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Messages - Fritto

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1
Deck Comments / Re: Historic Death's Shadow - Comments
« on: March 12, 2021, 09:08:49 am »
I try the deck and it's quite good but I think somenthing missing.
First i change a little bit the mana base adding more red with 1 Shatterskull smashing and 2 Castle locthwain and take out 2 swamp and 1 Agadeem's Awakening.
Blossoming defense work well but save you only few time, i start think that collision/colossus could be better for his flexibility. (I will try)
I never cast Light up the stage for it's spectate cost, it's really difficult to do so because the deck it's not too aggressive and often the only combination to cast it for it's spectate cost it's to schok the opponent. I think maybe the deck need another draw engine. (i start thinking about)
Fatal push is awesome but i think for the current meta the deck need other more removal that can synergize with dreadhorde arcanist and pyromancer like bloodchief's thirst or spark harvest.
Assassin's Trophy is awsome nothing more to say about that.

Today i will try to do some tuning but i think the splash with green could be the right path.

thank you a lot for the list

2
Deck Comments / Re: UW Mill control - Comments
« on: November 19, 2018, 04:54:23 pm »
I put "the immortal sun" only to manage the opponents planswalker, one of the not favorite matchup it's the golgari deck with the two vraska plainswalker but usually it's used only for the draw effect.
I will make this changes and test it again.
So:
1 Patient Rebuilding
3 Fountain of Renewal

sideboard update ;)
Thankyou very much for you response

3
Deck Comments / Re: UW Mill control - Comments
« on: November 19, 2018, 10:33:14 am »
The main objective is to survive and mill the opponent with Psychic corrosion and our elevate card draw.

I try the deck in MTGA in a lot of quick match, it perform well.
I accept every advice to modify the deck and test it again.
i think a lot to move to the main deck the "fountain of renewal" to gain life every turn, i think it's a super ok card becuase at one point you can stall the game thanks to the big removal and start to gain life each turn allows you to be out of range of "Banefire" and other big damage spells.
So i hope in your help to find the perfect balance for this beautiful deck.

Let me know guyz

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