deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jtrusnik

Pages: [1]
1
Deck Reviews / Legacy Mono-Green Creature Ramp
« on: April 29, 2013, 05:17:44 pm »
I'm modifying an old green ramp deck for a local weekly legacy tournament. The past weeks have featured predominately mostly blue control decks, so I'm hoping that I can outrace them. The sideboard has several uncounterable creatures that may be enough to push out damage and generally frustrate my opponent.

The idea is to either drop mana-producing creatures and/or toss out Elvish Spirit Guide early on to fuel fatties, or sacrifice them to Natural Order to bring out a big threat (usually Progenitus). The land count is low, but initial playtesting isn't indicating any mana problems at all. I just want to fine-tune this before unveiling a surprise deck.

The deck can be found here:
http://deckstats.net/decks/3109/11990-legacy-mono-green-creature-ram

But I'll post it here to make it easier. Any and all suggestions are welcome!

Main
Lands (15)
4 Dryad Arbor
10 Forest
1 Gaea's Cradle

Artifacts (1)

1 Lotus Petal

Creatures (35)
3 Acidic Slime
2 Bellowing Tanglewurm
4 Elvish Spirit Guide (have 1)
4 Fyndhorn Elves
4 Garruk's Companion
1 Jugan, the Rising Star
4 Llanowar Elves
2 Pincher Beetles
1 Primeval Titan
1 Progenitus (note: can only cast via Natural Order)
2 Regal Force
3 Sylvan Primordial
4 Werebear

Other spells (9)
4 Natural Order
2 Overwhelming Stampede
3 Rancor

Sideboard
1 Blurred Mongoose
2 Choke
1 Scragnoth
4 Terra Stomper
1 Thrun, the Last Troll
2 Vexing Beetle
4 Vexing Shusher

Pages: [1]