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Messages - trevant19

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Commander Deck Reviews / Re: Light Paws cEDH/high power EDH
« on: June 02, 2023, 12:29:45 am »
Commander damage for the win, involves powering up Light Paws to deal 21 damage as fast as possible.

Usually involving [[Battle Mastery]] to give double strike, protection from any creatures to avoid blockers like [[Spirit Mantle]], and pump auras like [[All That Glitters]] to feed off of the other buff and protection enchantments to reach a minimum 11 power Light Paws with double strike for an instant death involving commander damage.

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Commander Deck Reviews / Re: Light Paws cEDH/high power EDH
« on: June 01, 2023, 07:51:37 pm »
Farewell seems like a good add, but like you mentioned fairly high costed considering the current average cmc of the deck. I don’t know what I would remove however to get it in there besides dropping even lower on lands

Cycle lands I’ll be honest as well and I’ve never really used them before either. I normally don’t include them in my decks but I thought that this deck may be a good time to try it, in a deck where I’m trying to be as efficient as possible, one extra draw potential draw or land drop I need sounded like some nice versatility. I have no particular attachment to keeping it in the deck

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Commander Deck Reviews / Light Paws cEDH/high power EDH
« on: June 01, 2023, 06:59:03 pm »
Kitsune Rampage

Looking for feedback on this deck, anything obvious I’m missing/or that should be cut?

Thanks in advance!


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