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Messages - johnnytheworm

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1
Deck Reviews / [Modern] 5€ to get the infinite!
« on: December 16, 2015, 02:35:09 am »
Hello everyone!
I just made up this deck and I'm wondering how I could speed it up or put better cards to resists the first turns.
https://deckstats.net/decks/52467/381854-5-infinite-counters-tokens-man
What do you think?

2
Deck Comments / Re: EVEN FASTER!!! - Comments
« on: December 15, 2015, 02:18:13 pm »
Right, Monastery Swiftspear is a quick possibility.
I'm looking at the Blistercoil Weird + Paradise Mantle combo, too. The mantle makes the deck a bit slower but it could be an overall good addition, especially if you're so lucky to get also two mana and Blistercoil Weird on first hand.

3
Deck Comments / Re: EVEN FASTER!!! - Comments
« on: December 15, 2015, 01:31:01 am »
Or maybe I can keep Gut Shot and the other 0-mana spells and add Nivmagus Elemental + Clout of the Dominus to get haste, shroud and +2/+2.
The good thing is that it won't lose shroud or his counters at the end of the turn.

4
Deck Comments / Re: EVEN FASTER!!! - Comments
« on: December 15, 2015, 01:16:22 am »
I removed Temur Battle Rage because it costs two mana and I tried to speed up the deck, but I don't own the cards so I can't really see my mistakes :)
Fling might be useful if you're not fast enough and the opponent casts Ensnaring Bridge. But it's not good with Leyline of Sanctity or similar cards, so I chose to leave it in the sideboard.
Maybe you're right about Gut Shot. I'm thinking about adding Crimson Wisps to get haste but honestly I don't think it's possible to win at first turn, so it might be just useless.
What do you think?

5
Deck Comments / Re: EVEN FASTER!!! - Comments
« on: December 14, 2015, 12:47:22 pm »
Hello, great deck!
I think you should. Manamorphose needs 2 mana and if you plan to win at turn 2 you might end up with one mana and an useless card.
On the other hand Gitaxian Probe gives power to your creature and gives you cards while leaving the mana base intact.
I even considered adding Gut Shot for the same reason.
For example, have a look at this deck: https://deckstats.net/decks/52467/380136-fast-furious/it

6
Deck Reviews / Re: G/U Modular +1/1 infinite combo - Comments
« on: December 11, 2015, 12:12:18 pm »
Thank for your help!

Modular only allows for placement of counters on artifact creatures but I couldn't have a better idea than using a few low-mana modular creatures to resist the first turns. Hopefully you will be able to make their +1/1 counters survive those few turns and put them on more interesting creatures such as Howlgeist or Sage of Hours. The one-mana Hardened Scales is very useful to that purpouse.
You can move +1/1 counters from survived modular artifact creatures to other creatures with Bioshift or Leech Bonder + Paradise Mantle.

The suggestion about creatures with Undying is clever, I like Howlgeist's ability. The reason I left it in the sideboard is that it costs 6 mana.

7
[it] Richieste recensioni mazzi / Need a review for this combo deck
« on: December 11, 2015, 02:28:49 am »
Hello everyone, I built a deck with just combo cards and now I'm wondering how could I improve it to make it work.
What do you think?

https://deckstats.net/decks/52467/378767-g-u-modular-1-1-infinite-combo

Thanks, any help is appreciated!

8
Deck Reviews / How would you make this deck playable?
« on: December 11, 2015, 02:26:26 am »
Hello everyone, I've inserted some combos in a deck and now I'm wondering how could I improve it to make it work.
What do you think?

https://deckstats.net/decks/52467/378767-g-u-modular-1-1-infinite-combo

Thanks, any help is appreciated!

9
Deck Comments / Re: turn 1 kill deck - Comments
« on: November 26, 2015, 09:36:31 pm »
How can you get a 1st turn kill? The only way I can see is by having Simian Spirit Guide + Infernal Plunge + Ornithopter/Memnite + Infernal Plunge + Ornithopter/Memnite + Infernal Plunge + Goblin Charbelcher. Very unlikely.

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