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Messages - Luitoine

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1
Deck Comments / Re: Inalla's clone factory - Comments
« on: October 19, 2023, 07:50:03 pm »
It's probably a very slow wincon, but you can play it if you like the card, it's very "on theme"!

2
Deck Comments / Re: Inalla's clone factory - Comments
« on: September 04, 2022, 10:49:51 pm »
Thank you Matt3337 for all your comments and suggestions!

It seems you're right about Venser, Shaper Savant, which makes him even better in the deck!
Also, Winter Eladrin slipped under my radar (because who pays attention to commons those days?  ;D), but it's nice in the deck too.

About the Dominaria United card:
- Aether Channeler is an auto-include for me (it's perfect in the deck).
- I'm not that convinced by Ertai Resurrected, as he's legendary, cannot bounce himself, and may let the opponent draw. But if countering abilities is important for you, it might be the best wizard that does that (at least it's more versatile than voidmage husher, which I removed from the deck).
I was waiting for the set to be released to modify the list, but since I got some cards at the pre-release events, I'll do it now!

3
Deck Comments / Re: Inalla's clone factory - Comments
« on: May 11, 2022, 10:35:36 pm »
I don't really remember if there was a real reason why I prefered "engulf the shore" to "evacuation", but I agree that the second one is more reliable!
I also find that "perplexing test" and "consuming tide" (even though it's a sorcery) are reasonable alternatives.

4
Deck Comments / Re: Inalla's clone factory - Comments
« on: March 17, 2022, 01:50:57 pm »
Reflections Of Littjara
Molten Echoes

The two cards are already discussed in the section "Single-card discussion", subsection "A few options that might be good in the deck (if you want to change some cards or adapt to your local meta)"  ;)

5
Primers / Re: Inalla grixis control - wizard tribal ETB
« on: April 15, 2021, 10:44:44 pm »
Hi,

Thanks for your feedback and questions about the deck :)

Here are my answers:


--> I think that the deck has enough of card draw and card selection with wizarsd ETB (Champion of Wits, Cloudkin Seer, Sea Gate Oracle, Spellseeker, Tribute Mage, Watcher for Tomorrow), plus Rhystic Study / Azami, Lady of Scrolls are very effective drawing engines, that's why the only wheel effect that I have included is Magus of the Jar. But of course you can run more draw spells if you want to (Jace's archivist is a good wizard option for example, and you can also replace Nightmare Unmaking by Decree of Pain to refill your hand).


--> It depends on the situation, Dire Fleet Ravager and Vindictive Lich can be other "game winning" candidates, but the nice thing with Rite of Replication is that you can also target creatures you don't control, so there might also be a good creature to clone on your opponents' boards!


--> The fact that Dack's Duplicate can target opponen'ts creatures and has haste made the cut for me. You could also go for Stunt double (because it has flash), but I would rather advise against the other 4 mana options.


--> Actually I did, in the "FAQ" section (because I thought that would be a frequently asked question ;D). I don't really like the idea of a 1 card combo (and I think that people are rather expecting it if you play Inalla, so there's no a lot of surprise left), but you can play it if you want to!


--> It's a little "fringe", but it can happen that you want to be ready to counter something the turn you play Daring Apprentice (if you're planing to win this turn for example). Otherwise, Daring Apprentice is rather there to slow the game down (it has a dissuasive effect just as Nevinyrral's Disk).


--> I tried it but didn't like it in the end. It's legendary, cost too much mana, and is more effective in a instant/sorcery heavy deck (which is not really the plan in my "wizard ETB build").


--> I prefer sundial of the infinite because: it's an artifact that is more likely to stick to the board, it's only 2 mana and can be fetched by Tribute Mage. But if you really like the idea of keeping your wizards tokens, you could play both of them!


--> You are absolutely right and I missed that! (Actually, I would recommend to play both of them, as it is a really effective repeteable removal spell)


--> The Cyclone Summoner can be a nice budget option to replace Cyclonic Rift. I'm more skeptical about Molten Echoes and Reflections of Littjara: they sure go well in the deck (and I will at least add them to the sideboard options!), but I removed Panharmonicon because it was a "4 mana do nothing artifact" (+ Nabaan did the same thing for only 2 mana), and I'm a bit afraid that these two enchantment might feel the same... At least, I wouldn't recommend to play them if you keep Mana Echoes and Leyline of Anticipation (you don't want too many 4+ mana "do nothing enchantments" in your deck).


--> For Cavern of Souls and Herald's Horn it is just because I don't (currently) own the cards, but they sure are great inclusions! For sol ring, I explained in the FAQ that I don't play it in most of my decks (because it's OP), but of course it's a really good card. And for Arcane Signet it's only because I liked the symmetry of having the three guild signets (but it is strictly better to play Arcane Signet over any guild signet).

I'll update the deck and description thanks to your suggestions!

6
Primers / Inalla grixis control - wizard tribal ETB
« on: March 03, 2021, 12:45:05 am »
Hi everybody,

I don't really know if this can be a primer or not, but it is currently my most popular deck on deckstat, so I tried to write a complete guide to it:

https://deckstats.net/decks/85903/818130-inalla-s-clone-factory#show_description

Hope you like it,
Luitoine.

7
Deck Comments / Re: Brushwagg tribal - Comments
« on: July 25, 2020, 12:58:12 pm »
The deck is only 29 cards away from being a real tier-1 Brushwagg Tribal ;D
Come on WotC, we need more Brushwaggs!!!

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