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Ashnod´s Infinity (Combo) - Comments
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Topic: Ashnod´s Infinity (Combo) - Comments (Read 134 times)
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Ashnod´s Infinity (Combo) - Comments
«
on:
February 02, 2018, 09:35:24 am »
Ashnod´s Infinity (Combo)
This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.
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dealda
Hero Member
Posts: 511
Karma: 89
Decks
Re: Ashnod´s Infinity (Combo) - Comments
«
Reply #1 on:
February 02, 2018, 09:35:29 am »
Revision 3
Added/removed cards:
+1
Fabricate
(can find the combo and Artefact lands )
+2 (SB)
Blue Elemental Blast
(against burn and stuff)
+2 (SB)
Defense Grid
(to keep the combo safe)
+2 (SB)
Echoing Truth
(against tokens)
+1 (SB)
Grinding Station
(mainly for nostalgic reasons to be honest)
+1 (SB)
Krark-Clan Ironworks
(to swap out against one altar after the first game)
+3 (SB)
Red Elemental Blast
(against these pesky blue spells)
+1 (SB)
Shattering Spree
+2 (SB)
Swan Song
(cheap option/
pact of negation
would be the alternative)
Changed amounts:
-1
Ancient Tomb
(I only have three and while they are really nice, I rather have another Tutor)
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dealda
Hero Member
Posts: 511
Karma: 89
Decks
Re: Ashnod´s Infinity (Combo) - Comments
«
Reply #2 on:
February 14, 2018, 11:39:00 pm »
Revision 4
Added/removed cards:
-3
Ancient Tomb
(I sold mine, which makes the deck way cheaper)
-5
Island
-3
Mountain
+4
Cloudpost
(they are big mana and can cast a Banefine or
Increasing Confusion
in certain situations)
+4
Glimmerpost
-2 (SB)
Echoing Truth
+2 (SB)
Pithing Needle
(as combo protection)
Changed amounts:
+1
Fabricate
(just a neat tutor)
+1
Great Furnace
+1
Seat of the Synod
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dealda
Hero Member
Posts: 511
Karma: 89
Decks
Re: Ashnod´s Infinity (Combo) - Comments
«
Reply #3 on:
February 15, 2018, 01:35:32 am »
Revision 6
Added/removed cards:
-2
Fabricate
(Gifts is just better)
-1
Purphoros, God of the Forge
(too expensive)
-2
Snap
(not enough islands)
+3
Foundry Inspector
(keeps the cost low+ synergy withs Gifts)
+1
Grapeshot
(another win condition)
-1 (SB)
Grinding Station
(there are better win options)
Changed amounts:
-1
Ashnod's Altar
(two are enough)
-1
Banefire
(one should be enough)
+1
Gifts Ungiven
(just awesome)
+1 (Main) -1 (SB)
Golem's Heart
(can save the game)
+1
Island
(we need more Islands)
-1
Junk Diver
(I rather have another retriever)
+2
Krark-Clan Ironworks
( For gifts and you can sac your lands and petals)
-1
Mountain
(we need more Islands)
+1
Myr Retriever
-1
Reshape
(Gifts is just better)
+2 (SB)
Defense Grid
(it rules)
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Ashnod´s Infinity (Combo) - Comments
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