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Messages - brianmpenn

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16
Commander Deck Reviews / Volrath, The Shapestealer
« on: March 06, 2020, 08:22:32 pm »
Volrath, The Shapestealer

Sucks the life right out of you.

Infect doesn't feel good, for that reason I'm not going for an infect win-con.  I want to try and keep the creatures in check and let Volrath do his thing.

17
Deck Reviews / Re: [EDH / Commander] Xantcha, Cursed Agent
« on: January 03, 2020, 09:42:50 pm »

18
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 30, 2019, 02:07:58 am »

19
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 22, 2019, 04:40:53 pm »
I added Nev Disk and regeneration/protection for it's effect.  Gameplay has shown that I should add some self mill for more effective "Searching"...

20
Deck Reviews / Re: [EDH / Commander] The Bad Dinosaur
« on: December 19, 2019, 02:57:34 pm »
This looks like it's ready to explode!  With the ramp you have you might be able to reduce the  number of lands you have to work with to squeeze in more value cards.  Things like the fetch lands in mono colors don't add value unless you are looking for multiple landfall triggers.  If you further organized the creatures in your main category into ramp, draw, devour, tokens, etc. you might get a more complete picture of your overall effectiveness.

21
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 12, 2019, 12:26:36 am »
I'm still balking about adding Nevinyrral's Disk as I am finding it difficult to give Mairsil indestructible under a cage counter.  Is it possible to utilize the stack and just give Mairsil the ability to regenerate and avoid the nuclear holocaust?  The ubiquity of regeneration, especially in black, will be much easier to exploit.

23
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 05, 2019, 01:19:08 am »
I moved some stuff around, added some removal and untap.

It's so easy to get lost in the fog of Mairsil, the Pretender and his abilities.  It's hard to stay on task.


Revision 19

Added/removed cards:
+1 Royal Assassin
+1 Viashino Heretic

Changed amounts:
-1 (Main) +1 (SB) Leech Bonder
-1 (Main) +1 (SB) Marchesa's Smuggler

24
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 03, 2019, 05:20:47 pm »
After re-organizing, I think I have too much evasion and counter spells.  If I can find the right untap effects then I'll feel better about adding tap activations.

25
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 03, 2019, 04:46:59 pm »
Re-organized the jobs... time to re-tool.


Revision 15

Added/removed cards:
-1 Argent Sphinx
-1 Umbilicus
+1 Vectis Silencers
-1 (SB) Avarice Amulet
-1 (SB) Cunning Evasion
-1 (SB) Galecaster Colossus
+1 (SB) Drudge Sentinel
+1 (SB) Falkenrath Aristocrat
+1 (SB) Slobad, Goblin Tinkerer
+1 (SB) Syndicate Trafficker

Changed amounts:
+1 (Main) -1 (SB) Anger
+1 (Main) -1 (SB) Endling
-1 (Main) +1 (SB) Escape Artist
-1 (Main) +1 (SB) Etherium-Horn Sorcerer
-1 (Main) +1 (SB) Jace's Archivist
-1 (Main) +1 (SB) Mirror-Mad Phantasm
+1 (Main) -1 (SB) Morphling
-1 (Main) +1 (SB) Passwall Adept
+1 (Main) -1 (SB) Skyship Stalker
-1 (Main) +1 (SB) Suspicious Bookcase
+1 (Main) -1 (SB) Thousand-Year Elixir

26
Deck Reviews / Re: [EDH / Commander] Mairsil, Voltron Pretender
« on: December 02, 2019, 09:34:03 pm »

27
Deck Reviews / [EDH / Commander] Mairsil, Voltron Pretender
« on: November 21, 2019, 06:16:03 pm »
It's a bit unfocused, needs draw power I think.  All comments/suggestions are welcome.

https://deckstats.net/decks/91858/1348201-mairsil-voltron-pretender/en

28
Deck Comments / Re: Mairsil, Voltron Pretender - Comments
« on: November 21, 2019, 05:31:31 pm »
Messin with mana...


Revision 12

Changed amounts:
+5 Island
+1 Mountain
-6 Swamp

29
Deck Comments / Re: Mairsil, Voltron Pretender - Comments
« on: November 21, 2019, 03:38:22 pm »
I dumped the Tribal buffs but kept the wizards sub-theme.  I generally don't like Commander-centered decks, but this seems like it could be fun.


Revision 8

Added/removed cards:
-1 (SB) Call to the Kindred
-1 (SB) Disciple of the Ring
-1 (SB) Door of Destinies
-1 (SB) House Guildmage
-1 (SB) Ink Dissolver
-1 (SB) Kindred Discovery
-1 (SB) Lullmage Mentor
-1 (SB) Nightshade Schemers
-1 (SB) Shared Animosity
-1 (SB) Stoneforge Masterwork
-1 (SB) Vanquisher's Banner
-1 (SB) Waterspout Weavers
+1 (SB) Amphin Pathmage
+1 (SB) Avarice Amulet
+1 (SB) Cunning Evasion
+1 (SB) Necropouncer
+1 (SB) Perilous Shadow
+1 (SB) Skyship Stalker
+1 (SB) Thousand-Year Elixir

30
Deck Comments / Re: One Punch Man - Comments
« on: November 21, 2019, 02:32:35 pm »
Wow, this is really low to the ground and looks really effective.  Have you played it?  How does if fair?

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