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Messages - ExperimentXIX

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1
Deck Reviews / Re: [Pauper] Mono Green Infect
« on: November 30, 2019, 10:40:14 pm »
Invigorate is banned in pauper.

2
Deck Comments / Re: Mill You to Death! Mono U Control - Comments
« on: October 21, 2019, 01:14:30 am »
Preordain and Ponder do not give card advantage. They are cantrips.

3
Deck Comments / Re: Rhystic Land Hate - Comments
« on: October 18, 2019, 07:28:43 am »
Mana leak might be better off as removal instead. Almost everything else in your deck is sorcery speed, so you don't really have a way to capitalize on the untapped mana if you don't need to counter. Could be any targeted removal or more card selection like preordain.

I could see you losing to ghostly flicker loops to pull the enchantments off of the land. Heck, they could just flicker 2 lands and 2-for one and call it a day. Not really sure how you'd beat that unless rhystic study is going nuts, especially if they run enchantment removal in their sideboard.

How bad is it to play rhystic study on 3? Is it okay taking a turn off of soft locking to play it?

Let me know what you think! I'm curious what you've experienced in playtesting and this deck looks super cool. I love the grim guardian, wind zendikon and paralyze because they force action, which is your gameplan. Without those, I think people would just tap their lands carelessly anyway, so good choices!

4
Deck Comments / Re: Exploding Goblin Impact Tremors - Comments
« on: July 16, 2019, 11:39:33 pm »
There's a lot of overlap on turn 2, and turn 3 can be just a 2 drop a lot of the time. Turn 1 is often nothing.

Consider maybe cutting krenko's command or dragon fodder for, say, foundry street denizen or goblin bushwacker. Alternatively (or additionally), you could run 4 forgotten caves in cause they can act similar to 1 drops. I'm not a huge fan of the brightstone ritual either just simply due to the fact that you can already dump your hand just fine with a deck like this.

I love the goblin grenade and the goblin war strike inclusions. Seems like it'll work quite well!

5
[de] Deck-Bewertungen / Re: [EDH / Commander] Vengeful Guilds
« on: July 16, 2019, 08:17:47 pm »
I meant Golos, Tireless Pilgrim

He grabs lands. You're a Maze's End deck. Seems fitting.

6
Deck Comments / Re: Red Deck Wings - Comments
« on: July 16, 2019, 05:51:00 am »
You might like foundry street denizen in this.

7
Deck Comments / Re: "Classic" Reanimator - Comments
« on: July 16, 2019, 02:22:27 am »
I think you can cut blue entirely. I don't think the mnemonic wall flicking is worth having to add islands.

8
[de] Deck-Bewertungen / Re: [EDH / Commander] Vengeful Guilds
« on: July 13, 2019, 07:54:08 pm »
Would recommend Golos as the commander.

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