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Messages - Dude259

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Changes from 1 -> 3.6

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-1 Belligerent Yearling   
-1 Bellowing Aegisaur   
-1 Curious Altisaur   
-1 Dinosaur Egg   
-1 Huatli, Poet of Unity // Roar of the Fifth People   
-1 Raging Regisaur   
-1 Raging Swordtooth   
-1 Ranging Raptors   
-1 Runic Armasaur   
-1 Scion of Calamity   
-1 Scytheclaw Raptor   
-1 Thrashing Brontodon   
-1 Thrasta, Tempest's Roar   
-1 Trumpeting Carnosaur   
-1 Tyrranax Rex   


+1 Apex Altisaur
+1 Arid Mesa   
+1 Atzocan Seer   
+1 Berserkers' Onslaught   
+1 Boros Charm   
+1 Canopy Vista   
+1 Carnage Tyrant   
+1 Cavern of Souls   
+1 Chef's Kiss   
+1 Cinder Glade
+1 Clifftop Retreat
+1 Command Tower
+1 Cultivate
+1 Deflecting Swat
+1 Descendants' Path
+1 Dino DNA
+1 Don't Move
+1 Etali, Primal Conqueror // Etali, Primal Sickness
+1 Etali, Primal Storm
+1 Explore
+1 Farseek
+1 Field of Ruin+1 Forerunner of the Empire   
+4 Forest   
+1 Fortified Village
+1 Furycalm Snarl
+1 Get Lost
+1 Ghalta, Stampede Tyrant
+1 Goblin Anarchomancer
+1 Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
+1 Heroic Intervention
+1 Jungle Shrine
+1 Kessig Wolf Run
+1 Kodama's Reach
+1 Lightning Greaves
+4 Mountain
+1 Overgrown Farmland   
+1 Path of Ancestry   
+1 Path to Exile
+3 Plains
+1 Polyraptor
+1 Rampant Growth
+1 Ravenous Tyrannosaurus
+1 Regisaur Alpha
+1 Restless Bivouac
+1 Restless Prairie
+1 Restless Ridgeline
+1 Rhythm of the Wild
+1 Rogue's Passage
+1 Savage Order+1 Scalding Tarn
+1 Shadow in the Warp
+1 Sol Ring
+1 Stomping Ground
+1 Sunfrill Imitator
+1 Swords to Plowshares
+1 Teferi's Protection
+1 Temple Altisaur
+1 The Immortal Sun
+1 Tranquil Frillback
+1 Trapjaw Tyrant
+1 Unclaimed Territory
+1 Unnatural Growth
+1 Verdant Catacombs
+1 Wrathful Raptors
+1 Yavimaya, Cradle of Growth
+1 Zilortha, Strength Incarnate

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Deck Comments / Re: Ash Nasg-a durn-tul ûk 1.4 - Comments
« on: November 11, 2023, 10:04:41 am »
It's a solid 8

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Deck Comments / Re: The SkitterTide 3.5 (Breakdown Inc) - Comments
« on: November 06, 2023, 08:59:10 pm »
-1 Bojuka Bog   
-1 Grim Backwoods   
-1 Kazandu Nectarpot   
-------
+1 Ashnod's Altar   
+1 Buried Ruin
+1 Homeward Path

Made these changes as Ashnod's is incredible and another sac outlet to help get me there, Homeward path is because I have a friend with an ANNOYING late game steal everything deck. Buried ruin... I lost for the first time milling myself out with Hermit. The basics were to low and I ended up with 5 cards left to be able to do what I needed even with leaving 1 basic in the deck, was met with trouble and lost to being milled. I wanted to make that never happen again as best I could, I already had elixir, Just needed a way to get there. Regrowth gets it, Noxious Revival as well, Crucible of Worlds could and so could Life from the Loam could as well if I added in Buried Ruin making it a total of 6 potential inputs of acquirement. This shouldn't fuck up the flow too hard as I only lost 1 coloured land and got much more combo potential out of it. Loving where Grist's ridiculous power is right now!

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Deck Comments / Re: The SkitterTide 3.5 (Breakdown Inc) - Comments
« on: October 09, 2023, 08:51:51 pm »
Swapped out Unmake the graves for Noxious Revival
Swapped out Songs of the damned for Eldritch Evolution

Swapped unmake for Noxious as Noxious is just better.
Swapped out songs as there is never really a great reason to use songs, Never really need that much mana unless Grist is being hard targeted. While Eldritch Evolution is always useful, easy as hell to fuel as much as a simple cast.
Yet to playtest changes, but I don't see them doing anything other then improving the combo.

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Deck Comments / Re: Ash Nasg-a durn-tul ûk 1.4 - Comments
« on: September 12, 2023, 06:43:20 pm »
In my pods I have found It has no issues. I have what I need to deal with my problems as they appear from board wipes to blockers or removal. If I don't I can quickly find it with my commander etc

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Deck Comments / Re: Ash Nasg-a durn-tul ûk 1.4 - Comments
« on: September 12, 2023, 06:40:15 pm »
So far in my pods I would call it a 7, but it's undefeated and makes some very annoying problems for my friends. Very strong and fun casual pod deck. As far as overall power I would personally give it a 6 on a good day. It does what it needs to very very well but in Cedh or against heavy interaction decks, it doesn't have enough to get it in the long run I think. That's why I'm looking into Rhystic Study, Cyclonic Rift, Pact of Negation, etc to Jump it up. Base bones though it really just need interaction to hit a 8-9 IMO

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Deck Comments / Re: The SkitterTide 3.5 (Breakdown Inc) - Comments
« on: August 11, 2023, 09:36:57 pm »
-1 Ant Queen   
-1 Blightbeetle   
-1 Bone Shards   
-1 Cabal Coffers   
-1 Carrion Grub   
-1 Daemogoth Titan   
-1 Dakmor Salvage   
-1 Darkmoss Bridge   
-1 Devouring Swarm   
-1 Eat to Extinction   
-1 Eliminate   
-1 Evolving Wilds   
-1 Fatal Push   
-1 Giant Solifuge   
-1 Golgari Grave-Troll   
-1 Harness Infinity   
-1 Hex Parasite   
-1 Inquisition of Kozilek   
-1 Ironshell Beetle   
-1 Lair of the Hydra   
-1 Leechridden Swamp   
-1 Mage Hunters' Onslaught   
1 Murder   
-1 Nantuko Shade   
-1 Patriarch's Bidding   
-1 Phyrexian Battleflies   
-1 Praetor's Counsel   
-1 Putrefy   
-1 Reliquary Tower   
-1 Spellbook   
-1 Stinkweed Imp   
-1 Temple of Malady   
1 Terramorphic Expanse   
-1 Treasured Find

all these were removed in the transition to 4.0

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Deck Comments / Re: The SkitterTide 3.5 (Breakdown Inc) - Comments
« on: September 15, 2021, 06:18:09 am »
Butttt I do plan on updating it soon as that like did make me smile hahaha. I do have an unnatural attatchment to Grist considering itsw a magic card. I acquired a copy of each art and version foil and non... Absolutely my favourite Idea in magic a thousand times over. But I have to update its build sometime over the next few days to show where it sits currently! But I'm building something actually rude right now so who knows haha

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Deck Comments / Re: The SkitterTide 3.5 (Breakdown Inc) - Comments
« on: September 15, 2021, 06:14:20 am »
Does your playgroup not follow the color identity rules to allow solifuge?
Honestly. In almost 600 views I got one like. a week ago. and you are the first comment. Its been a long time lol. I gave up keeping anything on this website thats public and not in use up to date. Nobody interacts with anyone else lmfao. So if I am not going to be interacting with people. and its only good to see what I still need in a cart so I can just add it all at once. I wont update it past a certain point. Kinda hurt for a bit. This is literally my baby of a deck. Honestly the rules were understood oddly for my playgroup so we were under the impression that you were only legally not able to GENERATE mana outside of your commanders colour identity in your base deck. As things grew and this adapted to a much more refined state. I removed solifuge and Valki without even knowing they werent legal.... But I dont exactly remember what replaced what hahaha they just got improved. But to answer your question in 3 words. We allowed it. Is the best way to sum it up.

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give  a look at the style of this I made I saw your thoughts. Ran with the idea in hopes of making it more fluid and well playable not trying to be rude but I felt it needed to be faster and more consistent to compete with most playgroups and styles of decks I've seen from people. I named the Deck "Sink or Float". I think at least you'll see a few of my ideas and enjoy the feel.
Linked Below

https://deckstats.net/decks/34348/2060874-sink-or-float-not-you-re-choic

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Deck Comments / Re: Storm deck 1.0 - Comments
« on: November 10, 2015, 03:19:53 am »
The strategy itself is already pretty fast its a turn 3 at most if your actually gonna win and grapeshot is the only good closer i guess i could throw in an empty the warrens or two but they fall really easy to wipe spells and quicken so they arent really the best... Bile blight...Etc VincentVG

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Deck Comments / Re: Storm deck 1.0 - Comments
« on: October 31, 2015, 03:52:17 am »
opinion on this deck? confers? anything? GIVE ME CRITISCISM


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Deck Comments / Re: Abzan - Comments
« on: April 02, 2015, 07:09:58 am »
the deck needs more creatures it seemslike your gettingone creature on the feild and buffing it with counters...heros downfall its gone, size the deck down to 60 cards 65 at most and even out the creatures to other spells ratio itll make the deck run alot smoother

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