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Messages - cwoodman

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1
Commander Discussion / Re: "Over-optimizing" a deck
« on: April 30, 2021, 02:02:14 am »
If you look at my Kozilek, The Great Distortion deck, you'll see $100+ cards and literally hundreds of revisions. I've been playing it for years and it just gets more and more impossible to beat as I "over-optimize." It's also regularly welcome at the table against my noob friends' brand-new homebrews because of one simple trick:

I don't play to win.

Seriously. Be the politician instead of the heavy-hitter. Negotiate instead of killing everyone. Do things with your absurd power-level-9 deck that build up your board or do fellow players favors instead of destroying other people's progress. Run removal and boardwipes and everything, but don't assert yourself as the only person allowed to have fun.

Really the only time I take my deck (which everyone knows can beat them in any game) in for the kill is when we've stagnated for several rounds. Everyone's durdling, the fun-factor is going down a little, so I play the 2-move insta-death move that's been in my hand since turn 1 and everyone's happy to move on to a fresh game. That's usually when I pull out a new deck as well, just to keep the expensive one from getting old.

If winning isn't the priority, but fun is, it doesn't matter if you're playing a turn-0-insta-win-capable deck. Pilot your fantastic bastard creation in a way that lets everyone else do fun stuff, pull your punches, and people will be smiling when you pull it out from here on.

2
Deck Comments / Re: Phenax, God of Deception - Comments
« on: April 29, 2021, 07:34:58 am »
Hey, I built a Pioneer deck around this commander, you might get some ideas from the decklist :)

3
Deck Comments / Re: Copy of: Grave Artifacts - Comments
« on: March 27, 2021, 12:31:24 am »
Commander's Sphere,
Mycosynth Wellspring,
Mind Stone,
stuff from the Spellbomb cycle,
etc?

4
50 dollars today.

5
General Magic / Re: Games you've enjoyed
« on: February 10, 2020, 12:59:26 am »
Four player game. Shirei, Shizo's Caretaker against Krenko, Mob Boss, Morophon, the Boundless, and Surrak Dragonclaw. I've got a lot of little black creatures that do little black things, so I draw a Cabal Therapist. This lets me search a hand and if a named card is in it, it's removed. Usually the trick is to have already seen their hand, so short of Telepathy, I'll have to fire the therapist twice; once to whiff and see what's actually in-hand, and again to remove whatever I didn't want to see.

The Krenko player is starting to get really concerning, so I target him for the effect. Now to choose the card. "Goblin..." I trail off. What could he possibly have? There's hundreds of goblins and supports, but he's only got one card in hand. The odds of a success are astronomical, and it'll be on the field by next turn. No. He looked happier when I started to say 'goblin'. It's something else.

"Siege-gang Commander," I declare.

It was.

The whole game store rioted.

6
General Magic / Re: What is your absolute least favorite deck/architype
« on: February 10, 2020, 12:48:16 am »
Esper Control. In commander, Esper colors are used for artifact and enchantment shenanigans, but in modern, standard, and pioneer, you see the same game every round. None of your casts go through, they're always cracking fetches to find the exact shockland that lets them play whatever's in their full hand of removal; it's just not a game. Neither of you are playing magic. Most don't even have a wincon, they just make you feel bad until you scoop out of sheer frustration.

7
Deck Comments / Re: $20 Deck That Will Shame Their $250 Deck - Comments
« on: December 11, 2019, 09:04:05 pm »
Idea: Hand of the Praetors. What's a tribal deck without a Lord?

8
General Magic / Re: Looking for a fun but not powerful commander
« on: November 07, 2019, 02:36:26 am »
Shirei, Shizo's Caretaker is dirt cheap and lets you play with a lot of otherwise underpowered common black creatures, by returning anything with power 1 or less to the field at end of turn. She could probably be powerful with expensive creature cards and efficient sac outlets, but I've found it's more fun to treat her as a pauper commander and just build in the crap pulls I've gotten from years of boosters.

Rosheen Meanderer is a Gruul commander that pays CCCC on tap for X cost spells and activations only. Nice thing about an X-cost-focused deck is that you can choose exactly how powerful each play is. Having fun on the play? Pay low costs and leave your mana unspent. Wanna win? Tap all your sources and crank out 6 6/6 Oozes with Gelatinous Genesis.

Oketra, The True could be built into a wicked Voltron on account of her indestructibility, but she lends herself to a slow token-army deck even better. Unlike Darien, King of Kjeldor, she doesn't go completely out of control in a few turns, but stays pretty loyal to the whole tokens making white commander concept.

BUT BEST OF ALL

Isamaru, Hound of Konda is the VERY DEFINITION of a fun, underpowered commander. He's the goodest of boys, a 2/2 body for W with no abilities whatsoever. Cast on turn one for immediate, (well-tempered,) advantage. Infinitely more fun to play against than Serra Ascendant, and the theme of the deck is entirely up to you. Heck, you could even try and just make it a deck about Power/Toughness efficiency with other white weenies like Savannah Lions.

9
Deck Comments / Re: Karn, Artifacts - Comments
« on: October 22, 2019, 01:11:18 am »
I'm a simple man. I see Karn, I click like.

10
General Magic / Re: do you wish mana screw wasn't a thing? i have a solution
« on: September 08, 2019, 01:15:07 am »
Here's a mathematically proven best bet: 16 + (3.14 x average cmc of the deck)

Source?

https://www.channelfireball.com/articles/how-many-lands-do-you-need-to-consistently-hit-your-land-drops/

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