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Messages - CapnBloodloss

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Deck Comments / Re: Naya Dinos - Comments
« on: January 29, 2018, 08:02:02 pm »
One thing I’ve learned is you can/should always ramp harder. Another Drover of the Mighty would help twice over, generates mana and lowers cost. I know you already have flyers but I like 2-3 Grazing Whiptail for the reach and the 4 toughness and I think a full 4 Commune with Dinosaurs will help you get what you want what you want it.

2
Deck Comments / Re: Untamed Vampiric Flying Pirates - Comments
« on: January 29, 2018, 07:34:02 pm »
I’d suggest upping to a full 4 of Kitesail Freebooter, Lookout’s Dispersal, Storm Fleet Aerialist, and/or Untamed Hunger if you can. I’d probably look for some hard removal instead of Duress, Doom Blade or Murder for example. Just to make sure you can remove threats that land on the board. I like the idea for this deck. I haven’t given pirates that much thought but this looks cool.

3
Deck Comments / Re: Sarkhan and his dragons - Comments
« on: October 24, 2017, 02:19:55 am »
The core three colors look like they should be green, red, and blue, interestingly the same colors as Sarkhan Unbroken. These colors will make the deck work, protection, mana generation, etc… until you can start dropping the win condition, dragons. The key to the win condition is Sarkhan and rainbow lands. Let’s start with the tools

Protection for Sarkhan and the early board
Fog Bank x4
Negate x3
Lightning Strike X4
The fog banks can/will hang around. Negate and Lighting Strike for control.

Mana mana mana, oh my accelerators
Beast Caller Savant x4 - Haste!!! He can tap as soon as he drops, any color what summoning a creature
Rattleclaw Mystic x4 – Red, green, and blue
Dragonlords Servant x4 – Drop the cost, you have these in the list already
With 8 mana generating creatures and 4 guys dropping the cost of our dragons we can drop the mana base to 22 comfortably and begin playing.

Mana
Ancient Ziggurat x4 – Any color for creatures
Unclaimed Territory x4 –Call a creature type when it drops it’s any color for that creature type
Temple of Mystery x2 Scouting
Temple of Abandon x2 Scouting
Evolving Wilds x4 – Search and shuffle
Mountain x2
Forest x2
Island x2
Ok mana base, 8 rainbow lands for our creatures, 4 lands to fetch basic land and thin the deck, 4 scrying duel color lands that are our core colors, 6 basic lands to finish the lands base, add the 8 mana creatures and we have 30 mana in the deck. All these gives us 45 cards, you have 15 cards in the dragonlords and planeswalkers for the total of sixty.

With the changes it'll look something like this...
https://deckstats.net/decks/33259/838363-sarkhan-and-his-dragons-1-5-fo

4
Deck Comments / Re: Phenax Deck - Comments
« on: August 28, 2017, 08:01:45 pm »
A few things, your 1 card short, creatures are a bit heavy I see a lot of 4, 5, and 6 mana creatures, that mana would be better spent on mill and card draw. Try some mill creatures like Hedron Crab and defensive creatures like Fog Bank to protect you, and counterspells to control your opponents turns while you mill them to death.

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