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Messages - Wolf1M

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Deck Comments / Re: Big D*ck Energy - Comments
« on: January 12, 2020, 07:19:11 pm »
I would cut a forest / gruel turf and put a mountain, which you can find with evolving wilds if you need it. Just 1 red source in 60 cards isn't enough with 8 cards that need red mana.


I removed 3 forest and added 1 more mountain. So that totals 3 mountain, 1 Izzet Boilerworks, and 1 Gruul Turf, so 5 sources total! 4 any colour mana sources and 4 more evolving wilds. I've never built a 60 card deck in 3 colours so I am hoping this budget mana base will suffice! Thanks for your comment, let me know your thoughts!

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Deck Comments / Re: Big D*ck Energy - Comments
« on: January 12, 2020, 07:15:30 pm »
The only problem major problem I see with the deck is there is no giant damage or creatures. The finisher is really good, BUT it needs giant things in order to actually be of any use. The deck also has too many lands for its low manacost average, I personally would dump at least 1-2 forests

Thanks for the comment! I made these following changes:
Removed 3 x Forest, dropping down to 22 lands, and added 1 x Mountain and 2 x Aethertide Whale

Was hoping the Aethertide Whale was big enough and could also activate my Aetherworks Marvel.

Cheers!

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