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Messages - PG-Noob

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1
Deck Comments / Re: Second Sun Control - illegal upgrades - Comments
« on: June 13, 2018, 02:29:40 pm »
Ok I might reinclude it. It's a good point!

2
[de] Deck-Bewertungen / Re: [Standard] Untap-Dance
« on: June 03, 2017, 09:23:36 am »
Nice play of words in the name of the deck!

However: You play way too many cards not four times. Look at Ahn-Crop Champion for example. He even synergises with himself, because having two of them you can make them untap each other!

The general rule in building a magic deck is the rule of 9: You play 24 lands and then 9 other cards four times. There can be exceptions to this: If your mana curve is really low, you can play fewer lands for example and there are just some cards which you don't want or need to see twice in a game and which you then play two or three times (legendary creatures for example). So if you want to improve the deck in any way, figure out which cards you really need and what your game plan is and play those four times each and cut out the rest.

3
Deck Reviews / Re: [Standard] Tree of Perdition
« on: May 26, 2017, 01:08:42 pm »
Funny idea. I think it would be better to play red instead of white though. Then you can just set your enemy to a few health with the tree and kill him with a burn spell.

4
Deck Comments / Re: Apostles & Squirrels - Comments
« on: March 31, 2016, 01:15:34 pm »
Dude if you copy my deck it would be nice, to give me credit in the description and link to the original one...

5
Deck Comments / Re: Apostles & Squirrels - Comments
« on: March 02, 2016, 10:27:26 am »
I first planned to play Relentless Rats, but the Rats cost far more mana and I realized, that I don't really need them, if I play the Shrine.

Playing a demon would be great for fluff of course, but I really doubt that you will have 6 apostles alive at any point in the game. Remember: You want those in your graveyard! So most of the time, you will sacrifice them and use them for chumpblocking.

Oran-Rief, the Vastwood is a very good idea :)

I now cut the Golgari Rot Farms and play 3 Oran-Rief instead.

I also cut three apostles and one land to play a playset of Bone Splinters. Having some removal is always nice and should bring the deck into lategame much safer.

6
Deck Comments / Re: take turns until I win - Comments
« on: October 18, 2015, 09:43:23 pm »
Looks like a funny idea, but the deck stands and falls with the Sage way too much. One Lightning Bolt in the wrong moment and you can surrender.

7
Deck Comments / Re: Trepanation Horror - Comments
« on: October 10, 2015, 08:48:23 pm »
When you play the horror, it will be somewhat 3/3 4/4 or 5/5 I guess. From there it grows a bit by itself and a lot if you have a trepanation blade, making it a decent finisher.

8
Deck Comments / Re: Trepanation Horror - Comments
« on: October 10, 2015, 08:43:04 pm »
I'll have to try it^^.

It looks quite good I think and I see no reason, why it shouldn't work.

One problem might be the protection of your Horror, but since it plays a lot of discard, this shouldn't be too much of a problem.
Against decks, which have no problem with Drown in Sorrow, you might want to sideboard something, that helps against them, e.g. an echoing truth against token decks, or more good spotremoval against decks, which play fatter creatures.

9
Deck Comments / Re: Kill spells and deathtouch - Comments
« on: August 03, 2015, 10:33:20 pm »
Sorry for being rude, but this doesn't look like an actual deck. It's more of a pile of cards :P
Why do you play so many 1-offs? Basically I can ask you for every single card in the deck (except Typhoid Rats), why you don't play this card four times.

If I were you I would sort out the deck a bit and play the important cards 4 times, this way you can organize your pile of cards to be a deck ;) .

One thing to cut out would be the rather bad removals for 3 Mana with sometimes hard constraints ("destroy target tapped creature") and put in some good CC2-Removal such as Go for the Throat, Doom Blade, Victim of Night, Terror, Grasp of Darkness etc..

Also not good is playing some creatures with and some without deathtouch and then putting in spells to give deathtouch to creatures. If you have a deathtouch creature and one of these spells on your hand, it's just a dead card. And giving creatures deathtouch doesn't even make so much sense for most creatures you have, since they do not benefit specially from it (instead you could draw a removal and kill with this).
I would either
play just deathtouchers and then something nice to ping creatures to death (such as the suggested Viridian Longbow, Thornbite Staff etc.), or maybe give them first strike etc.
or
play creautures who can ping like this (avaiable in red for example, such as Cunning Sparkmage, Fireslinger, Goblin Sharpshooter and many more), have firststrike or something else that's nice and then give them deathtouch.

So I hope you can improve your deck a bit with these tips (I guess I made clear, that I see quite some space for improvement ;) ), the Viridian Longbow Combo for example is pretty fun^^

10
Deck Comments / Re: Negative Lifegain - Comments
« on: June 30, 2015, 04:29:15 pm »
Thanks for the ideas! If you want to make it Legacy-legal, you can just take a fourth copy of Tainted Remedy instead of the Demonic Tutor^^.

I've seen Curse of the Forsaken, but I don't think it does enough stuff in this deck, especially, since you can't use it against the opponent properly.
Laquatus Champion is nice, but I think with Benevolent Offering you don't need a stronger finisher here. Life Burst also does a lot of damage. If you want a 6-mana Finisher just play Beacon of Immortality. It does just the right amount of damage =)
Last Breath has the problem, that it can only be used against small creatures, but you won't play Tainted Remedy before turn 3, making it rather useless. Hero's Reunion is indeed nice, but wrong colors, instead I would rather play a Rest for the Weary.
Congregate is good against some decks, but does less damage than Benevolent Offering^^.

11
Deck Comments / Re: Defender Mill - Comments
« on: August 14, 2014, 02:33:47 pm »
Thanks :)

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