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Deck Reviews / [Peasant] UG Midrange - THS KTK Peasant
« on: August 24, 2015, 03:48:10 pm »
If you like peasant, I would love to hear your feedback on this deck. Enjoy!
UG Midrange - THS KTK Peasant
A peasant UG midrange deck using only cards from the Theros Block and a single Thornwood Falls from KTK to make the mana base solid for blue on turn 3. The deck uses some of the strongest creatures in the Theros block peasant format.
The deck creates a tempo advantage through bounce spells and tapping down the enemy while playing strong creatures ahead of curve through mana ramping. The deck has reach through bounce, tap down, and bestowable flyers.
There is a modest suite of removal in the form of bounce spells. There are just enough so that you will see them without being flooded by them.
Incidental card draw is gained through Thassa's Emissary.
Statistically this deck is very solid with a rock solid mana base, and good mana curve that will provide turn 2, 3, 4... plays very consistently.
Play strong creatures on curve and ramp mana with your two drops to get your 4 and 5 drops out quicker as well help bestowing creatures and making your creatures monstrous earlier. Strong blockers will hold the enemy back and when your board is established bounce enemy creatures, tap them down, or fly your big threats over them and push heavy damage through.
Some tactics:
Retraction Helix on Wavecrash Triton can return an opponent's creature to hand and tap down another to get damage through and card draw with Thassa's Emissary.
Ramp into 4 mana on turn 3 with Golden Hind or Voyaging Satyr to cast Thassa's Emissary, and bestow a Nimbus Naiad on it on turn 4 for a 5/5 flyer that can attack and draw a card that turn.
Play Thassa's Emissary as early as possible and aim to get as much card draw as you can. Take advantage of any means to push its damage through as early as you can. Bestow Naiads on it, bounce potential blockers, tap down potential blockers with Wavecrash Triton, Whatever you can do to maintain tempo advantage, do damage and get a card at the same time.
Mana ramp with two drops is great to get the 4 and 5 drops in play fast getting you ahead of the mana curve. The extra mana works well to monstrous your bigger creatures and by turn 7 you can use tricks like targeting Wavecrash Triton with Spells, bounce spells, Sudden Storm or Aqueous Form to push your attackers through and finish your opponent. Bestowing Nimbus Naiad on a monstrous creature works well too.
A singleton of Aqueous form is enough to put on a monstrous creature or other hard hitter in the late game to finish off your opponent and is amazing on Thassa's Emissary or Ravenous Leucrocota early on.
UG Midrange - THS KTK Peasant
A peasant UG midrange deck using only cards from the Theros Block and a single Thornwood Falls from KTK to make the mana base solid for blue on turn 3. The deck uses some of the strongest creatures in the Theros block peasant format.
The deck creates a tempo advantage through bounce spells and tapping down the enemy while playing strong creatures ahead of curve through mana ramping. The deck has reach through bounce, tap down, and bestowable flyers.
There is a modest suite of removal in the form of bounce spells. There are just enough so that you will see them without being flooded by them.
Incidental card draw is gained through Thassa's Emissary.
Statistically this deck is very solid with a rock solid mana base, and good mana curve that will provide turn 2, 3, 4... plays very consistently.
Play strong creatures on curve and ramp mana with your two drops to get your 4 and 5 drops out quicker as well help bestowing creatures and making your creatures monstrous earlier. Strong blockers will hold the enemy back and when your board is established bounce enemy creatures, tap them down, or fly your big threats over them and push heavy damage through.
Some tactics:
Retraction Helix on Wavecrash Triton can return an opponent's creature to hand and tap down another to get damage through and card draw with Thassa's Emissary.
Ramp into 4 mana on turn 3 with Golden Hind or Voyaging Satyr to cast Thassa's Emissary, and bestow a Nimbus Naiad on it on turn 4 for a 5/5 flyer that can attack and draw a card that turn.
Play Thassa's Emissary as early as possible and aim to get as much card draw as you can. Take advantage of any means to push its damage through as early as you can. Bestow Naiads on it, bounce potential blockers, tap down potential blockers with Wavecrash Triton, Whatever you can do to maintain tempo advantage, do damage and get a card at the same time.
Mana ramp with two drops is great to get the 4 and 5 drops in play fast getting you ahead of the mana curve. The extra mana works well to monstrous your bigger creatures and by turn 7 you can use tricks like targeting Wavecrash Triton with Spells, bounce spells, Sudden Storm or Aqueous Form to push your attackers through and finish your opponent. Bestowing Nimbus Naiad on a monstrous creature works well too.
A singleton of Aqueous form is enough to put on a monstrous creature or other hard hitter in the late game to finish off your opponent and is amazing on Thassa's Emissary or Ravenous Leucrocota early on.