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I'd consider playing +1-2 Paradox Engine -1-2 Yahenni to improve chance of getting to combo. Also few pieces of Heroic Intervention might be good for sideboard, depending on how hard the metagame will prove (especially after sideboard).
What about finishing move that was used when this got invented back in old times? Haunting Misery This can get countered as well, but at least not killed.
I would appreciate any advices regarding cards choices, mana curve, land build etc. Please bear in mind this is supposed to be more of controlish deck, so don't post me decklists from yesterday's 4-0 MODO daily.
Not sure where to report bug (yea, me lazy), so here it is:
When you add any enchantment creatures to your maindeck, deckstats does not consider these creatures in making statistics (pie graph above the deck). Could this be fixed, pleaase