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Messages - thecreativedualist16

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1
Deck Comments / Re: Selesnya Outlast - Comments
« on: January 15, 2015, 04:17:30 am »
i have updated it to have some emergency instants to respond to kill spells

2
Deck Comments / Re: W/g Outlast Deck - Comments
« on: January 06, 2015, 01:33:43 am »
why would you put Soldier of the Pantheon in this deck it is pointless because of mono decks and vulnerable to hero's downfall or any kill spell 

3
Deck Comments / Re: Selesnya Outlast - Comments
« on: January 06, 2015, 12:53:26 am »
I thank you a lot, I really created something special when I came up with the deck I like it when people talk these types of strategies. Hopefully when Fate Reforged comes out I promise that this deck will reach a higher potential and hopefully high enough to reach protour im not saying im the best don't get me wrong but I want to beat the best decks in the metagame such as u/w heroic or abzan aggro to start with and its the under looked decks that interest me because it opens many different more strategies such as optimizing outlast or a deck that optimizes another ability, especially ferocious because it has been never been explored that way before. oh and by the way I need to ask a few quick questions: what do you think of my deck? what are the strengths and weaknesses? and what cards do you think is perfect in this deck?

4
Deck Comments / Re: Selesnya Outlast - Comments
« on: January 04, 2015, 05:06:05 am »
this deck has the same design and same strategy as my deck only difference is a slight modification that lean toward midrange cards like reap what is sown
 

5
Deck Comments / Re: u/b aggro - Comments
« on: December 16, 2014, 10:17:04 pm »
I use it just for counters anyways

6
Deck Comments / Re: Aggro Counter, Red White Soldiers - Comments
« on: December 09, 2014, 11:21:21 pm »
oh that reminds me I think that id replace Hardened Scales with either Messenger's Speed or Rouse the Mob

7
Deck Comments / Re: Aggro Counter, Red White Soldiers - Comments
« on: December 09, 2014, 06:28:10 pm »
this is a very good aggro deck overall, but id recommend replacing Monastery Swiftspear with Akroan Crusader. Also consider Arena Athlete and Akroan Line Breaker, also I am skeptical of how many lands are in  this deck but overall its good

8
Deck Comments / Re: Abzan Aggro - Comments
« on: December 09, 2014, 06:01:12 pm »
im building a budget deck so I got to stay as low cost as possible, I may consider Seeker of the Way and Favored Hoplite, but id prefer that id finish my opponent in 5-6 turns at least. I don't know about Defiant Strike because id like it when its not destroyed

9
Deck Comments / Re: quick rakdos rush deck - Comments
« on: October 21, 2014, 11:29:32 pm »
4-5 turns??? I would say Cloud Key , Rakdos, Lord of RiotsRuby Medallion, and Jet Medallion a few suggestions I recommend

10
Deck Comments / Re: quick rakdos rush deck - Comments
« on: October 20, 2014, 10:39:30 pm »
I missed a apostrophe in angel's trumpet my bad
 

11
Deck Comments / Re: quick rakdos rush deck - Comments
« on: October 20, 2014, 10:25:24 pm »
I would say replace or put in the sideboard go for the throat and lightning bolt and I know this because 1. go for the throat is a very good card however what if there's an artifact deck? 2. I know that lightning bolt is good for an aggro deck like this one but it can be countered by control decks. replace or sideboard them with grisly transformation, its a little more expensive because it takes 3 turns to cast but you get to enchant your creatures with intimidate. skyblinder staff is a very good option for this type of deck because your creatures get flying and an extra power point. angels trumpet is a perfect card for this deck because not only you get vigilance but you get flying and intimidate as well. other than that its a very good aggro deck that exploits haste

12
Deck Reviews / lifegain/angels deck
« on: October 20, 2014, 03:48:32 am »
I just had this deck in my mind and I was wondering what strengths and weaknesses it had
http://deckstats.net/decks/20293/143143-lifegain-angels-deck/en

13
Deck Reviews / [Casual] first blue/green random deck
« on: August 20, 2014, 09:16:32 am »
first blue/green random deck

its a deck that is completely random this will be weekly
rules:
1. I cannot have sideboard
2. I can only use the one card only rule
3. I can't change whatever what is in this deck
4. the first two cards set a certain deck's pace
5. if a artifact is randomly picked I have to sacrifice either a creature or a spell for example I usually go for this system 24 creatures 12 spells and 24 lands and a run into 1 artifact the system only affects creatures and spells so basically if I run into a artifact I would lose one creature slot, two artifacts= spell slot
6. there will be a limit of 6 artifacts
bonus rule: there will be quality control of what cards go and don't go

also I would like to know the weaknesses and strengths of each deck that are randomly built

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