Standard MerfolkThis deck will always be a work in progress as I'm constantly changing it to adapt it to my meta as I encounter opponents.
For the time being I've only seen control players that are heavily invested in removal and I've decided to:
- take out the Jade Bearers and Deeproot Elites as they themselves are very little impact being 1/1 and relying on buffing others
- added the full complement of Metallic Mimics as they are 2/1 and still benefit from the lord (Mistbinder)
- Mainboarded Kopala for the added protection from targeted spells. Even
Fatal Push hits all of the creatures in the deck when Revolt is enabled, and it usually is with
Field of Ruin- Added 3
Field of Ruin to hit their
Field of Ruin or the Ixalan lands
- Added
Supreme Will for the versatility and also because I've found my hand running dry and would benefit from the draw effect.
Thoughts:
- Would like 8x 1 drops in the main but don't know what to remove for the forth
Mist-Cloaked Herald- Would like to find some room for more counter-spells as my meta seems to favor Planeswalkers at the moment (as far as I've seen). I guess after sideboarding the
Spell Pierce and
Negate come in and there's a better chance for better control.
- Considered
Lifecrafter's Bestiary and
Vanquisher's Banner as Mainboard options but I have only one of each and the cost for not playing a threat might be to high.
P.S. I love how the site interpreted the spell names in my description and automatically liked the cards to them. Well done!!