Well, we've started with about 40% of new players or beginners, and most of them
opt for
prosperity game instead of control and
disrupt lol
I really don't like spells with cc more than 4, that's the only why xD
Thassa works as a scry enchant or unblock trick, there's no big problem if she turns into a tree or a darkstell bug. Well, I think Arcanis is better than she, manly in mid/late game, but I'm a fan of merfolks and big fan of her hahaha I build the deck as a "blue devotion" only to use Thassa as commander =D
The idea of the exotic is incredible, I really want to consider... Yesterday I took control of Selvala, and them... meh, no habilities T.T