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Messages - lordnappa

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Deck Reviews / Re: [Standard] mono black zombie/skeleton
« on: July 22, 2018, 05:20:56 pm »
honestly, looks good but id go 3 archers cus removal plus a 3/3 body is good for 4 mana. also lily the necromancer is not as good as untouched by death play all zombies out of a graveyard is super good for you. also if your only a standard player you have most of the good cards for right now good job, but this maybe become better if you switch into modern if you wanted, you do not need to.

2
Deck Reviews / Re: [Standard] Sustainable Saprolings
« on: July 22, 2018, 05:10:10 pm »
looks like a great idea, however would it make sense to lower the amount of Song of Freyalise? I only say this because you do not need consonantly three of them a game. Also your mana seems off because you need to have Llanowar Elves out on turn one, one the probability calculator on the site says you have only a 75.1 chance of starting out with an untapped forest. you can make this much higher (up too 85 something) by droping the number of swamps by three and adding three more forests. The only low drop black card you need to have quickly is slimefoot and with three Freyalise that should be easy. Thou just for spice you could throw one copy of Gigantosaurus because fun stuff
  ¯\_(ツ)_/¯     

3
I see that your using Brave the Sands but it looks like you have two copies in the deck. it seems fine for a deck list however, I did not see any card draw. You do not want to fall behind on card advantage turn 6 and play top deck hero and playing only one spell a turn. (other then the arena). Maybe using the wall of omens, ulvenwald observer, Vizier of the Menagerie, or Courser of Kruphix.   

4
Deck Comments / Re: Mono-Black - Comments
« on: June 17, 2018, 04:20:40 am »
I think that switching Torment of Hailfire to 1 more in the sideboard total of 2, and get rid of Bontu's Last Reckoning for more Phyrexian Scriptures for a total of 2. also one more demonlord

5
Deck Reviews / Re: [Standard] WB Vampires (MagicGeneral)
« on: January 20, 2018, 07:24:58 pm »
As a side note i see your running evolving wilds which is a good card, however that being said i'm worried that in a low to the ground deck like this may hinder the deck because you need a land which you could tap the turn you play it. (unless its like blood fast or some thing) if your worried about mana fixers you have the better lands in there for that but, concealed courtyard would be a much faster duel color land. Good luck I like the deck 

6
Deck Reviews / [Standard] The Burning Cowl's Splendor
« on: January 20, 2018, 07:13:09 pm »
The Burning Cowl's Splendor

A mid-range deck focused on getting costly creatures on the field and overwhelming the competition.
still seams a little clunky if you guys would take a look and just see what you think of, also clunky as in getting the pieces out like trove of temptation out. maybe another scry engine but i dunno   
https://deckstats.net/decks/101376/897394-the-burning-cowl-s-splendor

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