The whole point is to dash in using
Impact Tremors to
deal damage, then choose Dragons on
Outpost Siege so when they return to hand it deals damage again. With the dash cost reduction i can dash each for one mana, therefore if i have one
Impact Tremors and one
Outpost Siege, I can dash in 4 or 5 creatures dealing 4 or 5 damage (with multiple
Impact Tremors comes more damage) and then when they return to hand,
Outpost Siege will deal 4 or 5 damage again (or more with multiple Outpost Sieges.) There are 2 downfall to this that I have considered: 1.
Back to Nature and other destroy enchantments will take out all
Impact Tremors and Outpost Sieges and 2. My field will be pretty much open to attacks.