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Messages - Air America

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1
Cabal Coffers seemed a bit slow.  Serra's Sanctum is a more reliable land, but more of a target to get Strip Mined.
Engineered Explosives along with Chalice of the Void are well designed 0 mana cards to rid the field of any tokens.
Grand Abolisher is a great card to stop EOT shenanigans from opponents if your Meta is one that abuses that strategy.
Karmic Justice is slightly limited in affecting the field only when your permanent is destroyed.  It doesn't help on return to hand effects, sacrifices and exiles.
Still, I'll keep Karmic Justice in the side board for now.

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Revision 12

Added/removed cards:
+1 Serra's Sanctum
+1 (SB) Grand Abolisher

Changed amounts:
-1 (Main) +1 (SB) Cabal Coffers
+1 (Main) -1 (SB) Engineered Explosives
-1 (Main) +1 (SB) Karmic Justice

3
Outside of a dozen or less cards, all other cards have an odd number to take advantage of Yennett's  ability.

Cards in this deck allow for Library Top Manipulation that helps in cheating cards you need out onto the battlefield through Yennett's effect.

Without totally being reliant on this commander, cards such as Academy Rector can pull Omniscience or Dream Halls to help cheating out high CMC cards from your hand.

Diplomatic Immunity, Swiftfoot Boots, Lightning Greaves and Teferi's Protection help in protecting this commander.  With Yenneth being a 5 CMC, I prefer not having to pay any tax in recurring her from her Command Zone.   Lotsa fun starts happening when Sakashima the Imposter gets on the field as a copy of Yennett.  Imagine casting twice each turn as Yennett attacks.  And to answer your question, the answer is YES.  Sakashima the Imposter gets around the Legendary Rule.  The only other card that does as good if not better is Helm of the Host, but that ends up costing 9 CMC versus Sakashima's 4 CMC.

If your meta-game sees a lot of decks that generate tokens, Elesh Norn, Grand Cenobite, Consume the Meek, Toxic Deluge, Austere Command and Night Incarnate can take care of those tokens and small creatures.  These removal types do not affect this deck since most all of the creatures are 4 CMC and above.  I was thinking about putting in Engineered Explosives, but will keep that in my side board for now.

Tax cards provide incentive to not get to greedy in your opponents casting and to attack this deck so readily. Added were: Painful Quandary, Karmic Justice, Dictate of Erebos, Propaganda and No Mercy.

A few steals are accomplished with Bribery, Mind's DilationTreachery, Lord of the Void, and Sen Triplets.  This creates some great opportunities, especially if you are playing against the likes of any Ulamog.  Note that Ulamog, the Infinite Gyre in this deck may be too powerful, even though it is included at this time.  Depends on how friendly you want this deck to be.  lol

A few recylable ETBs allow you to take advantage of cards like Magister Sphinx, Archaeomancer, Treachery or to reset any Plainswalker's Loyalties.

Tutors, removals, card draw, recursion round out this deck that allows you to often attack with high powered creatures that have the potential to get through with flying or unblockable abilities.

I think this deck has a lot of potential.  This is not a competitive deck, but I believe it is a focused deck that can compete with a lot of different types of opponent's decks.

I'm always looking for others positive ideas on how to make this deck even better.  Please make suggestions.  If this deck gave you some ideas on your own deck, your LIKE is greatly appreciated.

Have a MTG kinda day, and thanks for viewing, your Likes, and your comments.

- Scott (Air America)

Note:  I only use cards that I own; otherwise, any of us could make a $5,000 deck, right?  lol   

Note: Humble Words of Wisdom Words: 
Just because you throw a lot of money into a deck doesn't mean it will perform well. 
Decks need to be built with a focus in mind and synergy throughout.  Some of the most fun and playable decks created cost under $300.    :)

4
Deck Reviews / [EDH / Commander] Muldrotha, the Gravetide
« on: August 11, 2018, 06:17:13 am »
Muldrotha, the Gravetide

One of the most FUN and versatile decks I've ever created or played.  This deck dumps cards into your graveyard.  There is a lot of recursion through sacrificing of creatures and cards that bring permanents back to the battlefield and hand.  When you sacrifice your creatures, you can bring them back while your opponents may have to sacrifice a creature or permanent anytime you're sacrificing a creature (Grave Pact & Dictate of Erebos) which leads to board control.

Watch the expressions on your opponents when you play and or recur multiple lands each turn because of cards like: Exploration, Oracle of Mul Daya, Splendid ReclamationRamunap Excavator and World Shaper.

Then have fun when Crucible of Worlds keeps bringing back your Fetch Lands or Strip Mine or Cycling Lands you might choose to use for card draw.

You will have a lot of fun with ETB effects which can be continuously used as Muldrotha keeps bringing them back to the battlefield. 

You do have to protect Muldrotha, and there are quite a few cards just to do that:  Command Beacon, Diplomatic Immunity, Journey to Eternity, Lightning Greaves, Siren Stormtamer, Asceticism and Sylvan Safekeeper.

Lotsa FUN !!!

Your thoughts and constructive insights are always appreciated as well as...

...If you like what you see, please offer us a "LIKE" for our Karma.  Greatly appreciated when you go out of your way.  Thanks.

5
Deck Reviews / [EDH / Commander] Muldrotha, the Gravetide
« on: June 03, 2018, 05:42:22 pm »
Muldrotha, the Gravetide

One of the most FUN and versatile decks I've ever created or played.  This deck dumps cards into your graveyard.  There is a lot of recursion through sacrificing of creatures and cards that bring permanents back to the battlefield and hand.  When you sacrifice your creatures, you can bring them back while your opponents may have to sacrifice a creature or permanent anytime you're sacrificing a creature (Grave Pact & Dictate of Erebos) which leads to board control.

Watch the expressions on your opponents when you play and or recur multiple lands each turn because of cards like: Exploration, Oracle of Mul Daya, Splendid ReclamationRamunap Excavator and World Shaper.

Then have fun when Crucible of Worlds keeps bringing back your Fetch Lands or Strip Mine or Cycling Lands you might choose to use for card draw.

You will have a lot of fun with ETB effects which can be continuously used as Muldrotha keeps bringing them back to the battlefield. 

You do have to protect Muldrotha, and there are quite a few cards just to do that:  Command Beacon, Diplomatic Immunity, Journey to Eternity, Lightning Greaves, Siren Stormtamer, Asceticism and Sylvan Safekeeper.

Lotsa FUN !!!

Your thoughts and constructive insights are always appreciated as well as...

...If you like what you see, please offer us a "LIKE" for our Karma.  Greatly appreciated when you go out of your way.  Thanks.

6
Deck Reviews / [EDH / Commander] Oloro-Phage Control
« on: February 28, 2018, 07:12:18 pm »
Oloro-Phage Control

This is a multi-dimensional deck with some great combos: Phage the Untouchable, Soltari Visionary, Sanguine Bond, Sword of War and Peace, along with Deathtouch and Trample non-permanents. 

Depending on hand draw, your focus will be determined early but can change as the game progresses.  One of the main focuses is gaining life while your opponent(s) lose equal life.  Target removal, board wipes, gaining control of non-land permanents, ramping, ample card draw with extreme hand card advantage at times lead to some really fun turns.  Your field also has some protection with cards that will have opponents move onto someone other than you.  This 3-color deck allows for fairly consistent mana needed to play most cards in hand.

Please feel free to add any suggestions in the forum.  Your suggestions and insight are always appreciated.   Thanks.  - Scottie G

Notes:  Thinking of adding Teferi's Protection and/or Greater Auramancy to this deck, but of course, if I do, what would I take out?  Always a difficult decision.
What do you think?

7
Deck Reviews / [EDH / Commander] Ur-Dragon Trifecta
« on: February 23, 2018, 04:19:49 am »
Ur-Dragon Trifecta

This is a beat-down deck with secondary options when your primary focus get disrupted.  Lots of potential for easy ramping and card draw. 

The mana distribution and the mana source distribution is nicely balanced which delivers consistency to your game.  No deck can win 100% of the time, but this deck delivers consistently against many of the local 2nd tier decks.  Nationally, a Dragon Deck would need some steroids, I am sure.  I am working on "The Maybeboard"  that can be used against varied decks.  Basic lands in this deck can be substituted for better lands from the fetch lands that are already being used. True lands are a bit to pricey.  I tried to keep the cost down to a reasonable total.

Please feel free to give me your critique.  Add/Subtracts and possible synergy combos always helpful. 

In the meantime, enjoy the game of Magic the Gathering and the camaraderie of which the Commander Decks provide to everyone.  Have fun, and enjoy the friendships that MTG provides. 

The "Maybeboard" is still being developed.  Feel free to give suggestions for additions, subtractions, combos and synergy.  Thanks.

All my best...  Scott

Note:  This deck can have a difficult time against control decks.  If you have ideas in this regard, please help. Thanks.

8
Deck Reviews / Re: [EDH / Commander] Ur-Dragon Trifecta
« on: January 31, 2018, 06:26:55 pm »
Since I am running only 6 basic cards, Land Tax seems to be enough to get them out on the field for only a one-drop.  Land Tax also allows me to shuffle my deck and search through it once a turn even when all my Basic Lands are already out.  This advantage is good when opponents scry my deck and might place that top card back on the top of my deck instead of the bottom.  When that happens, the opponent must look at my field and deem it not a threat; so, I shuffle my deck with the guise of searching for Basic Lands which of course have been already depleted.  Traverse the Outlands was overkill for a one time five-drop.

Added Argothian Elder to combo with Maze of Ith for a continuous +1 mana supply when I can get both out onto the field together, but each works well independently too.

9
Deck Reviews / Re: [EDH / Commander] Ur-Dragon Trifecta
« on: January 31, 2018, 06:15:54 pm »

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Deck Reviews / [EDH / Commander] Ur-Dragon Trifecta
« on: January 28, 2018, 01:02:38 am »
Ur-Dragon Trifecta

This is a beat-down deck with secondary options when your primary focus get disrupted.  Lots of potential for easy ramping and card draw. 

The mana distribution and the mana source distribution is almost equal which delivers consistency to your game.  No deck can win 100% of the time, but this deck delivers consistently against many of the local top tier decks.  Nationally, a Dragon Deck would need some steroids, I am sure.  I will work on a side deck that can be used against the inevitable deck.  lol 

Please feel free to give me your critique.  As I always say, two heads are better than one.  In the meantime, enjoy the game of Magic the Gathering and the camaraderie of which the Commander Decks provide to everyone.  Have fun, and enjoy the friendships that MTG provides. 

Side Deck is still being developed.  Feel free to give suggestions.  Thanks.

All my best...  Scott

11
Deck Reviews / [EDH / Commander] Ur-Dragon Trifecta
« on: January 28, 2018, 12:52:18 am »
Ur-Dragon Trifecta

This is a beat-down deck with secondary options when your primary focus get disrupted.  Lots of potential for easy ramping and card draw. 

The mana distribution and the mana source distribution is almost equal which delivers consistency to your game.  No deck can win 100% of the time, but this deck delivers consistently against many of the top tier decks. I will work on a side deck that can be used against the inevitable deck.  lol 

Please feel free to give me your critique.  As I always say, two heads are better than one.  In the meantime, enjoy the game of Magic the Gathering and the camaraderie of which the Commander Decks provide to everyone.  Have fun, and enjoy the friendships that MTG provides. 

Side Deck is still being developed.  Feel free to give suggestions.  Thanks.

All my best...  Scott

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