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Messages - xiagu

Pages: 1 [2]
16
Deck Comments / Re: Sram the Babysitter - Comments
« on: June 21, 2017, 11:00:27 pm »



Revision 5

Added/removed cards:
-1 Hyena Umbra
-1 Oppressive Rays
+1 Shielded by Faith
+1 Solemn Simulacrum

Changed amounts:

17
Deck Comments / Re: Sram the Babysitter - Comments
« on: June 20, 2017, 04:37:45 am »
Cut the worst of the pacifism effects in exchange for a bit more card advantage, threat production, and recursion. Swapped out StP for Unexpectedly Absent cause that card looks sweet af.

Cloudstone Curio and Pariah's Shield mostly cut to lean up the budget. Spiritdancer seems like it has an effect on par with Curio anyway.


Revision 4

Added/removed cards:
-1 Cloudstone Curio
-1 Cowed by Wisdom
-1 Defang
-1 Forced Worship
-1 Gift of Immortality
-1 Pariah's Shield
-1 Swords to Plowshares
+1 Crystal Chimes
+1 Expedition Map
+1 Kor Spiritdancer
+1 Mesa Enchantress
+1 Mind Stone
+1 Sigil of the Empty Throne
+1 Unexpectedly Absent

Changed amounts:

19
Deck Comments / Re: Cycling Matters EDH - Comments
« on: June 15, 2017, 02:27:43 am »
Some cuts due to budget reasons: Life from the Loam, Rise of the Dark Realms, Arcane Denial
Greenwarden seemed too high CMC. Resounding spells seem win-more. Treasure Cruise > Dig through Time (because we want raw card advantage for our cyclers, probably?)

Added Ravnica bouncelands, so we can pick up cycling lands lategame and cycle them away.

Add Praetor's Counsel, add Rout (to combo with Astral Slide + Eternal Witness).


Revision 2

Added/removed cards:
-1 Arcane Denial
-1 Dig Through Time
-1 Dreamstone Hedron
-1 Greenwarden of Murasa
-1 Invigorating Boon
-1 Life from the Loam
-1 Resounding Silence
-1 Resounding Wave
-1 Rise of the Dark Realms
-1 Skyshroud Claim
+1 Azorius Chancery
+1 Command Tower
+1 Dimir Aqueduct
+1 Dream Fracture
+1 Evolving Wilds
+1 Fiend Hunter
+1 Golgari Rot Farm
+1 Lay Claim
+1 Miscalculation
+1 Orzhov Basilica
+1 Praetor's Counsel
+1 Rout
+1 Selesnya Sanctuary
+1 Simic Growth Chamber
+1 Splendid Reclamation
+1 Terramorphic Expanse
+1 Treasure Cruise

Changed amounts:
-2 Forest
-3 Island
-2 Plains
-2 Swamp

20
Deck Comments / Re: MM2017 sealed pool - Comments
« on: April 01, 2017, 10:37:27 pm »
Whoops, didn't save.


Revision 2

Added/removed cards:
+1 Misty Rainforest

Changed amounts:

21
Deck Comments / Re: Omnath EDH - Comments
« on: March 31, 2017, 07:07:58 am »
Cutting some less good recursion (Genesis, Noxious Revival) for better card draw (Rishkar's Expertise, Nissa, Vital Force).
Swap Tower of Fortunes for Tireless Tracker: same cost per card, but with less initial investment.

Swap a snow-covered forest for a Dryad Arbor because I had one sitting around; also it seems like a fun GSZ target.


Revision 5

Added/removed cards:
-1 Genesis
-1 Noxious Revival
-1 Tower of Fortunes
-1 Vorrac Battlehorns
+1 Chariot of Victory
+1 Dryad Arbor
+1 Nissa, Vital Force
+1 Rishkar's Expertise
+1 Tireless Tracker

Changed amounts:
-1 Snow-Covered Forest

22
Deck Comments / Re: Omnath EDH - Comments
« on: March 31, 2017, 04:37:16 am »
Cutting some less good recursion (Genesis, Noxious Revival) for better card draw (Rishkar's Expertise, Nissa, Vital Force).
Swap Tower of Fortunes for Tireless Tracker: same cost per card, but with less initial investment.

Swap a snow-covered forest for a Dryad Arbor because I had one sitting around; also it seems like a fun GSZ target.


Revision 5

Added/removed cards:
-1 Genesis
-1 Noxious Revival
-1 Tower of Fortunes
-1 Vorrac Battlehorns
+1 Chariot of Victory
+1 Dryad Arbor
+1 Nissa, Vital Force
+1 Rishkar's Expertise
+1 Tireless Tracker

Changed amounts:
-1 Snow-Covered Forest

23
Deck Comments / Re: Omnath EDH - Comments
« on: March 31, 2017, 04:35:52 am »
Cutting some less good recursion (Genesis, Noxious Revival) for better card draw (Rishkar's Expertise, Nissa, Vital Force).
Swap Tower of Fortunes for Tireless Tracker: same cost per card, but with less initial investment.

Swap a snow-covered forest for a Dryad Arbor because I had one sitting around; also it seems like a fun GSZ target.


Revision 5

Added/removed cards:
-1 Genesis
-1 Noxious Revival
-1 Tower of Fortunes
-1 Vorrac Battlehorns
+1 Chariot of Victory
+1 Dryad Arbor
+1 Nissa, Vital Force
+1 Rishkar's Expertise
+1 Tireless Tracker

Changed amounts:
-1 Snow-Covered Forest

24
Deck Comments / Re: WIP Sliver Hivelord - Comments
« on: March 30, 2017, 07:25:07 am »
NOTW isn't even guaranteed to be free targeting Hivelord. More draw pls.


Revision 7

Added/removed cards:
-1 Not of This World
+1 Painful Truths

Changed amounts:

26
Deck Comments / Re: WIP Sliver Hivelord - Comments
« on: November 26, 2016, 11:26:41 pm »
"Final" build that I can actually order cards for.

Added/removed cards:
-1 Alchemist's Refuge
Paying 3 mana for flash seems mediocre, without Seedborn Muse.

-1 Amoeboid Changeling
Overlord isn't my general so this isn't hilarious, also I can't give other people's creatures indestructible. Still would like to mess around with this though.

-1 Dormant Sliver
Without reliable sac outlets I feel like this would shoot me in the foot.

-1 Fellwar Stone
Destructible artifact ramp is mehh.

-1 Krosan Verge
My thoughts were that I don't have a ton of basic lands already.

-1 Maelstrom Nexus
"Expensive" card.

-1 Striking Sliver
First strike is sort of pointless when you have indestructible.

-1 Supreme Verdict
Cutting down the number of wraths I need to buy.

-1 Tolaria West
Eh, tutors other lands, whatever.

-1 Urza's Incubator
Trying to cut cards without reducing how many creatures I have.

-1 Wargate
More expensive than Bring to Light, and tutors are evil.

-1 Wrath of God
+1 Day of Judgment
A card I actually already have.

+1 City of Brass
+1 Forbidden Orchard
+1 Frontier Bivouac
+1 Mana Confluence
+1 Mystic Monastery
+1 Nomad Outpost
+1 Opulent Palace
+1 Rupture Spire
+1 Sandsteppe Citadel
+1 Transguild Promenade
Lands wheee

Changed amounts:
+2 Forest
+1 Plains
-1 Swamp
Fitting these to my mana source needs a little better.


Revision 5

Added/removed cards:
-1 Alchemist's Refuge
-1 Amoeboid Changeling
-1 Dormant Sliver
-1 Fellwar Stone
-1 Krosan Verge
-1 Maelstrom Nexus
-1 Striking Sliver
-1 Supreme Verdict
-1 Tolaria West
-1 Urza's Incubator
-1 Wargate
-1 Wrath of God
+1 City of Brass
+1 Day of Judgment
+1 Forbidden Orchard
+1 Frontier Bivouac
+1 Mana Confluence
+1 Mystic Monastery
+1 Nomad Outpost
+1 Opulent Palace
+1 Rupture Spire
+1 Sandsteppe Citadel
+1 Transguild Promenade

Changed amounts:
+2 Forest
+1 Plains
-1 Swamp

27
Deck Comments / Re: WIP Sliver Hivelord - Comments
« on: November 26, 2016, 05:20:15 am »
Some easy cuts for $$. Trying to make this somewhat more budget.


Revision 4

Added/removed cards:
-1 Coat of Arms
-1 Command Beacon
-1 Erebos, God of the Dead
-1 Reflecting Pool
-1 Sedge Sliver
-1 Sigarda, Host of Herons

Changed amounts:

28
Deck Comments / Re: WIP Sliver Hivelord - Comments
« on: November 26, 2016, 05:19:14 am »
Some easy cuts for $$. Trying to make this somewhat more budget.


Revision 4

Added/removed cards:
-1 Coat of Arms
-1 Command Beacon
-1 Erebos, God of the Dead
-1 Reflecting Pool
-1 Sedge Sliver
-1 Sigarda, Host of Herons

Changed amounts:

29
Deck Comments / Re: WIP Sliver Hivelord - Comments
« on: November 10, 2016, 09:35:17 pm »
More stufffff
oh no i need to figure out lands and this deck is too expensive already


Revision 2

Added/removed cards:
+1 Anguished Unmaking
+1 Command Beacon
+1 Cyclonic Rift
+1 Dormant Sliver
+1 Lurking Predators
+1 Spirit of Resistance

Changed amounts:

30
Deck Comments / Re: Omnath EDH - Comments
« on: September 22, 2016, 07:39:20 am »


Revision 2

Added/removed cards:
-1 Artisan of Kozilek
-1 Aspect of Mongoose
-1 Chameleon Colossus
-1 Cloudthresher
-1 Creeping Renaissance
-1 Dark Depths
-1 Darksteel Ingot
-1 Deadly Recluse
-1 Deadwood Treefolk
-1 Desert Twister
-1 Garruk Wildspeaker
-1 Howl of the Night Pack
-1 Rofellos, Llanowar Emissary
-1 Stonewood Invocation
-1 Vorinclex, Voice of Hunger
+1 Avenger of Zendikar
+1 Boundless Realms
+1 Greenwarden of Murasa
+1 Hornet Queen
+1 Hydra Broodmaster
+1 Myriad Landscape
+1 Nissa, Vastwood Seer
+1 Not of This World
+1 Patron of the Orochi
+1 Ranger's Path
+1 Scour from Existence
+1 Song of the Dryads
+1 Swiftfoot Boots
+1 Verdant Confluence

Changed amounts:
+1 Snow-Covered Forest

Explanations:
-1 Artisan of Kozilek
+1 Patron of the Orochi
Artisan was like... okay. I remember half the time recurring Eternal Witness, ha. Rather spend 8+ mana on something that is really strong by itself: Seedborn Muse number 2, but slower (needs haste). Still, the effect is so so strong.

-1 Aspect of Mongoose
+1 Swiftfoot Boots
Recurring shroud was really nice, I'm not going to lie. But having shroud and not hexproof is a nombo with other effects, and also haste is so so important. Haste wins games.

-1 Chameleon Colossus
+1 Hydra Broodmaster
Why spend mana for a temporary benefit when instead you could make a gamewinning number of hydras?

-1 Cloudthresher
+1 Song of the Dryads
Cloudthresher is just like, meh. Sure it's a 7/7 flash for 6 but I have never, ever been impressed by it. And Song of the Dryads is basically green Oblivion Ring. Yes, please.

-1 Creeping Renaissance
+1 Verdant Confluence
Creeping was not bad by any means, it was powerful recursion. But Verdant Confluence has more utility. It can ramp early game, or recur 3 permanents (of different types!) lategame. Or.. buff something? (Ha ha.)

-1 Dark Depths
+1 Myriad Landscape
It turns out 30 mana is still a crapton even in Omnath. And when I have 30 mana, I have better things to spend it on.

-1 Darksteel Ingot
+1 Nissa, Vastwood Seer
She fetches a forest, which is better than Darksteel Ingot most of the time. And her +1 is basically draw a card, which is amazing in green.

-1 Deadly Recluse
+1 Hornet Queen
Had it for early game deterrence, but it's just too small. Hornet Queen makes a bunch of deathtouch fliers, so that's still decent.

-1 Deadwood Treefolk
+1 Greenwarden of Murasa
I'd rather recur things besides creatures, like... Genesis Wave. Or All is Dust. Basically a straight upgrade.

-1 Desert Twister
+1 Scour from Existence
Basically Desert Twister but better. Though I love Desert Twister actually being green, exiling and instant speed make this much more useful.

-1 Garruk Wildspeaker
+1 Ranger's Path
This deck can't defend him well enough, and his +1 is not a lot better than just Explosive Vegetation.

+1 Avenger of Zendikar
-1 Howl of the Night Pack
Howl is okay but it's not strong enough. (I guess?)
Hold on I'm actually not convinced this was a good decision, a bunch of 1/2s and a big creature vs the same number of 2/2s. I suppose eventually the plants grow beyond 1/2 and need to be answered, but that is multiple turns. Avenger can be Genesis Waved I suppose.

-1 Rofellos, Llanowar Emissary
+1 Snow-Covered Forest
Banned, already replaced them with a forest.

-1 Stonewood Invocation
+1 Not of This World
Very similar role, except Not of This World is free when we have 6 or more mana. Stonewood Invocation could counter other players' targeting of their own creatures, and worked until the end of the turn, but I want to try this out.

-1 Vorinclex, Voice of Hunger
+1 Boundless Realms
It's just too painful when it's copied or stolen, and green can't deal with that. Boundless Realms is *like* doubling all your mana, right?

Pages: 1 [2]