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Messages - TopDecking

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1
Deck Reviews / [Modern] Abzan Evolution Toolbox
« on: May 05, 2018, 03:17:35 am »

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Deck Reviews / [Modern] Grixis Souls
« on: February 11, 2018, 09:51:16 pm »
Grixis Souls

Standard Corey Burkhart style Grixis deck, but it swaps out 3x Tasigur for 2x V. Clique and 1x Pia and Kiraan Nalaar (flexibility over general beatdown).

Also splashes white for 3 copies of Lingering Souls.

4
Deck Reviews / Re: [Modern] Esper Draw Go Control
« on: January 31, 2018, 10:05:06 pm »
Don't own Colonnade so my Tar Pits have to carry that load. I'm pretty well set on the full suite of Cryptic Command, however I'm willing to entertain what you think ought to replace them and how many should be replaced.

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Deck Reviews / Re: [Modern] Esper Draw Go Control
« on: January 31, 2018, 09:40:30 pm »
In a format as wide as modern sideboard cards need to have play against multiple decks. Geist doesn't really have utility against anything other than Tron and other control decks. Control decks are something Esper is already good against because my resource generation tends to be better (b/c of Esper Charm). Clique is an evasive clock that can also hurt say combo decks by bottoming a combo piece to buy more time. That being said, I'm willing to try Geist out and see if that effects my other matchups positively, negatively, or neutrally.

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Deck Reviews / Re: [Modern] Esper Draw Go Control
« on: January 31, 2018, 05:35:14 pm »
That's what the two Vendilion Clique are for, though they are half as fast a clock as Geist, but with added utility in other matchups.

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Deck Reviews / [Modern] Esper Draw Go Control
« on: January 31, 2018, 04:20:40 pm »

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Deck Comments / Re: Sultai Control - Comments
« on: January 27, 2018, 10:47:09 pm »

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Deck Comments / Re: Sultai Control - Comments
« on: January 20, 2018, 03:48:27 am »



Revision 2

Added/removed cards:
-1 (SB) Creeping Corrosion
-2 (SB) Thoughtseize
+2 (SB) Nature's Claim
+1 (SB) Vendilion Clique

11
Deck Reviews / Re: [Modern] Bant Eternal Command
« on: December 19, 2017, 07:44:50 pm »
Spicy! Thanks for the reply.

12
Deck Reviews / [Modern] Bant Eternal Command
« on: December 19, 2017, 04:21:47 pm »
Bant Eternal Command

A Bant take on Yasooka's Temur Eternal Command build.

Why Bant?
Aside from desiring Path over Bolt as my removal of choice, White provides me with desirable options in MB Spell Queller and SB Blessed Alliance and Wrath effects.

I also just have a general desire to play a Bant aligned control deck and believe this to be the best shell for it.

How does the deck function?
Before getting into my specific card choices I think it's necessary to discuss the plan of the deck. Once that's established we can discuss how my card choices fit into that deck plan.

The plan of the deck is in its name. Aether Vial on 3 allows you to cast Cryptic Command, and then return it to hand to be able to cast it the next turn. Cryptic can then bounce your Witness allowing you to eternally cast Cryptic Command and lock your opponent out, chip in for incremental damage, or bury them in card advantage.

On Some Card Selections
Coiling Oracle - I originally ran Spellstutter Sprite in this position, and as a result I regularly found myself desperately hoping to draw into a Cryptic or E-Wit soon. Coiling Oracle both helps me ramp or just simply replaces itself. It's not as a good a defender as say Wall of Omens, but accomplishes the goal of cycling with the upside of sometimes ramping.

Remand - Though I don't think Remand is all that great right now, I'm running two here for the cycle. I often found myself desperate for Cryptic, E-Wit or Snapcaster. Remand gets me a little closer to those cards while keeping me alive through stalling in the early game.

Jace, A of T - Jace is here for incremental card draw and is very much a flex spot card. I really wanted to play Tamiyo, Field Researcher, but thought better of it. Open to playing a different card here that facilitates card draw, but don't know what else to go with.

Pulse of Murasa - This is more than just a fun-of card. The Pulse E-Wit loop is really nice against aggressive decks. It also acts as a pseudo 4th Eternal Witness that can be utilized with Snapcaster Mage. Can also help me loop Ghost Quarter against Tron.

Open to suggestions for maybeboard and improvement. I'm happy to discuss SB options as well though that is more local meta dependent.

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