Comments / Re: Ally deck - Comments
« on: August 30, 2016, 05:04:42 pm »
And I think that it is not nessesary to put Chasm Guide and Ondu Champion into there (mayby to put there instants instead of it). Trample is for creatures with greater power. And haste is only if you cast Chasm Guide with another creature that turn.

59
Deck Comments / Re: Ally deck - Comments
« on: August 25, 2016, 07:19:23 pm »
I would put there some instants and/or sorceries into that deck if I where you. It would be good to power them up in fight against greater creatures. And if opponent would not block some of them, I would put there something like Sure Strike or Borrowed Hostility to encrease that damage.

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