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Messages - Morganator 2.0

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Commander Deck Reviews / Re: [EDH / Commander] Vannifar Hulk
« on: January 15, 2021, 05:04:40 pm »
I can't help but think that Twisted Reflection is a mistake. It's not in Vannifar's identity.

Primers / Re: [[Primer]] - Sliver Overlord, The Godfather (cEDH)
« on: January 14, 2021, 12:54:38 am »
I think what MustaKotka was trying to say is that you should answer the questions directly in your reply, as well as adding them to the primer. Or at the very least say where in the primer you answered that question. I've sent you a second message going over the grammar mistakes. Spoiler alert: it's mostly just replacing colons and semi-colons. Just a few more things to go over now.

So that's all I have. Does anyone else have questions about this primer? Any exclusions where you're stuck wondering why it isn't in the deck? If no one else has anything to add, make whatever changes to the primer you have to do, we'll do a third round of grammar corrections, and then this should be a well polished primer.

General Magic / Re: Kaldheim Spoilers
« on: January 12, 2021, 02:04:06 am »

Death Knell Berserker
Creature - Elf Berserker
When it dies, if it had power 3 or greater, create a 2/2 black Zombie Berserker token.

Bloodsky Berserker
Creature - Human Berserker
Whenever you cast your second spell each turn, put two +1/+1 counters on it. It gains menace until end of turn.

Rune of Aviation
Enchantment - Aura Rune
Enchant permanent

When Rune of Aviation enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has flying.
As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

Fall of the Imposter
Enchantment - Saga

I & II: Put a +1/+1 Counter on up to one target creature.
III: Exile a creature with the greatest power among creatures target opponent controls.

Revive the Draugr
Choose one -
* Return target creature card from your graveyard to your hand.
* Return two target creature cards that share a creature type from your graveyard to your hand.

Kardur Doomscourge
Legendary Creature - Demon Berserker
When Kardur Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.

Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

Commander Deck Reviews / Re: Building a Vaevictis Threatboard
« on: January 11, 2021, 06:39:07 pm »
Theft is something I'd like to try, but I couldn't find enough good theft effects. Most of the good ones are Planeswalkers, which I've included in a different threatboard. I might make another stab at it.

Extra combat is a good idea. I'll see what I can do in that regard.

For top-deck manipulation, I think I would rather just integrate it into the main deck. It would be a useful addition to all strategies.

Commander Deck Reviews / Building a Vaevictis Threatboard
« on: January 11, 2021, 04:10:54 pm »
A little while back a friend of mine built a threatboard deck. The idea is that you have a main board of 85 cards or so, and then several "threatboards" of 15 cards, which all share a theme. At the beginning of each game, you swap in a random threatboard which determines how your deck will play.

I've decided to make a Vaevictis Asmadi, the Dire threatboard, mostly because I can never figure out which direction I want to take that commander. The deck is featured below. Because this is new territory, I could use suggestions for changes to the main board, cards to include in each threatboard, and new ideas for threatboards. So far I only have 6 threatboards and I'd like a few more.

Oh yeah, one last thing. Because this is a Primal Surge deck, there can't be any instants or sorceries other than Primal Surge.

General Magic / Re: Kaldheim Spoilers
« on: January 10, 2021, 07:44:16 pm »
Don't hold your breath on a banning. The rules committee isn't known for taking action.

Skemfar Shadow Sage
Creature - Elf Cleric
When Skemfar Shadow Sage enters the battlefield, choose one:
* Each opponent loses X life, where X is the most creatures you control that have a creature type in common.
* You gain X life, where X is the most creatures you control that have a creature type in common.

Primers / Re: [[Primer]] - Sliver Overlord, The Godfather (cEDH)
« on: January 10, 2021, 07:23:16 pm »
I've sent you a private message going over all of the spelling and grammar mistakes. I figure it would be better to go over it there.

After that, you're absolutely going to want a single card discussion section. You'll find one in all of the official primers. That section is where you explain why you are including each card, and why you have chosen to exclude others. It's more organized than a changelog. You don't have to go over every single card (I usually ignore most lands) but it's important to go over some key cards. Some things that I would like to know (and that I think you should include in the single card discussion):

Lastly, there are a few things that I would like you to go over, and incorporate into the primer if possible. You don't need to include all of these in the core of the primer if you don't think it's relevant.
  • What does a good starting hand look like?
  • In the intro you said that you are often the first target in your pod. What kind of decks are you going up against? Because if you’re always the one getting targeted, it could just be a power discrepancy. It might also be useful to go over what your good/bad matchups are, but that's fully optional.
  • I would like a bit more of an explanation for why you’re using Sliver Overlord as opposed to The First Sliver or Sliver Queen as the commander. Have you tried using these as a commander? And if so, how did they play differently that made you want to use Overlord instead?
  • In the section for “Finding the right tool when needed” would you be able to include some examples of which cards you would grab for a given circumstance? For example: how do you know when you should grab Crystalline Sliver as opposed to Sliver Hivelord? Are there any slivers that you grab for a given matchup?
  • What turn does Sliver Overlord typically come out? At about what turn are you able to combo off? Besides the combo cards themselves, what prior setup do you need to have before you can combo?
  • How often do you win using combat damage versus a combo? Also, which of the combo cards are typically dead cards?
  • How often do your opponents gain control of Sliver Overlord and then steal all of your slivers?
  • It seems like you have very few draw spells. Do you go into top-deck mode a lot, or is this just not an issue?

General Magic / Re: Kaldheim Spoilers
« on: January 10, 2021, 12:13:44 am »

Reckless Crew
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control.

For each of those tokens, You may attach an Equipment you control to it.

Rally the Ranks
As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1+1.

Search for Glory
Snow Sorcery
Search your library for a snow card, legendary card or saga, reveal it, put that card into your hand and shuffle you library. You gain 1 life for each ❄ spent casting this spell.

Spirit Blade
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2

1W, Exile Spirit Blade from your graveyard: Return target aura or equipment card from your graveyard to hand.

Grim Draugr
Snow Creature - Zombie Berserker
1❄: Grim Draugr gets +1/+0 and gains menace until end of turn.

General Magic / Re: Kaldheim Spoilers
« on: January 09, 2021, 07:42:56 pm »

Blizzard Fight
Snow Sorcery
Choose target creature that you control and target creature you don't control. If you control 3 or more snow permanents, the creature you control gains +1/+0 and indestructible until end of turn. Then the creatures fight.

Iron Verdict
Iron Verdict deals 5 damage to target tapped creature.
Foretell W

Awaken the Trolls
Enchantment - Saga
I: Destroy target land.

II: Put target land from a graveyard on the battlefield under your control.

III: Choose target opponent. If they control less lands than you, create 4/4 Warrior Troll creature tokens with reach equal to the difference in lands.

3BB // 3B
Tegrid, Goddess of Dread
Legendary Creature - God


Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you can put that card from a graveyard onto the battlefield under your control.

Tegrid's Lantern

T, Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.

3B: Untap this card.

General Magic / Re: Kaldheim Spoilers
« on: January 08, 2021, 10:44:58 am »

Snow Enchantment - Aura

Enchant land

Enchanted land becomes a Snow Land and when enchanted land is tapped for mana, its controller adds an additional mana of any color.

General Magic / Re: Kaldheim Spoilers
« on: January 07, 2021, 11:04:49 pm »
Huge spoiler drop today, as I'm sure many of you have noticed. And Vorinclex has been confirmed.

Commander Discussion / Re: Coffers/Urborg outside of mono black
« on: January 05, 2021, 05:05:00 pm »
Tomb of Yawgmoth is good, and I recommend it for decks including black. My issue with it is that I often forget to include it in decks.

Coffers is different however. I'm with Slyvester12; use it in two-color decks at most. I'd also recommend using a few land tutors like Expedition Map and Crop Rotation.

About Deckstats / Re: Improved EDHrec card suggestions
« on: January 05, 2021, 01:08:53 am »
Is it possible to add the scryfall links to the deck titles on the home/decks screen?

If I'm clicking on the title, I'm going to assume that it will take me to the deck page. There are also times where the entire title of the deck is just the name of the commander. This would all be difficult to implement, would be irritating more often than not, and it's only saving one extra click to begin with.

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