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Messages - patshandofdoom

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Deck Comments / Re: Naru Meha Infini-Mill - Comments
« on: November 19, 2018, 09:49:02 pm »
Hey PenguinAvatar, wanted to point out that Release to the Wind says the controller may cast that spell at any time. so the truly key spell here is actually Release to the Wind and not Diamond Mare or Drowned secrets.

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Deck Comments / Re: Naru Meha Infini-Mill - Comments
« on: November 15, 2018, 07:28:33 pm »
Yah, I get the life gain idea that's a pretty good reason to splash white but diamond mare might just be the better choice. I could totally see adding a couple board wipes SB too. In my gold fishing, this deck seems to find the combo way easier and much quicker than the old version between Opt, Discovery, and Omenspeaker. Usually being able to assemble the pieces on turn 6.

And yah, the only reason I haven't played this or even tried crafting the pieces is because you cant combo well in Arena.

3
Deck Reviews / Re: [Standard] Infinite Flying Zombies Combo
« on: October 26, 2018, 04:26:21 pm »
Feels more like you should be playing 4 opt, and 4 anticipate to find the combo. Or maybe Final Parting and Mastermind's Acquisition. Mastermind's acquisition lets you have 1 copy of each combo card in your SB so you can grab what you need when you need it while final parting lets you get a missing piece AND put Chamber sentry right into your GY so it may be another good option.

4
Deck Comments / Re: Rally the ancestors - Comments
« on: June 04, 2015, 04:35:25 am »
I feel like you would need more lands? your avg mana cost is at 3.

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