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Commander Discussion / Re: Companion deck-building challenge
« on: April 20, 2020, 09:31:01 am »
COMPANION Co. is opening it's doors to every person who likes slinging 9-mana spells to their friends and enemies, everyone who dislikes one-drops, and to every timmy out there.
this is my submission for the contest a 4 companion compatible deck, why only use one when u can use them all, almost obossh and gyruda don´t get along, and umori is on gyruda's side as well as not being part of kaheera's supported tribes. As my overthetop intro makes clears, this deck is about casting B1GG spells, has cycling and morph and other mechanics to provide early plays before starting engines on turn 3.
edit on expl. : for switching to none-obossh in the 99, use a forest, to kaheera as a companion it will be a mountain for yorion, and then do the obossh switch.
COMPANION Co.
this is my submission for the contest a 4 companion compatible deck, why only use one when u can use them all, almost obossh and gyruda don´t get along, and umori is on gyruda's side as well as not being part of kaheera's supported tribes. As my overthetop intro makes clears, this deck is about casting B1GG spells, has cycling and morph and other mechanics to provide early plays before starting engines on turn 3.
edit on expl. : for switching to none-obossh in the 99, use a forest, to kaheera as a companion it will be a mountain for yorion, and then do the obossh switch.
COMPANION Co.