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Messages - Anaklumos

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1
Deck Comments / Re: EDH Cube Commander Pool - Comments
« on: May 20, 2019, 06:05:32 am »
Commander is 100 card singleton

2
About Deckstats / Re: Improved Commander support in our deckbuilder
« on: June 29, 2017, 09:16:18 pm »
FIRSTLY, I'll start this post off with something I noticed needs to be fixed.
The Pact cycle cards that were reprinted in Modern Masters 2013 are considered colorless despite the spells having color declared on the card.

SECONDLY, especially for Commander but even for other formats like Legacy and Cube, I would request a "Color Identity" feature be added to the list of quick sortables next to Mana, Type and Set.

For commander this allows anyone to double check that none of the cards in their deck accidentally conflicts with their color identity

For cube this allows anyone to balance their color wedge of spells in mono color and multi color (if you have a card with an ability of a different color it's a multicolor card)

For legacy (and other 60 card constructed formats) this allows anyone to see what kind of mana requirements and fixing they need to support to utilize all of their deck's power and balance out how much of a weight it becomes when going into uncharted deckbuilding waters.

THIRDLY, sorting by colors should always go in the order of WUBRG and would be preferred to happen automatically as a standard sort upon clicking the "Analyze" button and while using the "hot" sorting headers of Type, Mana, etc.


As a MTG player/deckbuilder and a Software Developer, these are things that I would like to see implemented for consistency as well as utility in the flow of the DeckStats webapp for the benefit of every user.


The order for sorting multicolor identity should go combinatorially with White holding the most weight, then Blue, and so on in the order of WUBRG.

Example is as follows:
WU
WB
WR
WG
UB
UR
UG
BR
BG
RG
WUB
WUR
WUG
WBR
WBG
WRG
UBR
UBG
URG
BRG
WUBR
WUBG
WURG
WBRG
UBRG
WUBRG

3
Deck Reviews / [EDH / Commander] Animar - The Face Breaker
« on: October 24, 2014, 11:51:04 pm »
Animar - The Face Breaker

Play creatures, win games, profit.
I built this deck to be more aggro and pressure to get things out fast than control, but in any case it's fixable to individual play styles
This deck can win on turn 3 or 4 with it's best hand and consistantly wins on turn 5 or 6 when not getting board wiped

Thoughts on how to make it more resilient to board wipes?

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