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Messages - Cnqr15

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Too many lands and too many 1-2 ofs. It'll be very inconsistent. Also BR aggro may be more suitable. Get access to some powerful cards when you add black.

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Deck Comments / Re: Mill Control - Comments
« on: February 11, 2017, 05:01:56 am »
Have you play tested this at all? I've been testing a lot of ub mill variants on MTGO past 2 weeks.

https://deckstats.net/decks/49676/666332-resilient-mill/en

What I'm testing now. Does leyline work around emrakul being milled? I may have to consider that.

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Deck Comments / Re: Resilient Mill - Comments
« on: February 11, 2017, 04:56:04 am »
Would love to get some feedback.

I've played in two leagues with this version, 3-2 first league. Had a few tight games, but in two matches I had key punts that could have swung it my way. Playing into counters, tapping mana wrong, mtgo crashing. Stupid stuff.

Surprisingly, I beat Jund, jeskai storm, and r/g scapeshift.. lost to eldrazi tron, although this was a punt match, but in all of these 5 matches they were close.

In the second league I'm currently 2-1, beat Jund and mono white storm with puresteel paladin. Game one scooped to t1 thoughtseize g2 I t1 thoughtseized and surgical extraction on puresteel for another scoop so didn't get a real test.

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Deck Comments / Re: Sultai/Bug Midrange/Control - Comments
« on: February 04, 2017, 10:21:53 pm »
Please feel free to give any input

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Deck Comments / Re: Collected Corpses - Comments
« on: January 31, 2017, 04:42:46 pm »
Hey have you built/played this yet? I like it a lot, seems like it's a fun kind of budget deck. I play mtggoldfishs blightning budget deck and this looks way cooler.

 Curious how any games have gone and against what. What do you use for card advantage? I find in blightning if I hit discard or flood out I don't have a way of refilling my hand

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Deck Reviews / Re: [Standard] Abzan Infinity
« on: January 12, 2016, 09:18:40 pm »
Yeah I don't think colorless would be too much of an issue.

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Deck Reviews / Re: [Standard] Abzan Infinity
« on: January 12, 2016, 08:40:52 pm »
Well anafenza fits slot 2 if you have double white and matter is a 3 slot colorless..

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Deck Reviews / Re: [Standard] Abzan Infinity
« on: January 12, 2016, 08:09:56 pm »
Okay cause I understand the use but are you going to spend turns blinking her or playing a cc or other creatures ya know?

Thoughts on matter reshaper? Draw benefit if not getting a creature back on the field.

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Deck Reviews / Re: [Standard] Abzan Infinity
« on: January 12, 2016, 07:54:43 pm »
Why kin tree? Wonder if it has legs without getting the combo. Have you proxied to play test?

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Deck Reviews / Re: FirstDeck - Comments
« on: January 08, 2016, 07:51:01 pm »
this is a great starter deck but there is way to many land because you  are mostly playing 1-3 mana cards you only really need around 18-22 BTW i like this batter than an intro pack deck. have lucky pulls :)

Definitely need more than 18-22. 23 is the lower end. 24-25 would be perfect imo.

Lots of 1-of's in here. Would pick a theme or find some synergy and stick with that. Gonna have lots of games of saying well if only I could have gotten xxxx. Ya know?

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Deck Reviews / [Standard] Black spawn/leach 'aristocrat' kinda
« on: November 08, 2015, 09:25:04 pm »
Black spawn/leach

Working on it still.. Budget style, lots of spawns, life leach, and sacrifice abilities.

Still tweaking it as I feel necessary. I had 3 dranas and 2 sorins so i figured I'd try them out. Goal is to be aggressive as possible and use zulaport for some leach and my removal will work in conjunction with Zula via sacrifice. Graveblade marauder will be nice for some extra points of damage once I start sacrificing creatures.

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Deck Reviews / Re: [Standard] 4 color abzan
« on: November 07, 2015, 06:13:49 am »
Went 2-2 for the night. Esper dragons is so gay. But I also had bad draws in each of those games. One bad mana with no spells. One good mana only creatures.

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Deck Reviews / [Standard] 4 color abzan
« on: November 06, 2015, 10:09:53 pm »
4 color abzan

Final product. Running this tonight. Really like crackling doom and the land base was easy to change up to incorporate it. Let me know any ideas, thanks guys.

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