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Messages - PanicButton

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Deck Reviews / Re: [Standard] G/R Omnath Ramp
« on: January 26, 2016, 12:18:09 am »
Thanks for taking the time to help out, and yes, your suggestions make a lot of sense.

Honestly, I threw in the eldarazi just because I'm still not very good at deck building and get caught up in the whole "oooo, pretty..." mentality.

I was considering either Slab Hammer or Sword of the Animist for extra landfall triggers. I feel like both could help, but Slab Hammer might be more useful, especially if I have Mina and Denn out.

I'll fiddle around with the pieces a bit more until I have it ready to go.  Thanks again, I really appreciate your help


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Deck Reviews / [Standard] G/R Omnath Ramp
« on: January 25, 2016, 11:02:02 pm »
G/R Omnath Ramp

An update to an Omnath deck that I have been running since BFZ.  Still has many problems, but with the new set I can start making it into a more robust landfall deck.

Focus is on ramping quickly with Sylvan Scrying, Nissa's Pilgrimage. Beastcaller Savant and Shaman of Forgotten Ways help ramp into larger creatures. Later game, Nissa's Renewal and Pulse of Murasa can provide much needed life or more landfall triggers.

Landfall takes a big role with Embodiment of Insight, Embodiment of Fury, Undergrowth Champion and Omnath, Locus of Rage all having enormous potential whenever a land is played.  These triggers are assisted by Mina and Denn, Wildborn and Sylvan Advocate.

A possible win condition involves using Temur Battle Rage and Become Immense to turn even a small creature into massive damage.

Sideboard is meant to be able to adapt to creature heavy aggro decks, although I think it still needs work.

In fact, I'm sure that the whole deck has more than a few problems, so if anyone has any suggestions, I would appreciate the help.

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Deck Reviews / [Standard] G/R Omnath
« on: October 27, 2015, 07:29:18 pm »
G/R Omnath

A homebrew deck that I made with the help of some friends.  It has some issues, but the idea/strategy is:

Survive early game with Heir of the Wilds, Undergrowth Champion, Managorger Hydra and Draconic Roar.

Build mana base with Sword of the Animist if available, otherwise use Shaman of Forgotten Ways and Beastcaller Savant to help ramp into larger creatures. 

Then hit hard late game with Omnath, Locus of Rage, Dragonmaster Outcast, Woodland Wanderer (cast with 4 colors thanks to Smoldering Marsh, Shaman of Forgotten Ways, or Beastcaller Savant), Woodland Bellower (great for fetching Dragonmaster Outcast or another >3 mana creature) and either Kiora or Nissa.  Flooding the field with elementals is very possible thanks to Sword of the Animist, Nissa's Revelation, or just using land tricks.

There is a splash of blue in order to get Kiora in the deck, and I recently added a Savage Knuckleblade with good results.  I may add more savages, but that would require fixing my mana base to smooth out blue.

Heads up, I am a relatively new player (started just after Origins released), so I hope that explains the silly, "throw what I have on hand in this deck" build. That being said, I think Omnath is a a bomb and I want to try him out as the focus of a deck.

EDIT: After looking at this deck compared to other highly rated deck on this site, I have to say that mine is not very reliable.  When it goes off, it's tremendous; if it doesn't it's less than mediocre.  Against anyone with counter spells or early aggro, it flops... hard. That's too many ways to fail.  Either way, can you help me refine its focus?

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